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Posted: Thu Apr 18, 2013 1:03 am
by zemanjaski
I should apply to be a mod, just to see the rejection letter.

Posted: Thu Apr 18, 2013 1:06 am
by Helios
You don't want to do that. Because to really punish you, they'd accept you. And then you'd REALLY have to deal with bullshit.

Posted: Thu Apr 18, 2013 1:08 am
by zemanjaski
I would only last 15 minutes anyway.

Posted: Thu Apr 18, 2013 1:24 am
by hamfactorial
Redthirst has never been less than a 15 minute man.

Posted: Thu Apr 18, 2013 1:25 am
by zemanjaski
He. He. Heeeeeeee.

Posted: Thu Apr 18, 2013 1:25 am
by Alex
I didn't know he was ever a mod ~ I have only been on MTGS for 13 months :teach:
He and this other mod whose name I can't remember basically ruined the Standard forums by themselves. Random infractions for "trolling," or at least that was the guise they used whenever they disagreed with someone. Blatant disregard for the rules, however stupid I (and you guys) might think they are.

He just did whatever the fuck he wanted with no consequence. The only difference is, back then MTGS wasn't owned by a corporate overlord, so the fact that he was openly shitting on the community was fine, he didn't even have to try and hide it under some kind of ruse of
"the greater good."

Posted: Thu Apr 18, 2013 1:26 am
by hamfactorial
He. He. Heeeeeeee.
Http://instantostrich.com

Posted: Thu Apr 18, 2013 1:32 am
by Speedbump
This is actually a fine idea. I'll use all of my best Aussie stereotypes and see if I can still seal the deal. I will provide chat logs if successful.
Just practise all those Aussie jingoisms with the most exaggerated Aussie twang you can force yourself to speak. Pick up a 6-pack of VB as well, the Aussies love that shit.

I wanna keep stirring Australia/Australians/zem a little, but I'm worried he'll bitch-slap me if I go over-the-top.

Posted: Thu Apr 18, 2013 1:37 am
by zemanjaski
Just know I would punch you in the throat if we met.

But, as we're on an internet forum, please, continue :)

Posted: Thu Apr 18, 2013 1:44 am
by Sasky
I would just like to add here that, females do not exist on the internet.

Posted: Thu Apr 18, 2013 1:47 am
by Calamity
Who the hell are the white knights fighting for then?

Posted: Thu Apr 18, 2013 1:50 am
by zemanjaski
I didn't know he was ever a mod ~ I have only been on MTGS for 13 months :teach:
He and this other mod whose name I can't remember basically ruined the Standard forums by themselves. Random infractions for "trolling," or at least that was the guise they used whenever they disagreed with someone. Blatant disregard for the rules, however stupid I (and you guys) might think they are.

He just did whatever the fuck he wanted with no consequence. The only difference is, back then MTGS wasn't
owned by a corporate overlord, so the fact that he was openly shitting on the community was fine, he didn't even have to try and hide it under some kind of ruse of "the greater good."
Honestly, I would probably do the same thing.

Posted: Thu Apr 18, 2013 1:50 am
by Sasky
Image

Posted: Thu Apr 18, 2013 3:37 am
by zemanjaski
Initial Boros landfall idea:

[deck]
4 Goblin Guide
3 Grim Lavamancer
4 Plated Geopede
4 Steppe Lynx
4 Zektar Shrine Expedition

4 Boros Charm
2 Forked Bolt
4 Lightning Bolt
4 Lightning Helix
2 Path to Exile
4 Searing Blaze
2 Shard Volley

4 Arid Mesa
4 Flagstones of Trokair
4 Ghost Quarter
4 Marsh Flats
4 Sacred Foundry
2 Mountain
1 Plains[/deck]

Posted: Thu Apr 18, 2013 3:46 am
by Helios
That looks super fun. I like how it has all the critical decisions of an aggro deck, plus you have to consider your land sequencing really carefully.

What's charm do for you, in general? I can see how it's just a strong card and that may warrant its inclusion, but I was wondering why exactly you decided to include it.

Posted: Thu Apr 18, 2013 3:54 am
by Sasky
The list has serious potential.

I think 4 Flagstones are generally bad in any modern deck.

If you really want to play a full set, you could consider boom//bust? Land D is actually pretty good considering how people can get easily color screwed and also hoses tron.

Have you considered Figure of Destiny?

MD seal of fire to beat eggs?

Posted: Thu Apr 18, 2013 3:55 am
by zemanjaski
The deck is mostly a RW burn deck, so primarily, it is 4 damage to the face. However:
- your creatures can get REALLY big in this deck; steppe lynx, plated geopede and zektar can all hit for 5+; so the double strike mode is VERY relevant; zektar has trample, so you can combo off for 14 damage sometimes.
- anti-sweeper mode can be quite important against tron or UWx control.

It does a LOT of work in this deck basically.

