Maelstrom Wanderer - SMAAAAASH
Posted: Thu Jan 10, 2013 4:49 pm
this deck, one of my more recent builds.
The cascade off Maelstrom Wanderer is ridiculously good/fun, even without the library manipulation, and the "Fervor" effect is just a complete beating. Worst case scenario is usually that you wind up ramping yourself into the next one or two recastings of Wanderer.
Lots of accel, lots of card draw, lots of beatsticks. Hasn't needed much in the way of interaction, aside from its creatures.
First time I cascaded against my typical EDH partner it flipped a Memnarch and a Godo, fetching Argentum Armor, swinging for 17. He figured that was probably a fluke, and it was in a sense, but there's an awful lot of those "fluke" draws packed into there and pretty few ways to whiff. Possibly the most enjoyable deck I've played in EDH.
nMaelstrom Wanderer
Critters-
[deck]
Bribery
Balefire Dragon
Consecrated Sphinx
Sphinx Ambassador
Inferno Titan
Rampaging Baloths
Roil Elemental
Memnarch
Godo, Bandit Warlord
Phyrexian Metamorph
Phantasmal Image
Thada Adel, Acquisitor
Kozilek, Butcher of Truth
Spitting Image
Jin-Gitaxias, Core Augur
Rite of Replication
Arcanis, the Omnipotent
Avenger of Zendikar[/deck]
Accel-
[deck]Kodama’s Reach
Cultivate
Skyshroud Ranger
Sakura Tribe Scout
Explosive Vegetation
Overgrowth
Gilded Lotus
Thran Dynamo
Doubling Cube
Exploration
Garruk Wildspeaker
Fabricate
Worn Powerstone
Mana Reflection
Hunting Wilds
Rofellos, Llanowar Emissary
Skyshroud Claim
Trinket Mage
Sol Ring
Oracle of Mul Daya[/deck]
Control-
[deck]Treachery
Pyroblast
Red Elemental Blast
Spin into Myth
Control magic
Vedalken Shackles[/deck]
Draw-
[deck]Nin, the Pain Artist
Recurring Insight
Scroll Rack
Jace The Mind Sculptor
Tidings
Future Sight
Harmonize
Concentrate[/deck]
Stuff-
[deck]Mindslaver
Time Warp
Walk the Aeons
Argentum Armor
Sword of Feast and Famine
Sword of Fire and Ice
Time Stretch
Insurrection
Orcish Settlers[/deck]
38 - Lands
[deck]Thawing Glaciers
Izzet boilerworks
Simic growth chamber
Gruul turf
Steam vents
Breeding pool
Stomping grounds
Tropical island
Volcanic island
Arid mesa
Windswept heath
Misty rainforest
Verdant catacombs
Bloodstained mire
Wooded foothills
Polluted delta
Flooded strand
Scalding tarn
Rootbound crag
Hinterland harbor
Command tower
Temple of the false god
Homeward path
Forgotten cave
Lonely island
26 Tranquil thicket
1 Soldevi Excavations
6 Forest
4 Island
1 mountain[/deck]
The cascade off Maelstrom Wanderer is ridiculously good/fun, even without the library manipulation, and the "Fervor" effect is just a complete beating. Worst case scenario is usually that you wind up ramping yourself into the next one or two recastings of Wanderer.
Lots of accel, lots of card draw, lots of beatsticks. Hasn't needed much in the way of interaction, aside from its creatures.
First time I cascaded against my typical EDH partner it flipped a Memnarch and a Godo, fetching Argentum Armor, swinging for 17. He figured that was probably a fluke, and it was in a sense, but there's an awful lot of those "fluke" draws packed into there and pretty few ways to whiff. Possibly the most enjoyable deck I've played in EDH.
nMaelstrom Wanderer
Critters-
[deck]
Bribery
Balefire Dragon
Consecrated Sphinx
Sphinx Ambassador
Inferno Titan
Rampaging Baloths
Roil Elemental
Memnarch
Godo, Bandit Warlord
Phyrexian Metamorph
Phantasmal Image
Thada Adel, Acquisitor
Kozilek, Butcher of Truth
Spitting Image
Jin-Gitaxias, Core Augur
Rite of Replication
Arcanis, the Omnipotent
Avenger of Zendikar[/deck]
Accel-
[deck]Kodama’s Reach
Cultivate
Skyshroud Ranger
Sakura Tribe Scout
Explosive Vegetation
Overgrowth
Gilded Lotus
Thran Dynamo
Doubling Cube
Exploration
Garruk Wildspeaker
Fabricate
Worn Powerstone
Mana Reflection
Hunting Wilds
Rofellos, Llanowar Emissary
Skyshroud Claim
Trinket Mage
Sol Ring
Oracle of Mul Daya[/deck]
Control-
[deck]Treachery
Pyroblast
Red Elemental Blast
Spin into Myth
Control magic
Vedalken Shackles[/deck]
Draw-
[deck]Nin, the Pain Artist
Recurring Insight
Scroll Rack
Jace The Mind Sculptor
Tidings
Future Sight
Harmonize
Concentrate[/deck]
Stuff-
[deck]Mindslaver
Time Warp
Walk the Aeons
Argentum Armor
Sword of Feast and Famine
Sword of Fire and Ice
Time Stretch
Insurrection
Orcish Settlers[/deck]
38 - Lands
[deck]Thawing Glaciers
Izzet boilerworks
Simic growth chamber
Gruul turf
Steam vents
Breeding pool
Stomping grounds
Tropical island
Volcanic island
Arid mesa
Windswept heath
Misty rainforest
Verdant catacombs
Bloodstained mire
Wooded foothills
Polluted delta
Flooded strand
Scalding tarn
Rootbound crag
Hinterland harbor
Command tower
Temple of the false god
Homeward path
Forgotten cave
Lonely island
26 Tranquil thicket
1 Soldevi Excavations
6 Forest
4 Island
1 mountain[/deck]