[CNS] Compilation of Known Info & Spoilers *Updated May 17*

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[CNS] Compilation of Known Info & Spoilers *Updated May 17*

Postby rezombad » Mon May 12, 2014 1:50 am

From Magic Arcana Announcement:
Image
Pick. Plot. Play!

Experience a Magic format where the intrigues begin long before the first spells are cast! Revolutionary new abilities impact every part of the play experience, starting with the draft itself.

The first-ever multiplayer-focused booster set has new Magic cards with new mechanics that enhance multiplayer play. Returning favorites from throughout Magic's history round out the set and cultivate an environment of deception and treachery. The Magic: The Gathering–Conspiracy set is designed to be drafted with six to eight players who then split into groups of three or four players for
free-for-all multiplayer games.

Set Name: Magic: The Gathering–Conspiracy

Number of Cards: 210
Release Date: June 6, 2014
Three-Letter Abbreviation: CNS
Twitter Hashtag: #MTGCNS

Languages: English, Japanese, Chinese Simplified
Available in: Booster Packs

Initial Concept and Game Design: Shawn Main (lead), Dan Helland, David Humpherys, Kenneth Nagle, and Matt Tabak
Final Game Design and Development: David Humpherys (lead), Dan Emmons, K. Joseph Huber, Sam Stoddard, and Gavin Verhey, with contributions from Matt Tabak


Key Points:

Multiplayer Booster Draft Format
15 Card Booster Packs (MSRP $3.99)
36 Packs per Display
Black-Bordered Cards
Magic: The Gathering—Conspiracy will not be released on Magic Online, but certain cards from the set will be made available in Vintage Masters.
There are sixty-five new cards in Conspiracy. Fifty-two of the new cards will be legal in Legacy and Vintage; thirteen cards will not.

New Card Type: Conspiracy[/b:
2bchwi6s]
Conspiracy
Image


New Keywords:
Dethrone
Parley
Will of the Council
Last edited by rezombad on Mon May 12, 2014 3:25 am, edited 1 time in total.
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Text Spoiler

Postby rezombad » Mon May 12, 2014 1:51 am

[spoiler="New Cards (1-65/210)" Updated May 17.]Conspiracy (Start the game with this conspiracy face up in the command zone.)
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up at any time and reveal the chosen name.)

