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DGM 4/18 Spoilers

Posted: Thu Apr 18, 2013 3:58 pm
by Thrillho
Big fan of the Goblin, especially in these hyper-aggressive decks.

Posted: Thu Apr 18, 2013 4:07 pm
by Kaitscralt
It should be noted that the Reap Intellect is a mock-up (the card does do that, but the wording is god awful there.)

I like both of these cards for different reasons.

Posted: Thu Apr 18, 2013 4:07 pm
by Kaitscralt
but those reasons are my own

Posted: Thu Apr 18, 2013 4:31 pm
by redthirst
Goblin is like a worse (but also cheaper) Hammer.

Repeatable combat tricks that also have a secondary ability as a threat are pretty good. I don't know if it'll see play right now, but I could see it taking Stonewright's place as a mana sink post rotation.

Posted: Thu Apr 18, 2013 5:43 pm
by Tharkun
In Gruul Bloodrush decks I would play the Goblin. That little extra butt means you can swing in with a x/1 with an Auger of Bolas or other 1/x on the field and not worry about losing the exchange. A LM can swing into a Rhox Faithmender for instance. It is obviously slower than Stonewright but it is kind of tricky and fun.

Posted: Thu Apr 18, 2013 6:02 pm
by Kazekirimaru
Anyone else read that as "Rape Intellect" at first glance? No? Just me?

Anyway, not sure how I feel about it. You're limited to what's in the opponent's hand at the time, and the cost is enormous. Will it see play, I wonder?

Posted: Thu Apr 18, 2013 6:32 pm
by iamabadman
CREATURE IS BEST CREATURE BECAUSE HAMMER IS BEST CARD EVER

Posted: Thu Apr 18, 2013 6:59 pm
by Thrillho
That Goblin is a beast with double strike and Aurelia (and those in tandem), and as a "bad" creature-based Hammer. I think the versatility of it, as with other Bloodrush cards, is what really tips its scales, even if it's basically a 3/1 Bloodghast-analog with Bloodrush. The fact that it can grow Experiment One is also a pretty decent selling point for it as a constructed card, and its ability to generate card advantage over time may make it suitable in the aggro-jund deck.

The Memory card seems reasonable if not slow. 6-7 mana is not uncommon for control decks, even if this means tapping out on your turn... you memoricide your opponent for 2-3 with one card. Given how grindy and midrange a lot of Standard decks are, and given that a Revelation in response to this just gives the caster more to work with, I'm pretty fond of it in the abstract if not in practice.

Posted: Thu Apr 18, 2013 7:58 pm
by Tom Servo
Hmm, I like the spoilers today. That little goblin is pretty interesting.

Posted: Thu Apr 18, 2013 8:43 pm
by Kaitscralt
BUG, Mana Drain their spell, then cast Reap Intellect for a bunch?

Posted: Thu Apr 18, 2013 8:44 pm
by Kaitscralt
A boy can dream

Posted: Thu Apr 18, 2013 9:12 pm
by TubeHunter
Reap all the intellect! Unless it is late game, then they will probably only have lands..

Posted: Thu Apr 18, 2013 9:30 pm
by Thrillho
BUG, Mana Drain their spell, then cast Reap Intellect for a bunch?
is it your next upkeep or just the next upkeep? i want to get those EOT revelations.

Posted: Thu Apr 18, 2013 9:46 pm
by Kaitscralt
I forget. I think it adds any color during your next main phase.

Posted: Thu Apr 18, 2013 10:00 pm
by Thrillho
*main phase, sorry