The cards I am a little skeptical of are actually Grim Lavamancer, Forked Bolt, Path to Exile and Shard Volley. Why?
- Lavamancer: might be too slow at the moment? Maybe not enough relevant targets? I do think he is awesome however; this deck puts a LOT of cards in the GY, and he is another easy way to answer Deathrite, Bob, Snapcaster etc.
- Forked Bolt: does what Grim Lavamancer does, but is a spell. Probably good enough for those reasons alone I think.
- Path to Exile: I think you want at least 1
maindeck, and some number in the board; the correct number is 1-3 depending on the expected meta I suppose. The thing is, apart from cards like Iona or Wurmcoil Engine, which you should be comfortable randomly losing to game 1, there arent a lot of problem creatures for you that you cannot either just burn (deathrite, bob for example) or just run over with huge landfall guys (finks, tarmo, wall of roots etc) ~ so you don't really NEED the effect as much as a lot of aggro decks otherwise would (imo).
- Shard Volley: with as many land as this deck has, it is basically just lightning bolt 5-6, but maybe you want magma jet?

Posted: Thu Apr 18, 2013 3:58 am
by zemanjaski
The list has serious potential.

I think 4 Flagstones are generally bad in any modern deck.

If you really want to play a full set, you could consider boom//bust? Land D is actually pretty good considering how people can get easily color screwed and also hoses tron.

Have you considered Figure of Destiny?
4 Flagstones are essential in this deck I am afraid. You need them to enable more aggressive lines of play against decks like Tron; but also to let you walk through Tarmo/Resto.

Land D in the board is a real option; I have experimented with it in the past and generally been pretty happy with it.

Older versions of this deck that I have run (inc. a GP top 16) featured Figure; I don't think he is that good in the current meta. Goblin Guide is
the worst creature in the deck, but I think Figure is just very slightly too slow - still, it wouldnt take much for me to switch them (Figure is my favourite card). Figure is just a little too slow against Snapcaster decks; where as Guide often still gets in 4 points of damage. Figure is just a little awkward with Abrupt Decay, Lightning Bolt and Path EVERYWHERE. Amazing card still.

For eggs I have been boarding in RIP.

Posted: Thu Apr 18, 2013 4:01 am
by zemanjaski
If they're playing a non-interactive deck, you can turn 3 someone about half the time. That's pretty crazy.

Posted: Thu Apr 18, 2013 4:05 am
by Kazekirimaru
Good evening, everyone!

So, looking at the current spoilers, I think I'm going to go with my league Izzet again this Pre-Release, it being my favorite, anyhow. Anybody else got it figured out?

Posted: Thu Apr 18, 2013 4:06 am
by Kazekirimaru
Please ignore my horrid disuse of commas. I should be better than that. Dx

Posted: Thu Apr 18, 2013 4:11 am
by zemanjaski
I keep hearing grumblings that Selensya will be very good.

There are some limited maestros in the clan though, so I would expect some analysis to be coming shortly :)

Posted: Thu Apr 18, 2013 4:46 am
by Solemn10
Combo VD with Varolz for lols

Posted: Thu Apr 18, 2013 5:11 am
by Speedbump
Initial Boros landfall idea:

[deck]
4 Goblin Guide
3 Grim Lavamancer
4 Plated Geopede
4 Steppe Lynx
4 Zektar Shrine Expedition

4 Boros Charm
2 Forked Bolt
4 Lightning Bolt
4 Lightning Helix
2 Path to Exile
4 Searing Blaze
2 Shard Volley

4 Arid Mesa
4 Flagstones of Trokair
4 Ghost Quarter
4 Marsh Flats
4 Sacred Foundry
2 Mountain
1 Plains[/deck]
Deck looks pretty stable, you're running 64 cards however.
I found Grim Lavamancer to be rather awkward when running Landfall. It is great against Deathrite Shaman/Dark Confidant, although when you have Steepe Lynx/Plated Geopede
out, Grim Lavamancer loses some value if you need to maximize damage to kill someone before you're dead on board. I would take out 2 Forked Bolt to move to the sideboard, and there's two slots left to take out from there.

[card]Boom // Bust[/card] in the sideboard to accompany a couple of Molten Rain?

Posted: Thu Apr 18, 2013 5:14 am
by zemanjaski
I would cut Path and Shard Volley first honestly.

Posted: Thu Apr 18, 2013 5:16 am
by zemanjaski
I should check my decklist when I get home, there was a 60 card version that I was happy with.

Posted: Thu Apr 18, 2013 5:16 am
by zemanjaski
Why is everyone so keen on LD anyway?

Posted: Thu Apr 18, 2013 5:18 am
by Kazekirimaru
Oh, hey, question:

The Baseball cards & more shop at my mall sells Magic cards. I saw it was selling the GTC event decks today. The golden thing about it is that the event decks there are still MSRP 24.99 rather than bumped up in accordance to value rares like any LGS would. Should I pick up a Rally and Rout or two?

