[Post-JOU] Boros Burn
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- magicdownunder
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[Post-JOU] Boros Burn
Well the full set has finally been spoiled - here is my take on what I believe the 60 cards should be:
[deck]Rw Burn[/deck]
The cards which I like most are (for burn):
Mana Confluence <-- I hope people run 4x >:) - I'm not entirely sure if we should be running 2x MD if the mirror or weenie MUs grows new wings from JiN - (in which case Searing Blood will get a new lease on life).
Banishing Light <-- Answer everything.card
[card:
28z6zbti]Reprisal[/card] <-- possible hate card if BWx gets big
Deicide <-- more possible hate (may replace W//T)
Worst fears:
Nyx-Fleece Ram <-- this will be a very strong anti-burn card (I might go get 4x foil of them because I LOVE the art)
Sigiled Starfish <-- terrifying
Basically I'm worried about UW control
- - - - -
On the first week I'll recommend not running Mana Confluence - just use 1x RW Gate, cut 1 shock and add 2x Searing Blood since I predict many people will be trying BW....
[deck]Rw Burn[/deck]
The cards which I like most are (for burn):
Mana Confluence <-- I hope people run 4x >:) - I'm not entirely sure if we should be running 2x MD if the mirror or weenie MUs grows new wings from JiN - (in which case Searing Blood will get a new lease on life).
Banishing Light <-- Answer everything.card
[card:
28z6zbti]Reprisal[/card] <-- possible hate card if BWx gets big
Deicide <-- more possible hate (may replace W//T)
Worst fears:
Nyx-Fleece Ram <-- this will be a very strong anti-burn card (I might go get 4x foil of them because I LOVE the art)
Sigiled Starfish <-- terrifying
Basically I'm worried about UW control
- - - - -
On the first week I'll recommend not running Mana Confluence - just use 1x RW Gate, cut 1 shock and add 2x Searing Blood since I predict many people will be trying BW....
Last edited by magicdownunder on Mon Apr 21, 2014 9:37 am, edited 2 times in total.
- BrainsickHater
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I'm working on my SB for an IQ in Syracuse, whose meta is apparently 3/4 GR monsters. I'm running a pretty stock YP list, and here's my SB so far:
[deck]
2 Assemble the Legion
2 Chandra, Pyromaster
1 Mutavault
1 Chained to the Rocks
4 Mizzium Mortars
2 Blind Obedience
3 Toil // Trouble
[/deck]
I can't decide between Toil//Trouble and Firstblade, and I also would like to have 1-2x Wear//Tear / Glare of Heresy somewhere, but the SB feels pretty tight.
I seemed to me that Firstblade was just better than Trouble in every matchup I wanted to bring it in, but Toil's card draw seems good enough it might be better(?) How has T/T been performing for everyone, and do you guys think that BloB is not-prevalent enough in paper to get away with firstblade?
Also, if you have any ideas for cuts that would allow a Wear or Glare to get in, by all means post them.
EDIT: Woops wrong thread
[deck]
2 Assemble the Legion
2 Chandra, Pyromaster
1 Mutavault
1 Chained to the Rocks
4 Mizzium Mortars
2 Blind Obedience
3 Toil // Trouble
[/deck]
I can't decide between Toil//Trouble and Firstblade, and I also would like to have 1-2x Wear//Tear / Glare of Heresy somewhere, but the SB feels pretty tight.
I seemed to me that Firstblade was just better than Trouble in every matchup I wanted to bring it in, but Toil's card draw seems good enough it might be better(?) How has T/T been performing for everyone, and do you guys think that BloB is not-prevalent enough in paper to get away with firstblade?
Also, if you have any ideas for cuts that would allow a Wear or Glare to get in, by all means post them.
EDIT: Woops wrong thread
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- Rhyno
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I don't see the format warping so much that Skullcrack will be wrong in the main. Rev decks should still be a big part of the meta.
We're not really getting any tools though. Font of Ire seems weak. There are a lot of matchups where we want to tap out every single turn meaning Font of Ire won't benefit from the split-up mana cost. And if they can interact with it at all it's horrible.
Mana Confluence is an obvious auto-include over Boros Guildgate.
I agree with magicdownunder about the rest of the potential white tools.