1. Advantageous Proclamation - Conspiracy - Your minimum deck size is reduced by five.
2.
3. Brago's Favor - Conspiracy - Hidden agenda - Spells with the chosen name you cast cost :1mana: less to cast.
4. Double Stroke - Conspiracy - Hidden agenda - Whenever
you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
5. Immediate Action - Conspiracy - Hidden agenda - Creatures you control with the chosen name have haste.
6.
7. Muzzio's Preparations - Conspiracy - Hidden agenda - Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it.
8.
9.
10. Secrets of Paradise - Conspiracy - Hidden agenda - Creatures you control with the chosen name have "T: Add one mana of any color to your mana pool."
11. Sentinel Dispatch - Conspiracy - At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.
12.
13.
14.
15. Council Guardian :symw: - Creature - Giant Soldier - 5/5 - Will of the council - When ~ enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.
16.
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18.
19. Rousing of Souls :2mana: :symw: - Sorcery - Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card.
20.
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24. Plea for Power :symu: - Sorcery - Will of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
25. Split Decision :1mana: :symu: - Instant - Will of the council - Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter that spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose
new targets for the copy.
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29. Reign of the Pit :4mana: :symb: :symb: - Sorcery - Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way.
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33. Tyrant's Choice :1mana: :symb: - Sorcery - Will of the council - Starting with you, each player votes for death or torture. If death gets more
votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
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41. Brago, King Eternal :2mana: :symw: :symu: - Legendary Creature - Spirit - 2/4 - Flying, When ~ deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
42. Dack Fayden :1mana: :symr: - Planeswalker - Dack - Loyaly: 3 - +1: Target player draws two, then discards two. - -2: Gain control of target artifact. - -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
43.
44.
45. Extract From Darkness :3mana: :symu: :symb: - Sorcery - Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.
46.
47.
48.
Magister of Worth
:4mana: :symw: :symb: - Creature - Angel - 4/4 - Flying, Will of the council - When ~ ETB, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than ~.
49. Marchesa, the Black Rose :1mana: :symu: :symr: - Legendary Creature - Human Wizard - 3/3 - Dethrone - Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it. Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
50.
51. Selvala, Explorer Returned :1mana: :symg: :symw: - Legendary Creature - Elf Scout - 2/4 - [i:
3dirl6ku]Parley[/i] -- :symtap: : Each player reveals the top card of his or her library. For each nonland card revealed this way, add :symg: to your mana pool and you gain 1 life. Then each player draws a card.
52. Cogwork Spy :3mana: - Artifact Creature - Bird Construct - 2/1 - Reveal ~ as you draft it. You may look at the next card drafted from this booster pack. - Flying
53.
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58. Cogwork Librarian :4mana: - Artifact Creature - Construct - 3/3 - Draft ~ face up. As you draft a card, you may draft an additional card from that booster pack. If you do, put
~ into that booster pack.
59.
60.
61. Whispergear Sneak :1mana: - Artifact Creature - Construct - 1/1 - Draft ~ face up. During the draft, you may turn ~ face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.
62. Lore Seeker :2mana: - Artifact Creature - Construct - 2/2 - Reveal ~ as you draft it. After you draft ~, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)
63. Lurking Automaton :5mana: - Artifact Creature - Construct
- 0/0 - Reveal~ as you draft it and note how many cards you've drafted this round, including ~. ~ enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.
64.
65.[/spoiler]
Reprints (66-210/210) Updated May 16
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180. [card]Squirrel Nest[/
card]
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Last edited by rezombad on Mon May 12, 2014 3:20 am, edited 8 times in total.
You post on dtr? Cool? Honestly, I don't know who posts there and who doesn't.
I actually read that site quite a bit but its mostly because a lot of the people I used to interact with on MTGS are over there.
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Visual Spoiler

Postby rezombad » Mon May 12, 2014 1:51 am

Tyrant's Choice
Image
Brago, King Eternal (41)
Image
Dack Fayden (42)
Image
Magister of Worth (48)
Image
Marchesa, the Black Rose
Image
Selvala, Explorer Returned
Image
[spoiler=&
quot;Cogwork Librarian (58)"]Image[/spoiler]
Last edited by rezombad on Mon May 12, 2014 3:18 am, edited 3 times in total.
You post on dtr? Cool? Honestly, I don't know who posts there and who doesn't.
I actually read that site quite a bit but its mostly because a lot of the people I used to interact with on MTGS are over there.
It should be a privilege to post here

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Postby Stardust » Mon May 12, 2014 3:25 pm

"Fifty-two of the new cards will be legal in Legacy and Vintage; thirteen cards will not."

:confused2:
҉

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Postby Mcdonalds » Mon May 12, 2014 3:34 pm

Cogwork librarian bro

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Postby Stardust » Mon May 12, 2014 3:55 pm

Why would that be illegal to play in Legacy? He's still a 3/3 for 4 once you throw him in a deck.
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Postby DroppinSuga » Tue May 13, 2014 1:28 am

I'm missing that reasoning as well
Image

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Postby rezombad » Tue May 13, 2014 2:02 am

There is a new card type - "conspiracy" that I'm fairly certain will not be eternal legal because of goyf. I will update with what info I have.
You post on dtr? Cool? Honestly, I don't know who posts there and who doesn't.
I actually read that site quite a bit but its mostly because a lot of the people I used to interact with on MTGS are over there.
It should be a privilege to post here

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Postby Stardust » Tue May 13, 2014 2:33 pm

Ah right, new card type. I guess we can expect 13 of those! :uhh:
҉


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