Page 7 of 15

Posted: Fri Feb 13, 2015 5:48 pm
by Wrathberry
[deck]
Creatures (16)
4 Seeker of the Way
4 Goblin Rabblemaster
2 Brimaz, King of Oreskos
2 Ashcloud Phoenix
4 Stormbreath Dragon

Spells (20)
4 Chained to the Rocks
4 Lightning Strike
2 Valorous Stance
4 Hordeling Outburst
4 Stoke the Flames
2 Chandra, Pyromaster

Lands (24)
4 Temple of Triumph
4 Battlefield Forge
1 Evolving Wilds
10 Mountain
5 Plains

Sideboard (15)
3 Erase
3 Glare of Heresy
3 Hushwing Gryff
2 Arc Lightning
2 Outpost Siege
2 Sarkhan, the Dragonspeaker
[/deck]



Final list. Swapped Wild Slash for Outpost Siege as it's a bit more high impact and flexible.
i have a few questions, and hopefuly someone can answer me before the gameday tomorrow.

what exactly do you think makes this list stronger than mardu currently? is it just the safer manabase? i mean you lose a lot without sorin, and mainly crackling doom and butcher. also i love my 1-off delve-killspell.
and besides the manabase you have no advantage over mardu.

also, do you think 24-land is enough even if you play 4 or even more 5-drops?

Posted: Sat Feb 14, 2015 12:42 am
by Khaospawn
This deck is better than Mardu. A million times better.

Posted: Sat Feb 14, 2015 12:44 am
by Kaitscralt
you promised you would never say that

Posted: Sat Feb 14, 2015 12:53 am
by Khaospawn
I promised a lot of things.

Posted: Sat Feb 14, 2015 4:15 am
by LP, of the Fires
The advantage over mardu is the manabase which is SUPER relevant. You don't get it till you play the deck how much better the mana being matters. That, and butcher actually isn't that good.

Posted: Sat Feb 14, 2015 7:06 am
by Purp
[deck]
3 Seeker of the Way
1 Soulfire
4 Goblin Rabblemaster
4 Hordeling Outburst
2 Hushwing
4 Stormbreath Dragon
2 Wild Slash
3 Lightning Strike
4 Stoke the Flames
4 Chained to the Rocks
3 Outpost Siege
1 Chandra, Pyromaster
1 Valarous Stance

4 Temple of Triumph
4 Battlefield Forge
1 Evolving Wilds
11 Mountain
4 Plains

Sideboard
1 Sarkhan, the Dragonspeaker
2 Scouring Sands
3 Arc Lightning
1 Erase
1 Wild Slash
2 Glare of Heresy
2 Monastery Mentor
2 Hushwing Gryff
1 Valorous Stance
[/deck]

After watching cvm stream a bunch and my own testing, this is what I arrived at tonight, that hopefully has a good edge in the mirror. I have been crushin the local meta with tom ross mono red list. Got a pptq and an iq next weekend, might play RW at the pptq and then mono red at the iq. How good is ash cloud right now? Chandra is on concession to kiling opposing ashclouds and bypassing a brimaz for a bigg swing

Only thing keeping me from committing to the deck is having to play random mirror matches, at which id rather just play mono red.

Posted: Sat Feb 14, 2015 12:30 pm
by LaZerBurn
I have been crushin the local meta with tom ross mono red list. Got a pptq and an iq next weekend, might play RW at the pptq and then mono red at the iq. How good is ash cloud right now? Chandra is on concession to kiling opposing ashclouds and bypassing a brimaz for a bigg swing

Only thing keeping me from committing to the deck is having to play random mirror matches, at which id rather just play mono red.
I :love: casting SBD but I prefer the Tom Ross deck personally. It is EXCELLENT right now, IMHO and I've been bashing everything with it on MTGO :) If anyone hasn't tried it I'd highly recommend it. For those who don't have SCG Premium I've posted the list and SB Guide here

P.S. Can this thread go to the competitive section? It's well past the developing stage now :)

Posted: Sat Feb 14, 2015 5:20 pm
by Purp
While jamming rw, i was wishing I had access to cruise... is it possible to shift the mana base to support 2? 2-3 flooded strands + wilds, 1 island and a mana confluence...5 sources should be enough?

Posted: Sat Feb 14, 2015 8:11 pm
by Valdarith
No.

