R/W Aggro
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- Valdarith
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Mar 28, 2013 3:48 pm
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So basically we are conceeding that postboard games will go longer so we don't mind boarding in Banishing Light in every matchup because we want more early interaction in the preboard games?
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- LP, of the Fires
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In game 1's, since you need your deck to be able to beat a wide swath of everything, your deck needs to be more proactive and focused on a specific gameplan: in our case, tempo advantage throughout and killing the opponent dead. All the game 1 cards should reflect that. Everything is either a threat, deals damage, or is a giant tempo swing. Most of the burn conveniently also doubles as removal or tagteams with Chandra to take down creatures we'd care about.
Banishing light doesn't function well for doing any of that. It's also why I didn't like seeing banishing lights in the mainboard of Jeskai mid builds. Postboard, you're still the aggressor the vast majority of the time, but you're tailoring your deck to be more midrangey and you'll have more games that involve playing 1 threat and a bunch of answers. In those games, it's helpful to have a catchall like banishing light.
Banishing light doesn't function well for doing any of that. It's also why I didn't like seeing banishing lights in the mainboard of Jeskai mid builds. Postboard, you're still the aggressor the vast majority of the time, but you're tailoring your deck to be more midrangey and you'll have more games that involve playing 1 threat and a bunch of answers. In those games, it's helpful to have a catchall like banishing light.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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My plans:
vs Abzan Aggro
-2 Magma Jet, -3 Brimaz, -4 Outburst, -1 Chandra
+3 Glare, +1 Banishing Light, +2 Sarkhan, +4 Hushwing
vs Abzan Midrange
-4 Lightning Strike, -2 Magma Jet, -4 Outburst
+3 Glare, +1 Banishing Light, +2 Sarkhan, +4 Hushwing
vs Sidisi Whip
-2 Magma Jet, -4 Outburst, -1 Chandra, -3 Stoke
+4 Hushwing, +3 Erase, +1 Banishing Light, +2 Sarkhan
vs Abzan Whip
-4 Lightning Strike, -2 Magma Jet, -4 Outburst, -1 Chandra, -1 Stoke
+2 Glare, +1 Banishing Light, +2 Sarkhan, +3 Erase, +4 Hushwing
vs Mardu
-2 Lightning Strike, -1 Chained
+2 Glare of Heresy, +1 Banishing Light
vs UW Heroic
-3 Chandra, -1 Stoke
+3 Glare, +1 Banishing Light
vs Jeskai Tokens
-4 Stoke, -4 Chained
+2 Glare, +2 Scouring Sands, +2 Sarkhan, +1 Erase, +1 Banishing Light
vs Abzan Aggro
-2 Magma Jet, -3 Brimaz, -4 Outburst, -1 Chandra
+3 Glare, +1 Banishing Light, +2 Sarkhan, +4 Hushwing
vs Abzan Midrange
-4 Lightning Strike, -2 Magma Jet, -4 Outburst
+3 Glare, +1 Banishing Light, +2 Sarkhan, +4 Hushwing
vs Sidisi Whip
-2 Magma Jet, -4 Outburst, -1 Chandra, -3 Stoke
+4 Hushwing, +3 Erase, +1 Banishing Light, +2 Sarkhan
vs Abzan Whip
-4 Lightning Strike, -2 Magma Jet, -4 Outburst, -1 Chandra, -1 Stoke
+2 Glare, +1 Banishing Light, +2 Sarkhan, +3 Erase, +4 Hushwing
vs Mardu
-2 Lightning Strike, -1 Chained
+2 Glare of Heresy, +1 Banishing Light
vs UW Heroic
-3 Chandra, -1 Stoke
+3 Glare, +1 Banishing Light
vs Jeskai Tokens
-4 Stoke, -4 Chained
+2 Glare, +2 Scouring Sands, +2 Sarkhan, +1 Erase, +1 Banishing Light
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I wasn't listening. What'd you say?Because nobody listens to me.I started playing with Pilgrim yesterday. Holy shit, why wasn't I doing this sooner??
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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- GoblinWarchief
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Went 4-3 at a ptq with basically pardee's last list. Deck felt solid against everything. Lost to manascrew/flood against abzan aggro (almost won game 3 on a mull to 5), lost game 3 against jeskai tokens although i had a very good hand against their average draws (3 lands, glare, chandra,dragon,sarkhan), but he just went double rabblemaster+burn spells and missing removal my planeswalkers were too late to the party. Sadly i got crushed by U/B control .... i don't know if it is a bad matchup or just him having absurd draws.