If it wasn't for Courser of Kruphix, Spite of Mogis could have replaced Mizzium Mortars. Hitting 4 by turn 5/6 isn't unreasonable but hitting a Courser is even more important than hitting a Baron or Dragon.
Eidolon of the Great Revel is a card I'm excited about to potentially replace Zealots/Pyromancers.
We're not really getting any tools though. Font of Ire seems weak. There are a lot of matchups where we want to tap out every single turn meaning Font of Ire won't benefit from the split-up mana cost. And if they can interact with it at all it's horrible.
Mana Confluence is an obvious auto-include over Boros Guildgate.
I agree with magicdownunder about the rest of the potential white tools.
If it wasn't for Courser of Kruphix, Spite of Mogis could have replaced Mizzium Mortars. Hitting 4 by turn 5/6 isn't unreasonable but hitting a Courser is even more important than hitting a Baron or Dragon.
Eidolon of the Great Revel is a card I'm excited about to potentially replace Zealots/Pyromancers.
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You may have misread Eidolon of the Great Revel, he targets the player which plays the spell under 3cc or less - thus in burn he'll end up killing us
In regards with Spite of Mogis if it was an instant speed spell it may of had a place as a 2x but at sorc speed MM would just be better more consistence.
In regards with Spite of Mogis if it was an instant speed spell it may of had a place as a 2x but at sorc speed MM would just be better more consistence.
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I know it's symmetrical, I'd probably test in the board with 4 Phoenix as the only creatures in the main.
Ash Zealot does attacks for 2 the turn it comes in, and they both attack for the same after that, but Eidolon will also typically do 2 damage even if they remove it right away. If it triggers at all before it gets removed it'll d more damage than a Zealot.
Obviously the lack of first strike will hurt against WW and situations where you want to swing into a big dude (Blood Baron) so I'll have to see where the meta goes too.
I think a couple things have to happen for it to be good but I'm not dismissing it. And running in the main seems very dubious.
Ash Zealot does attacks for 2 the turn it comes in, and they both attack for the same after that, but Eidolon will also typically do 2 damage even if they remove it right away. If it triggers at all before it gets removed it'll d more damage than a Zealot.
Obviously the lack of first strike will hurt against WW and situations where you want to swing into a big dude (Blood Baron) so I'll have to see where the meta goes too.
I think a couple things have to happen for it to be good but I'm not dismissing it. And running in the main seems very dubious.
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Well the full set has finally been spoiled - here is my take on what I believe the 60 cards should be:
[deck]Rw Burn[/deck]
The cards which I like most are (for burn):
Mana Confluence <-- I hope people run 4x >:) - I'm not entirely sure if we should be running 2x MD if the mirror or weenie MUs grows new wings from JiN - (
in which case Searing Blood will get a new lease on life).
Banishing Light <-- Answer everything.card
Reprisal <-- possible hate card if BWx gets big
Deicide <-- more possible hate (may replace W//T)
Worst fears:
Nyx-Fleece Ram <-- this will be a very strong anti-burn card (I might go get 4x foil of them because I LOVE the art)
Sigiled Starfish <-- terrifying
Basically I'm worried about UW control
- - - - -
On the first week I'll recommend not running Mana Confluence - just use 1x RW Gate, cut 1 shock and add 2x Searing Blood since I predict many people will be trying BW....
In my small amount of testing so far I haven't really like mana confluence, it just has been
doing to much damage to me.
With ram and starfish seems young pyromancer will be much better then ash for sure.
I swear to God, every thread we make falls victim to Godwin's law except instead of Hitler it's redthirst's piece.
- magicdownunder
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Hmmmm, I'm usually inclined to agree with this comment (the other grinders say the same) early on in the format the odds of facing aggro is quite high.Skullcrack MD seems weak especially in the early going of the format. Searing blood will def be better.
It just in JOU case, wizard gifted wrapped cards for Hexproof (new creature + land) and UW control (O-Ring and maybe the starfish or sheep) thus I'll be concerned to go without some number of Skulls.
So Maybe:
[deck]Burn[/deck]
I'm not really loving Searing Blood Pre-JOU without Ash but if Wb is out in force the Bloods will be handy.
