Mardu Aggro (WIP)
Posted: Wed Oct 01, 2014 12:59 am
First of all, yes we know three-color aggro decks are bad right now because of the mana base. However, I believe there's a future for Mardu aggro. In essence, this build is black aggro splashing red and white for high powered cards in Mardu.
This is where I ended up right now:
[deck]
Creatures
4 Bloodsoaked Champion
4 Gnarled Scarhide
4 Tormented Hero
4 War-Name Aspirant
4 Goblin Rabblemaster
4 Butcher of the Horde
Enchantment
2 Mardu Ascendancy
Instants
3 Crackling Doom
3 Hero's Downfall
3 Mardu Charm
Planeswalkers
1 Sorin, Solemn Visitor
Lands
4 Bloodstained Mire
4 Caves of Koilos
4 Battlefield Forge
4 Mana Confluence
1 Urborg, Tomb of Yawgmoth
5 Swamp
2 Mountain
[/deck]
Where testing led me
[deck]
Sideboard
3 Thoughtseize
3 Despise
4 Magma Spray
2 Erase
1 Suspension Field
2 Whip of Erebos
[/deck]
I also don't have Sorin yet so if I won't be able to get one I will have Murderous Cut in his slot. So, any suggestions?
This is where I ended up right now:
[deck]
Creatures
4 Bloodsoaked Champion
4 Gnarled Scarhide
4 Tormented Hero
4 War-Name Aspirant
4 Goblin Rabblemaster
4 Butcher of the Horde
Enchantment
2 Mardu Ascendancy
Instants
3 Crackling Doom
3 Hero's Downfall
3 Mardu Charm
Planeswalkers
1 Sorin, Solemn Visitor
Lands
4 Bloodstained Mire
4 Caves of Koilos
4 Battlefield Forge
4 Mana Confluence
1 Urborg, Tomb of Yawgmoth
5 Swamp
2 Mountain
[/deck]
Where testing led me
- The mana base I ended up so far rarely gave me trouble on getting the right colors. However, you take so much damage in your face you better be making the best use of it. Biggest problems are Mana Confluence openers without any other black source. And there are times when you are forced into playing the long game and you can't cast that last saving spell because you will die tapping those lands. Butcher and Sorin helps you alleviate this problem a bit.
- Bad card matchups with regards to aggro still applies. Siege Rhino is painful when played against you. Hornet Queen is also bad. Courser of Kruphix painful against aggro is already a given. Other problematic cards like Nyx-Fleece Ram still applies.
- Mardu Ascendancy allows our creatures to survive Drown in Sorrow and Anger of the Gods. I'm considering increasing the number to three or at least the third one in the board when anticipating the board in.
- Bile Blight might overall be a better maindeck than Crackling Doom. I will still need to test this with my team.
- Play Butcher assuming that it will get killed the next turn. It's rare that it stays for more than 2 turns. Or maybe it's just the gauntlet since they seem to always have an answer when he comes out.
- The deck was originally running a Warrior sub theme and creatures were boosted by Chief of the Edge. However, it's harder to cast overall, and Gnarled Scarhide is just overall better for increasing your turn 1 plays, possible blowouts with Mardu Ascendancy, and its Bestow ability.
[deck]
Sideboard
3 Thoughtseize
3 Despise
4 Magma Spray
2 Erase
1 Suspension Field
2 Whip of Erebos
[/deck]
I also don't have Sorin yet so if I won't be able to get one I will have Murderous Cut in his slot. So, any suggestions?