R/b Land D
Posted: Wed Jan 29, 2014 5:01 pm
I was playing around with what turned out to be a crappy mono-red deck at a recent Modern FNM. I tried to shove Blood Moon and Molten Rain in the mainboard of that deck. Obviously with just a few copies of Land D in the deck it was fairly pointless since you don't know when you'll hit it and by the time you do it's likely too late. There were many other problems with that deck too.
But it got me thinking about making a focused land destruction deck in Modern. Has anybody here looked into this type of build before? I have absolutely no sense of whether it could win a single game, but I like at the least the concept of it. Hoping more experienced Modern players can help flesh it out or tell me why I should give it up.
Here's my starting point:
[deck]
Creature (12)
4x Chandra's Phoenix
4x Deathrite Shaman
4x Young Pyromancer
Instant (8)
4x Lightning Bolt
4x Terminate
Enchantment (4)
4x
Blood Moon
Sorcery (14)
4x Molten Rain
2x Peak Eruption
4x Rain of Tears
4x Stone Rain
Planeswalker (2)
2x Chandra, Pyromaster
Land (20)
4x Arid Mesa
4x Blackcleave Cliffs
4x Blood Crypt
3x Mountain
4x Scalding Tarn
1x Stomping Ground
Sideboard (15)
3x Boil
4x Cryoclasm
4x Leyline of Punishment
4x Leyline of the Void
[/deck]
Some observations:
1. The sideboard is really just placeholders.
2. I may want to put in a Sacred Foundry so I can bring in some white from the side
3. I like that Blood Moon makes everything a Mountain which, in addition to its normal hosing properties, lets you blow up any land with Peak Eruption
4. I like that many of the red based land D cards also deal damage to the opponent, which helps with Phoenix
5. I think I want Dark Confidant in here. Maybe -1 Rain of Tears, -1 Phoenix, -1 Blood Moon, +3 Bob.
6. This is obviously very heavy at the 3-drop slot, but hopefully DRS can help there
7. I'm not sure I have the right number of black sources for
a T1 DRS, will have to crunch those numbers
Other thoughts to consider:
- Having some hand disruption like Thoughtseize, IoK, Liliana to help slow them down before I can start blowing up lands
- Going into more of a Pox build. Smallpox blows up a land on T2 (but one of mine, too).
Any thoughts welcome. Thanks!
But it got me thinking about making a focused land destruction deck in Modern. Has anybody here looked into this type of build before? I have absolutely no sense of whether it could win a single game, but I like at the least the concept of it. Hoping more experienced Modern players can help flesh it out or tell me why I should give it up.
Here's my starting point:
[deck]
Creature (12)
4x Chandra's Phoenix
4x Deathrite Shaman
4x Young Pyromancer
Instant (8)
4x Lightning Bolt
4x Terminate
Enchantment (4)
4x
Blood Moon
Sorcery (14)
4x Molten Rain
2x Peak Eruption
4x Rain of Tears
4x Stone Rain
Planeswalker (2)
2x Chandra, Pyromaster
Land (20)
4x Arid Mesa
4x Blackcleave Cliffs
4x Blood Crypt
3x Mountain
4x Scalding Tarn
1x Stomping Ground
Sideboard (15)
3x Boil
4x Cryoclasm
4x Leyline of Punishment
4x Leyline of the Void
[/deck]
Some observations:
1. The sideboard is really just placeholders.
2. I may want to put in a Sacred Foundry so I can bring in some white from the side
3. I like that Blood Moon makes everything a Mountain which, in addition to its normal hosing properties, lets you blow up any land with Peak Eruption
4. I like that many of the red based land D cards also deal damage to the opponent, which helps with Phoenix
5. I think I want Dark Confidant in here. Maybe -1 Rain of Tears, -1 Phoenix, -1 Blood Moon, +3 Bob.
6. This is obviously very heavy at the 3-drop slot, but hopefully DRS can help there
7. I'm not sure I have the right number of black sources for
a T1 DRS, will have to crunch those numbers
Other thoughts to consider:
- Having some hand disruption like Thoughtseize, IoK, Liliana to help slow them down before I can start blowing up lands
- Going into more of a Pox build. Smallpox blows up a land on T2 (but one of mine, too).
Any thoughts welcome. Thanks!