[deck]2-for-1ing yourself[/deck]
Idea is to just land a T2/T3 5/5 and protect it. With 4/4 flyer as a back up plan
Sideboard is not totally random with some anti-aggro and anti-control packages (note: same CMC for disciple).
Also thinking about UW
version with Heliod's Pilgrim as extra ensouls+ Gods' Willing + exile removal and someone else pointed out there is a 3+ card infinite combo with:
Midnight Guard
Altar of the Brood
Retraction Helix
0 mana artifact
My attempts to make a UR version haven't been satisfactory (although I have considered just running a shrapnel blast or too off of confluence and drum), and you really ought to stick to 2 colors with Darksteel Citadel.
UR Ensoul/Inspired Tempo [POST ROTATION]
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Bump. Another modification of this shell is Dakra Mystic, Jace, The Living Guildpact and Dig Through Time
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Question for you lots which is better in the current Metagame:
[deck]UR Robots[/deck]
vs
[deck]URw Robots[/deck]
One version runs [card]Heliod's Pilgrim[/card] for cute Aqueous Form and Ensoul Artifact fetchs (+ removal post board), the other is more consistent (only 2c) and has the Rabblemaster + more burn.
I should mention the 2nd list is 13R/13U/13W which according to this article: http://www.channelfireball.com/articles ... ur-spells/ is all you need for hitting 1 by turn two
[deck]UR Robots[/deck]
vs
[deck]URw Robots[/deck]
One version runs [card]Heliod's Pilgrim[/card] for cute Aqueous Form and Ensoul Artifact fetchs (+ removal post board), the other is more consistent (only 2c) and has the Rabblemaster + more burn.
I should mention the 2nd list is 13R/13U/13W which according to this article: http://www.channelfireball.com/articles ... ur-spells/ is all you need for hitting 1 by turn two
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Wow... ok now we also have Todd Anderson's List:
http://www.youtube.com/watch?v=2a0JP6nE3xE
Its isn't as all in as the "R" versions making it possibly the better version.
http://www.youtube.com/watch?v=2a0JP6nE3xE
Its isn't as all in as the "R" versions making it possibly the better version.
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Its been roughly 1.2 weeks since I had time to play magic anyhow I manage to test:
[deck]UR Robots[/deck]
I went 3-0 beating Aggro (weenies), Jeskai and Control.
Thoughts:
It play out like burn deck except it has minicombos (I personally found the deck really fun)
Monastery Swiftspear is amazing
The worst cards were: Springleaf Drum, Goblin Rabblemaster, Circle of Flame and Treasure Cruise (I'll be replacing Cruise for Dig through Time which I'll try and force into the MD)
I prefer R over UW because I like having additional reach and I believe that the deck gets weaker as the turns drag on (I'm not against URw, but I think just UW is just too slow).
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I'll be working on "Ensoul" decks for the time being and I'll love any random suggestion thrown my-way (no matter how wacky).
Note: I'll still rather busy so my videos/reports won't be as regular
[deck]UR Robots[/deck]
I went 3-0 beating Aggro (weenies), Jeskai and Control.
Thoughts:
It play out like burn deck except it has minicombos (I personally found the deck really fun)
Monastery Swiftspear is amazing
The worst cards were: Springleaf Drum, Goblin Rabblemaster, Circle of Flame and Treasure Cruise (I'll be replacing Cruise for Dig through Time which I'll try and force into the MD)
I prefer R over UW because I like having additional reach and I believe that the deck gets weaker as the turns drag on (I'm not against URw, but I think just UW is just too slow).
- - - - - -
I'll be working on "Ensoul" decks for the time being and I'll love any random suggestion thrown my-way (no matter how wacky).
Note: I'll still rather busy so my videos/reports won't be as regular
Last edited by magicdownunder on Fri Oct 17, 2014 5:53 am, edited 1 time in total.
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Seem like I'm playing Burn Draw in every format which I play (Standard, Modern and Legacy)
Here is the list which I used to 3-0:
[deck=MDU's UR Artifact]Lands 22
4 Island
4 Mana Confluence
4 Shivan Reef
4 Darksteel Citadel
4 Temple of Epiphany
2 Mountain
Creatures 10
4 Monastery Swiftspear
4 Ornithopter
2 Phyrexian Revoker
Burns 13
4 Lightning Strike
4 Magma Jet
4 Shrapnel Blast
1 Crater's Claws
Support 15
4 Ghostfire Blade
4 Ensoul Artifact
3 Stratus Walk
2 Stubborn Denial
2 Dig Through Time[/deck]
Here was my proposed SB plan:
Thoughts:
I really dislike being flooded... so I'm going to go back down into 21-19 lands
Dig was good but it seems like I had to tappout to cast it most of the time and digging 7 deep doesn't seem to be good enough (thus I'll splash white for better removal, extra protection and Heliod's Pilgrim).
- - - - - -
I'll try and work on the Jeskai Artifact Burn some more today and hopefully run another game.
@NotaRobot: I did think about running 4x Stoke MD but it seemed difficult to cast on paper (though I ended up flooded during my SE so stoke would of been fine...)
PROJECT ABANDON -Its fun but can't beat WBG due too discard and exile galore-
Here is the list which I used to 3-0:
[deck=MDU's UR Artifact]Lands 22
4 Island
4 Mana Confluence
4 Shivan Reef
4 Darksteel Citadel
4 Temple of Epiphany
2 Mountain
Creatures 10
4 Monastery Swiftspear
4 Ornithopter
2 Phyrexian Revoker
Burns 13
4 Lightning Strike
4 Magma Jet
4 Shrapnel Blast
1 Crater's Claws
Support 15
4 Ghostfire Blade
4 Ensoul Artifact
3 Stratus Walk
2 Stubborn Denial
2 Dig Through Time[/deck]
Here was my proposed SB plan:
I really dislike being flooded... so I'm going to go back down into 21-19 lands
Dig was good but it seems like I had to tappout to cast it most of the time and digging 7 deep doesn't seem to be good enough (thus I'll splash white for better removal, extra protection and Heliod's Pilgrim).
- - - - - -
I'll try and work on the Jeskai Artifact Burn some more today and hopefully run another game.
@NotaRobot: I did think about running 4x Stoke MD but it seemed difficult to cast on paper (though I ended up flooded during my SE so stoke would of been fine...)
PROJECT ABANDON -Its fun but can't beat WBG due too discard and exile galore-
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