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Posted: Mon Apr 14, 2014 8:47 pm
by Purp
Flame Rift is also VERY crucial in beating leyline of sanctity. I was able to win 3 out of 4 games where leyline was dropped against me. Also helps beat chalice of the void on 1 until you get a smash to smithereeen
Really? can you elaborate?
Sneak and Show will mull there hand until they hit a leyline, as I would mull a hand until I had Ashen Rider/Ensnaring bridge. The fact flame rift does not target helps you get in crucial damage in a matchup that is essentially a race.

Posted: Mon Apr 14, 2014 8:48 pm
by Helios
YP$ is VERY good. I played it a lot a few months ago (when the meta was still much the same) and it did so much work, especially against D&T.
Flame Rift is also VERY crucial in beating leyline of sanctity. I was able to win 3 out of 4 games where leyline was dropped against me. Also helps beat chalice of the void on 1 until you get a smash to smithereeen
^^^^ This. Flame Rift is really important.

Posted: Mon Apr 14, 2014 8:48 pm
by Lightning_Dolt
What about:

[deck]Creatures (10)
4 Goblin Guide
4 Hellspark Elemental
2 Grim Lavamancer


Lands (20)
8 Mountain
4 Arid Mesa
4 Scalding Tarn
4 Bloodstained Mire

Spells (30)
2 Sulfuric Vortex
4 Fireblast
4 Lightning Bolt
4 Price of Progress
4 Chain Lightning
4 Flame Rift
4 Lava Spike
4 Rift Bolt

Sideboard (15)
3 Ashen Rider
2 Pyrostatic Pillar
2 Mindbreak Trap
3 Smash to Smithereens
2 Surgical Extraction
3 Ensnaring Bridge[/deck]

Posted: Mon Apr 14, 2014 8:48 pm
by Lightning_Dolt
Flame Rift is also VERY crucial in beating leyline of sanctity. I was able to win 3 out of 4 games where leyline was dropped against me. Also helps beat chalice of the void on 1 until you get a smash to smithereeen
Really? can you elaborate?
Sneak and Show will mull there hand until they hit a leyline, as I would mull a hand until I had Ashen Rider/Ensnaring bridge. The fact flame rift does not target helps you get
in crucial damage in a matchup that is essentially a race.
I just mean like, did you Flame Rift them four times?

Posted: Mon Apr 14, 2014 8:51 pm
by Purp
That actually looks pretty good, but without searing blaze I don't think you need 12 fetches.

I think you could cut some ensnaring bridges in favor of the searing blazes for fair decks. I'd go 3 Ashen Rider 1 Bridge.

Posted: Mon Apr 14, 2014 8:51 pm
by Helios
Presumably Ashen Rider'd the Leyline? And Flame Rift gives you something to do til you get there.

Posted: Mon Apr 14, 2014 8:51 pm
by Lightning_Dolt
Checked, and the event is this Saturday. $500 to win. I don't know how the legacy players are around here, but last event I went to (August 2012) I was the only one with a real legacy deck...

Posted: Mon Apr 14, 2014 8:53 pm
by Lightning_Dolt
[deck]Creatures (10)
4 Goblin Guide
4 Hellspark Elemental
2 Grim Lavamancer


Lands (20)
8 Mountain
4 Arid Mesa
4 Scalding Tarn
4 Bloodstained Mire

Spells (30)
2 Sulfuric Vortex
4 Fireblast
4 Lightning Bolt
4 Price of Progress
4 Chain Lightning
4 Flame Rift
4 Lava Spike
4 Rift Bolt

Sideboard (15)
2 Ashen Rider
2 Pyrostatic Pillar
2 Mindbreak Trap
2 Smash to Smithereens
2 Surgical Extraction
2 Ensnaring Bridge
3 Searing Blaze[/deck]

?

Posted: Mon Apr 14, 2014 8:53 pm
by Purp
Price of Progress, Flame Rift and Sulfirc Vortex are good vs them.

Echoing Truths blows out ensnaring bridge, but it certainly buys a lot of time if they are forced to search for it.

Posted: Mon Apr 14, 2014 8:53 pm
by Lightning_Dolt
Having the clan's approval probably means more to me than it should lol.

Posted: Mon Apr 14, 2014 8:54 pm
by Lightning_Dolt
Is Bridge not worth it then?

Posted: Mon Apr 14, 2014 8:56 pm
by Purp
[deck]Sideboard (15)
3 Ashen Rider
3 Pyrostatic Pillar
3 Smash to Smithereens
2 Surgical Extraction
1 Ensnaring Bridge
3 Searing Blaze[/deck]

Is what I might do. Nothing worse than getting your Mindbreak Trap ripped out of your hand by Duress right before they Tendrils. I actually liked a 1 of bridge vs elves. I lost a very close match where I had a bridge out and an empty hand, he beat me with a top deck Deathrite lol.

Posted: Mon Apr 14, 2014 8:58 pm
by Helios
Considering PSully's wisdom, why not drop Grim?

Posted: Mon Apr 14, 2014 8:59 pm
by Purp
Forgot about the blasts. They are crucial to stopping a True Name, or stopping them from countering your fireblast for lethal.

[deck]Sideboard (15)
3 Ashen Rider
2 Pyrostatic Pillar
3 Smash to Smithereens
2 Surgical Extraction
1 Ensnaring Bridge
2 Searing Blaze (bad vs goyf, and will get dazed/force on t2 if you target a delver)
1 Pyroblast
1 Red Elemental Blast[/deck]

Posted: Mon Apr 14, 2014 9:00 pm
by Purp
Considering PSully's wisdom, why not drop Grim?
Thats what I think too. I don't think you want 12 fetches with only 2 lavamancers, you are just at such a disadvantage in race matchups.