Posted: Sat Feb 14, 2015 8:29 pm
by Khaospawn
I have been crushin the local meta with tom ross mono red list. Got a pptq and an iq next weekend, might play RW at the pptq and then mono red at the iq. How good is ash cloud right now? Chandra is on concession to kiling opposing ashclouds and bypassing a brimaz for a bigg swing

Only thing keeping me from committing to the deck is having to play random mirror matches, at which id rather just play mono red.
I :love: casting SBD but I prefer the Tom Ross deck personally. It is EXCELLENT right now, IMHO and I've been bashing everything with it on MTGO :) If anyone hasn't tried it I'd highly recommend it. For those who don't have SCG Premium I've posted the list and SB Guide here

P.S. Can this thread go to the competitive section? It's well past the developing stage now :)
I feel the same the same way, and I'll PM Kaitscralt to see if he'll move it. Plus, the name should just be changed to R/W Aggro or Boros Aggro (or R/W Srcumper for all I care). I hate the "Wreck 'Em" part and the whole "Feels like something we knew" needs to go.

Posted: Sat Feb 14, 2015 8:42 pm
by Khaospawn
PM sent. It's still stuck in the Outbox though. I wonder why that is?

Posted: Sat Feb 14, 2015 10:36 pm
by Khaospawn
Alright, we're in Competitive now. Everyone thank Kait by not going X-2 at FNM.

Posted: Sat Feb 14, 2015 11:21 pm
by Pedrobear
Went 4-0 at gameday with the same 75 than for the pptq.

Will post a complete report on Monday but thank you again for your support, I kept playing this deck and will do.

Posted: Sun Feb 15, 2015 12:17 am
by Khaospawn
Good job, dude! Make us proud.

Posted: Sun Feb 15, 2015 9:56 am
by Wrathberry
seems like r/w is doing pretty well at gp sevilla. btw i have no brimaz, what would you guys play instead of him? since im not going to buy him a few month before rotation^^

Posted: Sun Feb 15, 2015 10:29 am
by Khaospawn
Heliod's Pilgrim.

Posted: Sun Feb 15, 2015 1:00 pm
by Wrathberry
Heliod's Pilgrim.
hmm is he really that good? i mean he is not a really impressive by himself, his his fetching cained to rocks so good?

but when i think of it, he at least blocks tokens without dying and often you can play him, fetch the chained and use the chained on the same turn.

seems like i might try that! thanks for that advice :)

Posted: Sun Feb 15, 2015 1:42 pm
by Khaospawn
He's been awesome for me. Plus, he's easier on the mana than Brimaz.

Posted: Sun Feb 15, 2015 2:03 pm
by Valdarith
I wouldn't play the deck without Brimaz, but that's just my opinion.

Posted: Sun Feb 15, 2015 3:41 pm
by Khaospawn
That's like, your opinion, man.

Posted: Sun Feb 15, 2015 4:27 pm
by Wrathberry
I wouldn't play the deck without Brimaz, but that's just my opinion.
actualy i never saw brimaz doing anything, in every single game i played vs him. i dont think the 2 brimaz are that important to be honest too.

i already liked the chained-fetcher a lot in the few games i tested now :)

Posted: Sun Feb 15, 2015 4:39 pm
by Khaospawn
The Pilgrim really ties the room together.

Posted: Sun Feb 15, 2015 5:58 pm
by Wrathberry
another good thing: i found exactly 2 pilgrims between my m15 bulk cards, since i didnt buy much of that set^^

Posted: Sun Feb 15, 2015 6:17 pm
by Wrathberry
btw: no r/w aggro made it to the top 8 of the grand prix, but many did pretty good at least what i could see.

there still seem quite a few r/w lists in the run on the scg open. seems like i really need to switch to r/w instead of mardu, even if i dont like to leave my lovely butcher and crackling doom behind..

but you guys are right on gameday i played mardu again, and sometimes the manabase just pissed me off... i mean i got fourth, while there were 100% rogue aggro decks where mardu kinda sucks against.... but r/w seems just so much more consistent. seem like you guys convinced me^^

Posted: Sun Feb 15, 2015 6:22 pm
by Aodh
Do you run like 1 Dragon's Mantle too so your tutor has flexibility depending on if you need to close out the game or chain a thread?