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Not ready for JOU
I finally don't completely suck with Burn. With so many potential new cards (for all decks), it feels like completely starting over to learn the format and sequences of plays. (I guess that's what makes MTG fun . . . ever changing.) Perhaps it's time to take a step back and focus more on the fundamentals.
If the first couple of weeks is expected to see more aggro, wouldn't SB Firedancer make sense?
If the first couple of weeks is expected to see more aggro, wouldn't SB Firedancer make sense?
- magicdownunder
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[deck]
4 YP$
4 Boros Reckoner
3 Chandra's Pheonix
2 Stormbreath Dragons
2 Chandra, Pyromaster
4 Magma Jet
4 Lightning Strike
4 Shock
2 Searing Blood
2 Chained to the rocks
2 Warleader's Helix
2 Font of Ire
25 Lands - maybe something like
8 RW Lands
4 Mutavaults
3 Scry Lands
10 Mountain
[/deck]
4 YP$
4 Boros Reckoner
3 Chandra's Pheonix
2 Stormbreath Dragons
2 Chandra, Pyromaster
4 Magma Jet
4 Lightning Strike
4 Shock
2 Searing Blood
2 Chained to the rocks
2 Warleader's Helix
2 Font of Ire
25 Lands - maybe something like
8 RW Lands
4 Mutavaults
3 Scry Lands
10 Mountain
[/deck]
yurp yurp
- montu
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Let's get the sideboard included here because I think that's where the most fun comes in.
[deck]
4 Young Pyromancer
4 Chandra's Phoenix
2 Chain to the rocks
1 Banishing Light
4 Shock
4 Magma Jet
4 Lightning Strike
2 Searing Blood
4 Warleader's Helix
4 Boros Charm
4 Skullcrack
1 Boros Guildgate
4 Temple of Triumph
4 Sacred Foundry
2 Temple of Malice
2 Temple of Silence
3 Mutavault
7 Mountain
Sideboard
1 Banishing Light
2 Chain to the Rocks
1 Prophetic Flamespeaker
1 Blind Obedience
2 Chandra, Pyromaster
2 Assemble the Legion
1 Spark Trooper
1 Mutavault
4 Toil // Trouble
[/deck]
[deck]
4 Young Pyromancer
4 Chandra's Phoenix
2 Chain to the rocks
1 Banishing Light
4 Shock
4 Magma Jet
4 Lightning Strike
2 Searing Blood
4 Warleader's Helix
4 Boros Charm
4 Skullcrack
1 Boros Guildgate
4 Temple of Triumph
4 Sacred Foundry
2 Temple of Malice
2 Temple of Silence
3 Mutavault
7 Mountain
Sideboard
1 Banishing Light
2 Chain to the Rocks
1 Prophetic Flamespeaker
1 Blind Obedience
2 Chandra, Pyromaster
2 Assemble the Legion
1 Spark Trooper
1 Mutavault
4 Toil // Trouble
[/deck]
Bx control
- magicdownunder
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looks rock solid Elricity, except I'll go -4x T//T on the draw for +2x Boros Charm vs Bx Devotion.
I think Prophetic Flamespeaker is questionable in a deck with Spark Trooper and 8 terror effects (4x Chains, 2x Banishing Light and 2x Searing Blood) unless your behind, in which case the speaker won't get the swing in anyways .
I think Prophetic Flamespeaker is questionable in a deck with Spark Trooper and 8 terror effects (4x Chains, 2x Banishing Light and 2x Searing Blood) unless your behind, in which case the speaker won't get the swing in anyways .
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Wouldn't Boros Charm be better then Font of Ire here? Boros Charm to save your team or on Boros Reckoner is usually quite nice.[deck]
4 YP$
4 Boros Reckoner
3 Chandra's Pheonix
2 Stormbreath Dragons
2 Chandra, Pyromaster
4 Magma Jet
4 Lightning Strike
4 Shock
2 Searing Blood
2 Chained to the rocks
2 Warleader's Helix
2 Font of Ire
25 Lands - maybe something like
8 RW Lands
4 Mutavaults
3 Scry Lands
10 Mountain
[/deck]
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That is a good point.looks rock solid Elricity, except I'll go -4x T//T on the draw for +2x Boros Charm vs Bx Devotion.