Posted: Mon Apr 14, 2014 9:00 pm
by Helios
I'd also recommend trying Pyro as a 2-of. It's way better than you'd expect.

Posted: Mon Apr 14, 2014 9:02 pm
by Lightning_Dolt
Drop lavamancer, then you have to drop the fetches / blazes too, right?

Posted: Mon Apr 14, 2014 9:03 pm
by Lightning_Dolt
YP$ in Grim's Place?

Posted: Mon Apr 14, 2014 9:03 pm
by Helios
I'd play like 18/1, maybe 18/2 split? Barbarian ring is actually not terrible when you aren't playing fetches, but you could play another burn spell in its place as well.

YP: Try it. Playtest it. See if you like it.

Posted: Mon Apr 14, 2014 9:05 pm
by Purp
As discussed before, legacy is REALLY meta dependent. In an open, you'd expect to face more fair decks, aka more decks in which you need to race in G1. Winning G1 is very crucial IMO for burn because being on the play is HUGE.

In matches that blaze is good (D&T [ I dont like blaze vs elves, if you are killing their elves you have already lost]). The more I think about it, the open list from Dallas isn't terrible at all.

Posted: Mon Apr 14, 2014 9:06 pm
by Helios
Yea it definitely looked crazy but it kinda makes sense.

Posted: Mon Apr 14, 2014 9:08 pm
by Purp
YP$ seems very good vs any GOYF deck.

Posted: Mon Apr 14, 2014 9:12 pm
by Purp
So does the new JOU red 2 drop.

Posted: Mon Apr 14, 2014 9:16 pm
by Lightning_Dolt
[deck]
Creatures (10)
4 Goblin Guide
4 Hellspark Elemental
2 Young Pyromancer

Lands (20)
18 Mountain
2 Barbarian Ring





Spells (30)
2 Sulfuric Vortex
4 Fireblast
4 Lightning Bolt
4 Price of Progress
4 Chain Lightning
4 Flame Rift
4 Lava Spike
4 Rift Bolt

Sideboard (15)
3 Ashen Rider
2 Pyrostatic Pillar
3 Smash to Smithereens
2 Surgical Extraction
1 Ensnaring Bridge
2 Pyroclasm
1 Pyroblast
1 Red Elemental Blast[/deck]

this?

Posted: Mon Apr 14, 2014 9:16 pm
by Valdarith
YP$ ranges from very good (vs fair decks) to outright terrible (vs combo). You're already weak to the latter, so what do you want to hedge against?

If you cut Lavamancer (which I think is a mistake), I think running Barbarian Ring is quite fine. Lavamancer has the same issue as Young Pyromancer but he's much better in the matchups where he's good (Elves, D&T, Delver).

Posted: Mon Apr 14, 2014 9:20 pm
by Purp
Lavamancer is is not good vs elves or RUG/BUG delver.

Posted: Mon Apr 14, 2014 9:24 pm
by Valdarith
He's a lot better vs Elves than Young Pyromancer. He is not as good against green-based Delver lists, true. I was referring to UWR Delver which is the most successful of all the Delver lists.

Posted: Mon Apr 14, 2014 9:25 pm
by Purp
I think they are both too slow vs elves either way.

Posted: Mon Apr 14, 2014 9:26 pm
by Valdarith
They definitely are, but it's not like Burn has a favorable preboard matchup against Elves anyway.

Posted: Mon Apr 14, 2014 9:29 pm
by Purp
Pre or Post board is not as relevant as on the play/on the draw vs elves.

Posted: Mon Apr 14, 2014 9:34 pm
by Lightning_Dolt
Should we just shrug elves off as a bad match up?

Posted: Mon Apr 14, 2014 9:39 pm
by Purp
Yeah its a shitty matchup, same with sneak and show. You either win or you lose and not much SBing will help. Smash is wayyy better vs D&T than searing blaze is.

Posted: Mon Apr 14, 2014 9:43 pm
by Lightning_Dolt
Rider / Bridge don't shore up the S&S match up enough?

Posted: Mon Apr 14, 2014 9:43 pm
by Lightning_Dolt
What would we need to make our % vs elves acceptable?

Posted: Mon Apr 14, 2014 9:46 pm
by Mcdonalds
What would we need to make our % vs elves acceptable?
lots of pyroclasm effects and searing blaze

Although if they get 4 mana and a dude, they can natural order Proginitus or Ruric Thar and simply not care

The deck is solid, but it's likely to be a very small percentage of the field (cost), and of those, how many of them are actually going to be able to do well with it is even fewer (believe it or not, it's a remarkably hard deck to simply play, never mind sideboarding with it), to wit, I know exactly 2 people that have the cards to play it at a LGS full of people with guru lands, beta duels and multiple lands players

Literally not worth your time to worry about it.

Posted: Mon Apr 14, 2014 9:48 pm
by Lightning_Dolt
Is earthquake at all playable?

Posted: Mon Apr 14, 2014 9:50 pm
by Mcdonalds
probably not, at x=1, it won't kill DRS and gives them ways to gain life with DRS

if thats what you want it for

Posted: Mon Apr 14, 2014 10:30 pm
by Lightning_Dolt
Yup, seems pretty bad.

Posted: Mon Apr 14, 2014 10:31 pm
by Lightning_Dolt
Played some games vs Elves and RUG Delver. Flame Rift is terrible in those matchups. I really, really hate that card.

Posted: Mon Apr 14, 2014 10:33 pm
by Purp
Yeah, its bad in race matchups, which is why you side it out. You lose to craterhoof vs elves, your only chance vs elves is to race, rift is the best card for that(on the play).