Posted: Sun Feb 15, 2015 6:40 pm
by Wrathberry
not that much expirience with the deck, but i think that its way too random and you need to take something else out of it. i dont think that its worth it^^

Posted: Mon Feb 16, 2015 1:07 am
by Lightning_Dolt
Lost in the top 4 of game day to the mirror. Soulfire Grandmaster is pretty good in the mirror when your opponent draws zero removal apparently. It was a miracle to make it as deeps as I did with the draws I've been having to be fair.

I did take down FNM undefeated with tge deck on Friday though.

Lost the win and in for the top 8 of the modern PPTQ yesterday to a topdeck / bystander telling my opponent how to beat me when he was about to scoop. My opponent was a friend and bystander was eliminated already , so there was really no point in calling the judge. Just cast Rain of Salt for free.

Posted: Mon Feb 16, 2015 2:17 am
by Valdarith
Should have called judge so there would be a record of the occurrence.

Posted: Mon Feb 16, 2015 3:31 am
by Lightning_Dolt
Meh. Point is, SFGM might be worth running if mirror is popular.

Posted: Mon Feb 16, 2015 4:20 am
by Purp
With the expected jump in Gx ramo decks, how are you guys anticipating changing? More anger/end hostilities or more valorous stance?

Posted: Mon Feb 16, 2015 6:31 am
by LP, of the Fires
Prolly just run end hostilities and more stance. Heliod's pilgrim starts to pull ahead of brimaz at that point as well.

Posted: Mon Feb 16, 2015 6:48 am
by Purp
How are you guys sbing for abzan? i feel like when i take out my low impact spells, i get some anemic draws. I am not sure if playing the long game with them is what I want to be doing.

Posted: Mon Feb 16, 2015 7:02 am
by LP, of the Fires
I usually board out some combination of strikes and outburst for gryf, stance, Wrath(if I'm playing it) and dragons. The gameplan is kill rhinos and dragon/stoke them to death. I finally played abzan control in an actual event today and I lost twice to a friend playing rw in swiss and top 8 including a game where I played 3 drowns and 4 bile blights. Downfall and Elspeth are the only answers to stormbrreath, and even though abzan charm answers sarkhan and phoenix, it lines up terribly with the rest of the deck and usually gets boarded out in large quantities. Rabblemaster also can be enough pressure to force a wrath by itself.

Posted: Mon Feb 16, 2015 7:04 am
by Wrathberry
basicly vs abzan you want to be the controldeck, since thanks to rhino and so on they have a pretty good matchup vs aggro.

you want all the hard removal you can get. aka end hostilites, stance, chained if you dont have 4 already and so on.. vs abzan midrange you dont realy need your cheap burn spells, like lightning strike or wild slash since they dont have many targets. hordeling outburst is another spell which is just not good vs abzan.

you basicly want to become as much of a controldeck as possible. if you have more flyers in sideboard put them in. like sarkhan or hushwing. hushwing is pretty good vs rhino too.

Posted: Mon Feb 16, 2015 10:54 am
by Pedrobear
8 Players Gameday report :

Round 1 : 2-0 against homebrew BW Warriors
Not a vero good player, he let me start with him winning the dice roll. He was playing a modification of the event deck, which can really put some pressure.
He almost caught me off guard with 2 dash Mardu boss. Game 1 I saw a Chandra on turn 4 to open the way and he chose to not attack it, she drew me burn spells to kill his creatures.

Side in : 2 Wild Slash / 2 Arc Lightning
Side out : 4 Rabblemaster (I wanted to be able to trade/block my goblins in case of critical situation)

Game 2 I killed him to exact on turn 5, he could have killed the turn after.


Round 2 : 2-0 against Sultai control
Game 1 was a battle between his Ashiok against my Chandra, he had no removal for her and I kept attacking as his Ashiok didn't reveal enough creatures to put enough pressure. Killed him with Chandra's Ultimate for style points.

Side in : 2 Sarkhan / 2 Outpost Siege
Side out : 4 Chained to the rocks

Game 2, straight forward opened a hand with 3 Stoke the flames, we traded my creatures to his removals until he couldn't wrath both a rabblemaster and a SBD with Crux of fate. Once he was at 12 it ended.

At this point I was already sure to get my playmate (for the finalist) if I drew with my next opponents but our local judge decided to go for 4 rounds to avoid this.

Round 3 : 2-1 agaisnt Sidisi no whip but with Rhinos and Tasigurs
I do not remember exactly game 1, I finished him with SBD turn 5 + SBD turn 6.