I think Prophetic Flamespeaker is questionable in a deck with Spark Trooper and 8 terror effects (4x Chains, 2x Banishing Light and 2x Searing Blood) unless your behind, in which case the speaker won't get the swing in anyways .
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Ok, so back to dumping searing blood for flames and maybe try out the second flamespeaker by swapping out spark trooper. I hope I'm not going down the oracle of bones path with this guy. Going back to 6 scry lands might just be smarter for the sole reason that you might need to play a land untapped revealed by him to cast the other spell if you're on 3 lands.
I think I'm ok wasting some terrors if the board is empty just because it chews me to finishers quicker. Still, flames over blood is a no brainer.
The biggest danger with Flamespeaker is if your opponent is smart and/or lucky, he can hold off until after you reveal the first card or two and use his removal before the damage step ends and keep you from casting any sorcery speed effects that it revealed.
So, with flames in, Bx is probably just bring in 2 t/t on the play and swap it for banishing light on the draw.
4/2 still seems right for the amount of
terrors in the 75. If agro doesn't materialize like everyone fears (remember Bg zombies?), 3/2 might be right but I highly doubt it. I think 2/2 game 1 is going a bit too slow.
I think I'm ok wasting some terrors if the board is empty just because it chews me to finishers quicker. Still, flames over blood is a no brainer.
The biggest danger with Flamespeaker is if your opponent is smart and/or lucky, he can hold off until after you reveal the first card or two and use his removal before the damage step ends and keep you from casting any sorcery speed effects that it revealed.
So, with flames in, Bx is probably just bring in 2 t/t on the play and swap it for banishing light on the draw.
4/2 still seems right for the amount of
terrors in the 75. If agro doesn't materialize like everyone fears (remember Bg zombies?), 3/2 might be right but I highly doubt it. I think 2/2 game 1 is going a bit too slow.
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Font of Ire in constructed is interesting I guess; it's not at all efficient but at some point efficiency is less important than the number of damage written on the card.
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I guess but how many lava spikes can you stuff in? That's my biggest issue with it. It doesn't compete with boros charm or skullcrack in the decks you want that effect. It's a more likely swap for trouble for consistency, if anything. Maybe if bant becomes a thing.
A constellation deck might make use out of it...somehow.
Haven't had a real chance to test flamespeaker yet since I have only had a couple of aggro matchups and didn't draw it. If anyone is interested in some testing, let me know when.
A constellation deck might make use out of it...somehow.
Haven't had a real chance to test flamespeaker yet since I have only had a couple of aggro matchups and didn't draw it. If anyone is interested in some testing, let me know when.
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Ok, finally got to play it against red aggro. Apparently drawing 8 cards is a thing. Had Chandra in hand and didn't even need to play it. I like that their only answer is lightning strike.
Last edited by Elricity on Sun Apr 27, 2014 4:37 am, edited 1 time in total.
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You were right that you need to pull some terror effects out. However, it hitting land drops is just stupid good.
The card is just fine vs black aggro by the way.
The card is just fine vs black aggro by the way.
Last edited by Elricity on Sun Apr 27, 2014 5:08 am, edited 1 time in total.
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[deck]Red Aggro[/deck]
Creatures
4 Burning Tree Emissary
4 Foundry Street Denizen
4 Firefist Striker
4 Firedrinker Satyr
4 Gore-House Chainwalker
4 Mogis's Warhound
4 Prophetic Flamespeaker
4 Rakdos Cackler
4 Rubblebelt Maaka
Instants
4 Titan's Strength
Lands
18 Mountain
2 Mutavault
[/deck]
Creatures
4 Burning Tree Emissary
4 Foundry Street Denizen
4 Firefist Striker
4 Firedrinker Satyr
4 Gore-House Chainwalker
4 Mogis's Warhound
4 Prophetic Flamespeaker
4 Rakdos Cackler
4 Rubblebelt Maaka
Instants
4 Titan's Strength
Lands
18 Mountain
2 Mutavault
[/deck]
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Balls deep. Everflame in sideboard I assume? I just like bestow wrecking over verdicts.
Last edited by Elricity on Sun Apr 27, 2014 5:16 am, edited 1 time in total.
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