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It's a pretty strong deck. Chained to the Rocks and Stormbreath Dragon are both pretty well positioned at the moment and the tempo you gain by playing only two colors (as opposed to 3) gives you a slight edge over the slower 3 color decks.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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It felt pretty strong to me too at my PTQ. Every matchup felt average to great which is what I want in a deck. Even though I mulled in every game one for five rounds I still felt I had a good chance in those games (even won on a mull to 4 game one against 4 color Sidisi Soul). Just ended up losing a close round 1 against Mardu walkers and round 5 vs Mardu aggro. Won vs the Sidisi soul deck, Jeskai tokens, and a 73-card mirror all against strong players, and overall I'm happy with my performance because I played fairly well and was able to identify certain plays I made that may have been only slightly suboptimal without sulking about mulling a lot or flooding out (I did both more in this tournament than I ever have).
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Highlights of the day was winning on that mull to 4 against a bad matchup and winning game two of round 1 after being dead on board, casting eot Stoke, then knocking top of deck to Stoke for lethal on my turn. I felt I did a much better job of playing to my outs than I've ever done and that helped make up for the relatively bad luck I had mulling and flooding.
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- Valdarith
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Mar 28, 2013 3:48 pm
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I'm thinking of testing something entirely different for the first week, but I may just play the same 75 at a PPTQ coming up in two weeks.You guys adding any of the new cards to the deck?
If you're curious:
[deck]
Creatures (19)
4 Firedrinker Satyr
4 Monastery Swiftspear
4 Seeker of the Way
4 Goblin Rabblemaster
3 Monastery Mentor
Spells (19)
4 Chained to the Rocks
4 Magma Jet
4 Lightning Strike
4 Stoke the Flames
3 Chandra, Pyromaster
Lands (22)
4 Temple of Triumph
4 Battlefield Forge
1 Wind-Scarred Crag
10 Mountain
3 Plains
[/deck]
Might just be bad. It's a different philosophy from Pardee's deck (more aggressive and playing fewer powerful cards).
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Tue Mar 12, 2013 4:55 pm
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I'm surprised that this thread has died down while the archetype has continued to thrive.
I've been playing with this all week and been really digging it:
[deck]
Creature 15
4 Seeker of the Way
2 Heliod's Pilgrim
4 Goblin Rabblemaster
2 Ashcloud Phoenix
3 Stormbreath Dragon
Spells 22
4 Hordeling Outburst
2 Chandra, Pyromaster
2 Valorous Stance
4 Chained to the Rocks
2 Magma Jet
4 Lightning Strike
4 Stoke the Flames
Land 23
1 Evolving Wild
4 Temple of Triumph
4 Battlefield Forge
1 Mana Confluence
3 Plains
10 Mountain
Sideboard 15
4 Hushwing Gryff
2 Erase
2 Glare of Heresy
2 Wild Slash
2 Scouring Sands
2 Arc Lightning
1 Sarkhan the Dragonspeaker
[/deck]
I guess my deck falls more into the midrange camp...sorta. I'm a huge fan of the token strategies (especially with the Outpost Siege!) and the more aggressive version that maindecks Brimaz and Hushwing, but my area is split hard into 3 camps: Tokens, Heroic, and Siege Rhino decks. It's safe to say that I've adapted to that.
I've been playing with this all week and been really digging it:
[deck]
Creature 15
4 Seeker of the Way
2 Heliod's Pilgrim
4 Goblin Rabblemaster
2 Ashcloud Phoenix
3 Stormbreath Dragon
Spells 22
4 Hordeling Outburst
2 Chandra, Pyromaster
2 Valorous Stance
4 Chained to the Rocks
2 Magma Jet
4 Lightning Strike
4 Stoke the Flames
Land 23
1 Evolving Wild
4 Temple of Triumph
4 Battlefield Forge
1 Mana Confluence
3 Plains
10 Mountain
Sideboard 15
4 Hushwing Gryff
2 Erase
2 Glare of Heresy
2 Wild Slash
2 Scouring Sands
2 Arc Lightning
1 Sarkhan the Dragonspeaker
[/deck]
I guess my deck falls more into the midrange camp...sorta. I'm a huge fan of the token strategies (especially with the Outpost Siege!) and the more aggressive version that maindecks Brimaz and Hushwing, but my area is split hard into 3 camps: Tokens, Heroic, and Siege Rhino decks. It's safe to say that I've adapted to that.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
- Valdarith
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Mar 28, 2013 3:48 pm
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This deck was secretly tier one before FRF. Adding Valorous Stance might just push the deck over the top. Abzan Aggro and Midrange felt 50/50 before but now it ought to be favorable.