Side in : 3 Hushwing Gryff / 1 Outpost Siege
Side out : 4 Rabblemaster (again wanted to be able to chump with my goblins)

I kept a risky 6 cards hand with 2 chained to the rocks, 1 battlefield forge and 1 temple of triumph (+ 2 creatures); I scryed the 3rd Chain to the bottom to draw the 4th just after. I died with not being able to cast one against his good start (Turn 3 sidisi -> 4 Rhino -> 5 Soul of Theros)

Side in : 4 Rabblemaster
Side out : 4 Hordeling Outburst


A well curved Turn 3 Gryff with no removal on his side blocked his game development. He finally saw a removal when I had a Valorous Stance to protect it from Outpost Siege in drawing mode. A bunch of fliers he couldn't block with his ground forces killed him.


Round 4 : 2-1 Against Abzan aggro (sort of with Soldier of Pantheon)
he kept too much lands and got mana floouded, easily killed his 2 creatures to finish him later on.

Side in : 2 Glare of Heresy / 3 Hushwing Gryff / 2 Outpost Siege
Side out : 4 Rabblemaster / 2 Chandra / 1 Brimaz (not sure of this one)

I again was able to cast a Gryff on turn 3, I could have easily won this match but I got tricked at 12 life with 2 rhinos with 2 abzan charms for the kill. I had tokens to chump but I wanted to keep them because of the Outpost Siege in my hand for value, not my best move.

Side in : 4 Rabblemaster
Side out : 4 Hordeling Outburst

I won the race with the help of a Gryff to counter his Rhinos.



Overall, the deck was very good. I did not get screwed with mana flood/death or mulliganing like the other time which come from variance but also mainly from better choices being done (more experience).
For those who are wondering why this is better than Mardu, being able to play 4 SBD and 4 Stoke the flames can very quickly recover you from a bad situation and put a lot more of pressure than Butcher (which also not protected from a lot of removal).
The flying ability is also really relevant in this meta, that is old school tech but still working.

Valorous Stance, Brimaz and Ashcloud Phoenix are exactly numbered at 2, they are never awkward draws it is always a good surprise to see them and your opponents does not often predict them.


I still have trouble with Outpost Siege because I really like the flexibility from Chandra. Extra drawing is good but sometimes you'd prefer to pass over a blocker and drawing a land/dead card does not help you.
I saw also some opponents adding naturalize or erase after game 1 against our Chains, but Outpost takes collateral damage from it so the argument of "its almost never removed" is not so sure.

Posted: Mon Feb 16, 2015 1:35 pm
by Purp
Ashcloud really that good? Seems like its either that or more outpost siege.

Gonna lay out some cards today since i have the day off.

Posted: Mon Feb 16, 2015 1:47 pm
by Pedrobear
Yes but I may need more training with the deck to evaluate it.

I formerly planned to switch him with 2 wild slash in mainboard for more removal and less pressure again control/midrange but was finally expecting some control decks. Ashcloud on turn 4 + SBD on 5 is always a huge swing for your opponent.
He is also really hard to remove from the game so my opponnents focused more on other threats allowing him to do at least 8dmg per game, which is awesome.

Posted: Mon Feb 16, 2015 2:18 pm
by Khaospawn
Ashcloud is fucking awesome. Every deck should run two.

Posted: Mon Feb 16, 2015 3:23 pm
by Valdarith
Ashcloud is very good.

Posted: Mon Feb 16, 2015 3:54 pm
by Khaospawn
This version played Chandra over Ashcloud:

[deck=Jason Blackmor
5th Place at StarCityGames.com Standard Open on 2/14/2015]Creatures (15)

4 Goblin Rabblemaster
4 Seeker of the Way
1 Soulfire Grand Master
4 Stormbreath Dragon
2 Brimaz, King of Oreskos

Planeswalkers (2)

2 Chandra, Pyromaster

Lands (24)

10 Mountain
4 Plains
4 Battlefield Forge
1 Evolving Wilds
4 Temple of Triumph
1 Wind-Scarred Crag

Spells (19)

4 Chained to the Rocks
2 Outpost Siege
3 Lightning Strike
4 Stoke the Flames
2 Wild Slash
4 Hordeling Outburst

Sideboard
2 Hushwing Gryff
1 Circle of Flame
1 Abzan Advantage
1 Erase
2 Valorous Stance
2 Sarkhan, the Dragonspeaker
2 Arc Lightning
3 Glare of Heresy
1 Scouring Sands

[/deck]