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[YWTG] Maze's End

Posted: Sun May 19, 2013 7:15 am
by ( G_R )
Still catching up with the new "you win the game" tech. This time, we need 10 lands with different names on the BF. My approach is to do that ASAP. Other defenses are very little to none, but it has worked quite well so far:

[deck]End of the Maze[/deck]

The Amulet is gold in the deck, and if you're lucky enough to get both that and Fastbond, you'll be likely winning. So, what do
you think?
Updates

Posted: Sun May 19, 2013 12:27 pm
by Manasjap
Wow, that is actually very similar to the list I was working on. Maybe it's just the best way to build this kind of deck ^_^

[deck] The aMazeing Deck[/deck]

As you can see I pack a little more defensive cards, I just hate not having anything to keep me from dying and am pretty fine with losing some power to stay alive. I just hope that I won't run
into too many Scapeshift problems, maybe I should look for a cheap alternative for the Crucible of Worlds you're running.

Your list already runs a lot of cards that give you an extra land drop, but maybe you'd still want to include Urban Evolution over the Harmonize.

Posted: Sun May 19, 2013 12:30 pm
by Manasjap
How would I make the "Lands" part go to the second column?

Posted: Mon May 20, 2013 12:04 am
by ( G_R )
That looks great! I think I can replace Realms, which is quite dependant on the Crucible, with some Fog effect like you did.

Posted: Mon May 20, 2013 12:14 am
by ( G_R )
How would I make the "Lands" part go to the second column?
Hmm try adding some lines before the Lands title.

Posted: Mon May 20, 2013 12:19 am
by Manasjap
Hmm, that worked :) thanks

Posted: Mon May 20, 2013 5:11 pm
by ( G_R )
Added Fog (still need to buy that set of [card]Moment's Peace[/card]) and Mana Leak for some protection/buying time.