Boss Sligh
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- Platypus
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I dont like rabblemaster, but I will try phophetic flamespeaker. I'm not a good player, I will say that right off the bat; but I have spent hundreds of hours playing this deck on MODO. And I have been playing it on paper twice a week at my gameshop for the past two/three weeks. First I played a cut-throat version with 17 lands and stayr hoplite, cutting out hordeling outburst and hall of triumph and arena athlete.
After a few days I went back to Tom Ross's list and stuck too it. I wish there was footage of Tom ross playing this deck in Louisiana. The Sequencing of this deck is driving me bannanas. I see a lot of discussion on different builds, I think we should we should work together to be discussing what we are dropping and pumping turns 1-4. Are you dropping hammerhand when there are no blockers? Are you pumping with titan strength out of greed? Are you salty because you played denizen turn one, when dropping monastery swiftspear would have been the better choice? The struggle is real, but bearable.
Trying to play around board swipe, is 50/50 in my opinion. If you want to raise your cortisol levels go ahead save that satyr firedancer with hammer hand or whatever, I on the other hand go balls to the wall all 2/3 games. By the time they boardswipe me and they are at 1-3 life, they have enough board prescence and mana to come back up for the win, while leaving me waiting to topdeck hero, fuck that
After a few days I went back to Tom Ross's list and stuck too it. I wish there was footage of Tom ross playing this deck in Louisiana. The Sequencing of this deck is driving me bannanas. I see a lot of discussion on different builds, I think we should we should work together to be discussing what we are dropping and pumping turns 1-4. Are you dropping hammerhand when there are no blockers? Are you pumping with titan strength out of greed? Are you salty because you played denizen turn one, when dropping monastery swiftspear would have been the better choice? The struggle is real, but bearable.
Trying to play around board swipe, is 50/50 in my opinion. If you want to raise your cortisol levels go ahead save that satyr firedancer with hammer hand or whatever, I on the other hand go balls to the wall all 2/3 games. By the time they boardswipe me and they are at 1-3 life, they have enough board prescence and mana to come back up for the win, while leaving me waiting to topdeck hero, fuck that
- Platypus
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You have more experience with the deck than me then. I don't have the opportunity to go to the shop each week, I have no testing buddies, and I don't play online. So any info is good info for me.
Sequencing during turn 1-4 is everything with this deck. I had some games at the GP where I afterwards know that I should have played out my hand differently. Sometimes I rushed things. I mean, T1 Akroan Crusader into T2 Monastery Swiftspear + Titan's Strength on the Crusader is 7 damage on turn two, but is it wise to waste the TS just form that? Sometimes I played it safe. At least once I played more creatures even though I suspected a sweeper next turn, just because I went greedy (what if he hadn't that sweeper?).
So perhaps we should focus on some turn 1-4 play discussions? Let's assume we use Tom Ross' list and just take a sample hand and see how we'd play it against some of the most common decks?
Sequencing during turn 1-4 is everything with this deck. I had some games at the GP where I afterwards know that I should have played out my hand differently. Sometimes I rushed things. I mean, T1 Akroan Crusader into T2 Monastery Swiftspear + Titan's Strength on the Crusader is 7 damage on turn two, but is it wise to waste the TS just form that? Sometimes I played it safe. At least once I played more creatures even though I suspected a sweeper next turn, just because I went greedy (what if he hadn't that sweeper?).
So perhaps we should focus on some turn 1-4 play discussions? Let's assume we use Tom Ross' list and just take a sample hand and see how we'd play it against some of the most common decks?
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- Christen
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- redthirst
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Been playing this deck the last few weeks against the field and it is fucking stupid:
[deck]
Creatures: 23
4 Firedrinker Satyr
4 Akroan Crusader
4 Satyr Hoplite
4 Monastery Swiftspear
4 Foundry Street Denizen
3 Frenzied Goblin
Spells: 20
4 Dragon Mantle
4 Hammerhand
3 Titan's Strength
3 Coordinated Assault
3 Lightning Strike
3 Stoke the Flames
Lands: 17
17 Mountain
Sideboard: 15
4 Eidolon of the Great Revel
4 Searing Blood
3 Harness by Force
1 Frenzied Goblin
1 Titan's Strength
1 Coordinated Assault
1 Stoke the Flames
[/deck]
[deck]
Creatures: 23
4 Firedrinker Satyr
4 Akroan Crusader
4 Satyr Hoplite
4 Monastery Swiftspear
4 Foundry Street Denizen
3 Frenzied Goblin
Spells: 20
4 Dragon Mantle
4 Hammerhand
3 Titan's Strength
3 Coordinated Assault
3 Lightning Strike
3 Stoke the Flames
Lands: 17
17 Mountain
Sideboard: 15
4 Eidolon of the Great Revel
4 Searing Blood
3 Harness by Force
1 Frenzied Goblin
1 Titan's Strength
1 Coordinated Assault
1 Stoke the Flames
[/deck]
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
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Is 23 creatures really reasonable? I'd much rather have like the 12 good pump spells, 0 burn, and a lot more creatures.Been playing this deck the last few weeks against the field and it is fucking stupid:
[deck]
Creatures: 23
4 Firedrinker Satyr
4 Akroan Crusader
4 Satyr Hoplite
4 Monastery Swiftspear
4 Foundry Street Denizen
3 Frenzied Goblin
Spells: 20
4 Dragon Mantle
4 Hammerhand
3 Titan's Strength
3 Coordinated Assault
3 Lightning Strike
3 Stoke the Flames
Lands: 17
17 Mountain
Sideboard: 15
4 Eidolon of the Great Revel
4 Searing Blood
3 Harness by Force
1 Frenzied Goblin
1 Titan's Strength
1 Coordinated Assault
1 Stoke the Flames
[/deck]
- redthirst
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23 is more than most Boss Sligh is running and approximately the same number as any other Red Aggro deck before.