Posted: Thu Apr 18, 2013 5:20 am
by Christen
Initial Boros landfall idea:

[deck]
4 Goblin Guide
3 Grim Lavamancer
4 Plated Geopede
4 Steppe Lynx
4 Zektar Shrine Expedition

4 Boros Charm
2 Forked Bolt
4 Lightning Bolt
4 Lightning Helix
2 Path to Exile
4 Searing Blaze
2 Shard Volley

4 Arid Mesa
4 Flagstones of Trokair
4 Ghost Quarter
4 Marsh Flats
4 Sacred Foundry
2 Mountain
1 Plains[/deck]
Not too far from what I wanted to do. I would say 3 Zektars might be good enough to include other spells. I wanted to try Adventuring Gear, but it might just be too slow (does nothing on the turn it comes down most of the time). Maybe we could cut a Searing Blaze as well.

Posted: Thu Apr 18, 2013 5:23 am
by Helios
Thoughts on Pyrewild Shaman? I feel like he just doesn't quite get there.

Posted: Thu Apr 18, 2013 5:23 am
by Alex
Since we're whoring Modern decks, I'm thinking about rebuilding this deck and would like some help on updating it to beat the midrange meta.

Posted: Thu Apr 18, 2013 5:27 am
by Helios
Oh, hey, question:

The Baseball cards & more shop at my mall sells Magic cards. I saw it was selling the GTC event decks today. The golden thing about it is that the event decks there are still MSRP 24.99 rather than bumped up in accordance to value rares like any LGS would. Should I pick up a Rally and Rout or two?
Only if you want to tradeshark it. You don't get but like $9 more than what you paid for, reselling it sealed.

Posted: Thu Apr 18, 2013 7:12 am
by Kazekirimaru
Oh, hey, question:

The Baseball cards & more shop at my mall sells Magic cards. I saw it was selling the GTC event decks today. The golden thing about it is that the event decks there are still MSRP 24.99 rather than bumped up in accordance to value rares like any LGS would. Should I pick up a Rally and Rout or two?
Only if you want to tradeshark it. You don't get but like $9 more than what you paid for, reselling it sealed.
I was going to either do that, or dismantle it for trade fodder.

Posted: Thu Apr 18, 2013 7:18 am
by Kazekirimaru
Ahah. Nevermind. Just realized I have fourteen dollars in my account until Sunday. Those should be gone by then.

Posted: Thu Apr 18, 2013 7:23 am
by zemanjaski
Any opinons on whether Fleeting Distraction is playing?

U
Instant
Target creature gets -1/-0 until EOT. Draw a card.

Not new or anything; just looking for playable cantrips. I guess it can generate a non-zero number of 2-for-1s, which is pretty cute.

Posted: Thu Apr 18, 2013 7:28 am
by Sasky
Why is everyone so keen on LD anyway?
I just raised the idea of boom//bust as you have 4 flagstones.

LD in modern is pretty good for screwing around with people's manabases and manlands though. I'm personally playing 4 GQ and 4 Tec Edge in my hatebears deck. For your deck though? I think less important since you just want to get them dead.

How do you deal with leylines postboard anyway?
Any opinons on whether Fleeting Distraction is playing?

U
Instant
Target creature gets -1/-0 until EOT. Draw a card.

Not new or anything; just looking for playable cantrips. I guess it can generate a non-zero number of 2-for-1s, which is pretty cute.
It's as playable as inaction injunction
I guess? I've had bad experiences with such cards, mainly being dead against non-creature decks. It can be pretty funny when someone tries to fight one of your creatures only to kill his own creatures though.

Posted: Thu Apr 18, 2013 7:29 am
by Sasky
Since we're whoring Modern decks, I'm thinking about rebuilding this deck and would like some help on updating it to beat the midrange meta.
I have not played your deck, but it seems primed to beat midrange. What is your issue with that matchup?

Posted: Thu Apr 18, 2013 7:33 am
by zemanjaski
Why is everyone so keen on LD anyway?
I just raised the idea of boom//bust as you have 4 flagstones.

LD in modern is pretty good for screwing around with people's manabases and manlands though. I'm personally playing 4 GQ and 4 Tec Edge in my hatebears deck.
Any opinons on whether Fleeting Distraction is playing?

U
Instant
Target creature gets -1/-0 until EOT. Draw a card.

Not new or anything; just looking for playable cantrips. I guess it can generate a non-zero number of 2-for-1s, which is pretty cute.
It's as playable
as inaction injunction I guess? I've had bad experiences with such cards, mainly being dead against non-creature decks. It can be pretty funny when someone tries to fight one of your creatures only to kill his own creatures though.
Thanks for the solid feedback. I think being an instant might make fleeting distraction a smidge better; you can EOT it on your own guy to cycle if nothing else. Inaction Injunction would be pretty good if its detain wasn't so awkward.

I think the LD route is probably viable in a hatebears deck because your games go longer (usually 6-8 turns right?); the RW landfall deck is a 3-4 turn kill deck, so I don't know how significant an advantage the LD gets compared to more aggressive cards. Worth thinking about of course, and yeah, the interaction with Flagstones is very nice (and all the fetches ofc).

Posted: Thu Apr 18, 2013 7:34 am
by Sasky
I love this forum. I can post multiple times without getting red text polluting my post.

OR WILL I?

Posted: Thu Apr 18, 2013 7:35 am
by zemanjaski
Sasky my friend, you should know that power corrupts, and absolute power corrupts absolutely.