I'd like to get the ball rolling on orzhov humans. I think this deck has a good shot to be big in JOU Standard.
Here is my first list. Choice's and sideboard strategy will be added as the discussion grows and I have time to write everything up.
[deck]Creatures : 24
4x Soldier of the Pantheon
4x Precinct Captain
3x Cartel Aristocrat
3x Banisher Priest
4x Xathrid Necromancer
4x Atheros, God of Passage
2x Painseer
Other Spells : 13
4x Banishing Light
2x Underworld Connections
4x Brave the Elements
3x Doomblade
Manabase (23)
2x Mutavault
2x Mana Confluence
4x Godless Shrine
4x Temple of Silence
8x Plains
3x Swamp
Sideboard
2x Eidolon of Countless Battles
2x Whip of Erebos
2x Dark Betrayal
3x Celestial Flare, or Devour Flesh
2x Blood Baron of Vizkopa
3x Ultimate Price
1x Heliod, god of the sun[/deck]
A little bit on the mana base, it gives us 14 untapped
white, which I feel is a good number for WW by turn 2 but it could be tweaked if you feel you need 16-17 to get WW by turn 2 consistently. Most of the time you shouldn't need BB until turn 4 or later.
My Sideboard choices are mainly for Monoblack, and Hexproof. Heliod for control. Whips and Blood baron good against burn, rdw, and ww. Eidolon may help against Monsters.
4 Atheros feels wrong, but he is important. You either want one by turn 3 or, you don't want any.
Primer Orzhov Humans (WIP)
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