[Fedoras of Salvation] - White Knights ITT
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Revelation: Cynthia Shephard did the art for both Young Pyromancer and Treasure Cruise.
It's like WOTC is trying to tell us something.
It's like WOTC is trying to tell us something.
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They die and I just play another Peezy I drew off my Cruise.
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Aww, hosed again. Damn you Island!
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Morning musical interlude
http://m.youtube.com/watch?v=RrxePKps87k
Red Right Hand — Nick Cave & The Bad Seeds
Take a little walk to the edge of town
and go across the tracks
Where the viaduct looms,
like a bird of doom
As it shifts and cracks
Where secrets lie in the border fires,
in the humming wires
Hey man, you know
you're never coming back
Past the square, past the bridge,
past the mills, past the stacks
On a gathering storm comes
a tall handsome man
in a dusty black coat with
a red right hand
http://m.youtube.com/watch?v=RrxePKps87k
Red Right Hand — Nick Cave & The Bad Seeds
Take a little walk to the edge of town
and go across the tracks
Where the viaduct looms,
like a bird of doom
As it shifts and cracks
Where secrets lie in the border fires,
in the humming wires
Hey man, you know
you're never coming back
Past the square, past the bridge,
past the mills, past the stacks
On a gathering storm comes
a tall handsome man
in a dusty black coat with
a red right hand
- Khaospawn
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[quote="[url=viewtopic.php?p=257603#p257603:6nlwx9gt]DerWille » Wed Sep 24, 2014 7:39 am[/url:6nlwx9gt]":6nlwx9gt][quote="[url=viewtopic.php?p=257565#p257565:6nlwx9gt]Khaospawn » Wed Sep 24, 2014 12:48 am[/url:6nlwx9gt]":6nlwx9gt][deck]
Creature 20
4 Firedrinker Satyr
4 Monastery Swiftspear
4 War-Name Aspirant
4 Goblin Rabblemaster
4 Ashcloud Phoenix
Spells 18
4 Titan's Strength
4 Magma Jet
4 Lightning Strike
2 Arc Lightning
4 Stoke the Flames
Land 22
22 Mountain
[/deck][/quote:6nlwx9gt]
I like this Khaos. It seems like it'll run right through anyone who stumbles or any annoying green cards. Have you tried running some number of Stormbreath/Sarkhan in this shell? If you did, how'd it go?[/quote:6nlwx9gt]
After the little bit of actual playing I've done, this is where I'm starting to steer to.
I just want something reliable and consistent that can punch through some early resistance but can also switch gears if need be
There's actually a couple of flex slots, mainly in the 2 drop section.I could play Eidolon or Bloodseeker, but I really think that anything with some kind of evasion will be the best choice. I assume that most of the early game opposition will be tokens, caryatids, and coursers, so aspirant seems to be the way to go. The Titans Strengths are really going to shine when attacking head on into coursers, plus the Scry will be good for helping me dig for Burn
Haven't tested THIS list with the Dragons yet, but I have played similar shells before with 23 land and 2 dragons. It can be done, I think, just by removing a Phoenix and 2 burn spells for a land and 2 Stormbreaths.
Being able to fly overhead is going to be really strong as I suspect that many people will be trying to just play big fatties to brick wall aggro strategies
Creature 20
4 Firedrinker Satyr
4 Monastery Swiftspear
4 War-Name Aspirant
4 Goblin Rabblemaster
4 Ashcloud Phoenix
Spells 18
4 Titan's Strength
4 Magma Jet
4 Lightning Strike
2 Arc Lightning
4 Stoke the Flames
Land 22
22 Mountain
[/deck][/quote:6nlwx9gt]
I like this Khaos. It seems like it'll run right through anyone who stumbles or any annoying green cards. Have you tried running some number of Stormbreath/Sarkhan in this shell? If you did, how'd it go?[/quote:6nlwx9gt]
After the little bit of actual playing I've done, this is where I'm starting to steer to.
