What should I bring to a local tournament?
Posted: Fri Sep 13, 2013 1:40 pm
So I just found out there is a small Legacy tournament tomorrow.
I have two decks I have been slowly assembling for bringing up to Legacy tournaments. Problem is that they are not complete and there is no chance I'm gonna get the missing cards by tomorrow.
So I'm posting my semi-finished decks here to ask what can be done. Bear in mind that I am a very mediocre Magic player with typical records of 0-2, 0-2, 1-2, 0-2, Drop, so I'm not shooting for the stars here (hey I cannot be awesome at everything right?).
Part of my mediocrity stems from not being assed to maintain a complete catalog of all the competitive cards and their interactions in the back of my mind, so for example I might understand I'm playing against an Iona deck only when I actually see Iona be reanimated. My play-style is therefore the less interactive possible, in that I just ignore the other player and
just make my draws. This has drawn me naturally to build Burn decks or High-tide decks, the latter one possibly one of the most autistic/nerdrage inducing decks around.
Also, since I'm not competitive, I like to introduce some WTF cards which are subpar but occasionally screw the adversary strategy. For example I've always been a fan of sideboarding 4x Karakas to bounce back legendary fatties.
So without more ado, here are my partially completed Burn and High Tide decks. Are they hopeless or can I still pull something out of them? Which should I choose.
[deck]High Tide[/deck]
Notable misses: 4x Flusterstorm
[deck]Burn[/deck]
I have some more cards like 4xWasteland and many other Legacy staples, one card of each magic expansion from Arabian nights to Mercadian Masques (minus Legends which is incomplete), I have a playset of all the cards from the Fire&Lightning decks, most of the cards from Innistrad, A lot of cards from Modern masters, included a sealed booster box which I can break to try to find stuff, plus some things here and there from the RTR Block.
What should I do? (kill yourself is not an option)
I have two decks I have been slowly assembling for bringing up to Legacy tournaments. Problem is that they are not complete and there is no chance I'm gonna get the missing cards by tomorrow.
So I'm posting my semi-finished decks here to ask what can be done. Bear in mind that I am a very mediocre Magic player with typical records of 0-2, 0-2, 1-2, 0-2, Drop, so I'm not shooting for the stars here (hey I cannot be awesome at everything right?).
Part of my mediocrity stems from not being assed to maintain a complete catalog of all the competitive cards and their interactions in the back of my mind, so for example I might understand I'm playing against an Iona deck only when I actually see Iona be reanimated. My play-style is therefore the less interactive possible, in that I just ignore the other player and
just make my draws. This has drawn me naturally to build Burn decks or High-tide decks, the latter one possibly one of the most autistic/nerdrage inducing decks around.
Also, since I'm not competitive, I like to introduce some WTF cards which are subpar but occasionally screw the adversary strategy. For example I've always been a fan of sideboarding 4x Karakas to bounce back legendary fatties.
So without more ado, here are my partially completed Burn and High Tide decks. Are they hopeless or can I still pull something out of them? Which should I choose.
[deck]High Tide[/deck]
Notable misses: 4x Flusterstorm
[deck]Burn[/deck]
I have some more cards like 4xWasteland and many other Legacy staples, one card of each magic expansion from Arabian nights to Mercadian Masques (minus Legends which is incomplete), I have a playset of all the cards from the Fire&Lightning decks, most of the cards from Innistrad, A lot of cards from Modern masters, included a sealed booster box which I can break to try to find stuff, plus some things here and there from the RTR Block.
What should I do? (kill yourself is not an option)