Of course there's now an interesting tension between Brimaz and opposing Valorous Stance. A lot of times I'd run out Brimaz instead of Rabblemaster when my opponent was holding two mana open to avoid Lightning Strike. Now that Valorous Stance is a card, that strategy is less viable.
Of course there's now an interesting tension between Brimaz and opposing Valorous Stance. A lot of times I'd run out Brimaz instead of Rabblemaster when my opponent was holding two mana open to avoid Lightning Strike. Now that Valorous Stance is a card, that strategy is less viable.
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Mar 28, 2013 3:48 pm
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Also of note was that the big reason to play Mardu was for Crackling Doom. Valorous Stance now fills that role and I feel like Mardu may just be outright worse.
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Jammed a bunch of games with the list night doing some light testing against Boswells 1 drop abzan agro and a couple games against the frontier siege ramp decks.
Vs. Abzan agro, you're a huge favorite game 1, with boarded games being much closer. If you know/expect them to have drown postboard, simply board out outburst and your % goes way up.
Vs. the Ramp deck, the play pattern is basically deal them a bunch of damage, the ramp into a bomb and stabilize the board, then it's a race to see if they can kill you before you draw lethal burn/dragons. They're slightly favored most of the time in that race.
Vs. Abzan agro, you're a huge favorite game 1, with boarded games being much closer. If you know/expect them to have drown postboard, simply board out outburst and your % goes way up.
Vs. the Ramp deck, the play pattern is basically deal them a bunch of damage, the ramp into a bomb and stabilize the board, then it's a race to see if they can kill you before you draw lethal burn/dragons. They're slightly favored most of the time in that race.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
- PrimalBurn
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- Lightning_Dolt
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I strongly dislike this deck, but it still might be worth looking at:
http://sales.starcitygames.com//deckdat ... ckID=79166
http://sales.starcitygames.com//deckdat ... ckID=79166
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Mar 28, 2013 5:51 am
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This one (Won the Super Sunday Championship) is also to my liking:
[deck]Creatures (17)
4 Seeker of the Way
4 Goblin Rabblemaster
3 Brimaz, King of Oreskos
2 Ashcloud Phoenix
4 Stormbreath Dragon
Sorceries (4)
4 Hordeling Outburst
Instants (9)
3 Lightning Strike
4 Stoke the Flames
2 Valorous Stance
Enchantments (4)
4 Chained to the Rocks
Planeswalkers (2)
2 Chandra, Pyromaster
Land (24)
4 Temple of Triumph
4 Battlefield Forge
1 Evolving Wilds
10 Mountain
5 Plains
Sideboard (15)
2 Sarkhan, the Dragonspeaker
2 Outpost Siege
2 Peak Eruption
3 Hushwing Gryff
3 Glare of Heresy
3 Erase[/deck]
[deck]Creatures (17)
4 Seeker of the Way
4 Goblin Rabblemaster
3 Brimaz, King of Oreskos
2 Ashcloud Phoenix
4 Stormbreath Dragon
Sorceries (4)
4 Hordeling Outburst
Instants (9)
3 Lightning Strike
4 Stoke the Flames
2 Valorous Stance
Enchantments (4)
4 Chained to the Rocks
Planeswalkers (2)
2 Chandra, Pyromaster
Land (24)
4 Temple of Triumph
4 Battlefield Forge
1 Evolving Wilds
10 Mountain
5 Plains
Sideboard (15)
2 Sarkhan, the Dragonspeaker
2 Outpost Siege
2 Peak Eruption
3 Hushwing Gryff
3 Glare of Heresy
3 Erase[/deck]
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Outpost Siege, Valorous Stance and Wild Slash appear to be what was picked up from FRF for this deck. I like OS a lot, but I'm not sure this is the deck for it. Seems much better in Mardu. Correct choice likely depends on meta.
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