I just want something reliable and consistent that can punch through some early resistance but can also switch gears if need be
There's actually a couple of flex slots, mainly in the 2 drop section.I could play Eidolon or Bloodseeker, but I really think that anything with some kind of evasion will be the best choice. I assume that most of the early game opposition will be tokens, caryatids, and coursers, so aspirant seems to be the way to go. The Titans Strengths are really going to shine when attacking head on into coursers, plus the Scry will be good for helping me dig for Burn
Haven't tested THIS list with the Dragons yet, but I have played similar shells before with 23 land and 2 dragons. It can be done, I think, just by removing a Phoenix and 2 burn spells for a land and 2 Stormbreaths.
Being able to fly overhead is going to be really strong as I suspect that many people will be trying to just play big fatties to brick wall aggro strategies
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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When the deck's intention is to tempo out the opponent, making them pay 2 to kill something that cost 1 isn't the worst thing in the world. But yeah, having played both Delver and Jund/BGw, I'm happily in the BGw camp.
Thanks to NerdBoyWonder for the amazing sig!
Son, I want you to know that no matter what happens between your mother and me, it's all your fault.
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Quite being illiterate.
The matchup was in junds favor before, but delver had some trumps in keranos/batterskull to compete in the grind fest that was that matchup.
Now you're playing the same attrition matchup, but with ancestral recall.
The matchup was in junds favor before, but delver had some trumps in keranos/batterskull to compete in the grind fest that was that matchup.
Now you're playing the same attrition matchup, but with ancestral recall.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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Keranos being the only win condition that doesn't die miserably to everything in Jund/Junk seems like a pretty easy fuckin' matchup.Quite being illiterate.
The matchup was in junds favor before, but delver had some trumps in keranos/batterskull to compete in the grind fest that was that matchup.
Now you're playing the same attrition matchup, but with ancestral recall.
You don't have Ancestral Recall, it's a lot worse than that because it makes Snapcaster significantly worse. Like yeah drawing cards is sweet but why are we not paying any attention to the bigger picture? When your opponent has uncounterable kill for almost all of your ways to win, having a bunch of cards doesn't do much for you.
If Abrupt Decay wasn'
t a card the deck would be by far the best, but...yeah.
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You know what deck doesn't lose to Affinity and is infinitely more fun to play than a deck that dumps its hand out the first two turns of the game? Delver.
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You also have to actually play with treasure cruise to get it. Snapcaster/goyf anti-synergy, whatever. Card is actually broken.
Things I've done:
Played 2 cruises in the same turn for 1 mana each.
Played cruise, Snap, Cruise for a total of 4 mana.
Turn 1 delver. Turn 2, blind flip, beats, leak a spell. Turn 3, thoughtscour self, Cruise, beats, holding up bolt/spell snare.
Things I've done:
Played 2 cruises in the same turn for 1 mana each.
Played cruise, Snap, Cruise for a total of 4 mana.
Turn 1 delver. Turn 2, blind flip, beats, leak a spell. Turn 3, thoughtscour self, Cruise, beats, holding up bolt/spell snare.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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Didn't R/w Burn win the last GP, defeating Affinity in the finals?You know what deck doesn't lose to Abrupt Decay and is actually the best in the format? Affinity."Everything you play dies to abrupt," posted Alex on DTR.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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Alex would slam a bunch of beers beforehand, becoming all horned up and retard strong.
Z would probably attempt to perform Vegeta's Gallick Gun or Big Bang Attack.
Z would probably attempt to perform Vegeta's Gallick Gun or Big Bang Attack.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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I hate Game 1 vs Affinity. I really do. The matchup for Burn improves a lot postboard, but I've lost count how many times I've been blown out in Game 1.Burn is such a miserable matchup.Didn't R/w Burn win the last GP, defeating Affinity in the finals?You know what deck doesn't lose to Abrupt Decay and is actually the"Everything you play dies to abrupt," posted Alex on DTR.
best in the format? Affinity.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
- Alex
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