To me, if you're not going to run burn, you might as well run UW Heroic - you'd get better creatures and arguably better Heroic enablers that way.
To me, if you're not going to run burn, you might as well run UW Heroic - you'd get better creatures and arguably better Heroic enablers that way.
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
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- redthirst
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Waiting fatty.
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
- Purp
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- Platypus
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I would play the deck, but I haven't been able to play since GP Stockholm, and probably won't go to any Standard events for a while either...
So I can't give any good and proven lists. I'd probably just look at whatever placed high in any recent events and go with that.
Redthirst's deck above looks sweet.
So I can't give any good and proven lists. I'd probably just look at whatever placed high in any recent events and go with that.
Redthirst's deck above looks sweet.
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- redthirst
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I wouldn't call what I've been doing heavy playing, but the deck runs over everything I play it against regularly. The 60 main is strong, but the SB could probably use a little work.
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
- Purp
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- redthirst
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Satyr Hoplite has the benefit of having a ton of synergy with all your pump spells and is always able to be cast. Not running Outburst allows me to run one less land while pretty much never having dead cards in my hand. It's also another creature that can kill a Caryatid on turn 2 with a Coordinated Assault - which is always big money.
Big fan of Coordinated Assault - it's regularly 3-4 extra damage and is a blowout against other creature decks.
Big fan of Coordinated Assault - it's regularly 3-4 extra damage and is a blowout against other creature decks.
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
Great guy to have around? Hell yes.
I love the D...
- Christen
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- coffeecolder
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Dasher Red Aggro
Going to give this list a shot this next weekend:
[deck]Dasher Red Aggro[/deck]
I'm still not sold on Prophetic Flamespeaker and Searing Blood in the sideboard. I do like the 3 Magma Spray, 3 Peak Eruption and 2 Shatter (for Whip). Any suggestions?
[deck]Dasher Red Aggro[/deck]
I'm still not sold on Prophetic Flamespeaker and Searing Blood in the sideboard. I do like the 3 Magma Spray, 3 Peak Eruption and 2 Shatter (for Whip). Any suggestions?
- amcfvieira
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Hi people. Can anyone post the decklist and the result that the monored made from this matches post today's in SCG premium, please.
http://www.starcitygames.com/article/29 ... l#comments
Thanks in advance.
http://www.starcitygames.com/article/29 ... l#comments
Thanks in advance.
Legacy: IZZET DELVER ; BURN
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
- LP, of the Fires
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Creatures (22)
4 Akroan Crusader
4 Firedrinker Satyr
4 Foundry Street Denizen
4 Goblin Rabblemaster
4 Monastery Swiftspear
2 Eidolon of the Great Revel
Lands (19)
19 Mountain
Spells (19)
4 Dragon Mantle
4 Hammerhand
2 Lightning Strike
4 Stoke the Flames
4 Titan's Strength
1 Hall of Triumph
Sideboard
2 Eidolon of the Great Revel
2 Lightning Strike
2 Magma Spray
4 Searing Blood
1 Hall of Triumph
1 Chandra, Pyromaster
3 Peak Eruption
4 Akroan Crusader
4 Firedrinker Satyr
4 Foundry Street Denizen
4 Goblin Rabblemaster
4 Monastery Swiftspear
2 Eidolon of the Great Revel
Lands (19)
19 Mountain
Spells (19)
4 Dragon Mantle
4 Hammerhand
2 Lightning Strike
4 Stoke the Flames
4 Titan's Strength
1 Hall of Triumph
Sideboard
2 Eidolon of the Great Revel
2 Lightning Strike
2 Magma Spray
4 Searing Blood
1 Hall of Triumph
1 Chandra, Pyromaster
3 Peak Eruption
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
- amcfvieira
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- LaZerBurn
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I like this version of the deck but I'm still not 100% on MD Eidolon (I'm going to try 4 LS MD and 4 Eidolon SB) or the Hall (especially the 2nd in the SB) or Chandra. Thoughts anyone?[deck]Creatures (22)
4 Akroan Crusader
4 Firedrinker Satyr
4 Foundry Street Denizen
4 Goblin Rabblemaster
4 Monastery Swiftspear
2 Eidolon of the Great Revel
Lands (19)
19 Mountain
Spells (19)
4 Dragon Mantle
4 Hammerhand
2 Lightning Strike
4 Stoke the Flames
4 Titan's Strength
1 Hall of Triumph
Sideboard
2 Eidolon of the Great Revel
2 Lightning Strike
2 Magma Spray
4 Searing Blood
1 Hall of Triumph
1 Chandra, Pyromaster
3 Peak Eruption[/deck]
Thanks to NerdBoyWonder for the awesome sig
- dauntless268
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FYI, here's what BradPitKeeper ran to a 7-1 finish at the last Standard MOCS. Not really Boss Sligh, but I'll post it here anyway...
[deck]
Creatures (16)
4 Foundry Street Denizen
4 Monastery Swiftspear
4 Valley Dasher
4 Goblin Rabblemaster
Spells (22)
4 Hordeling Outburst
4 Magma Jet
4 Lightning Strike
4 Stoke the Flames
2 Searing Blood
4 Titan's Strength
Lands (22)
22 Mountain
Sideboard (15)
3 Temple of Triumph
4 Sarkhan, Dragonspeaker
3 Chandra, Pyromaster
3 Arc Lightning
2 Searing Blood
[/deck]
The Sideboard is almost funny...
[deck]
Creatures (16)
4 Foundry Street Denizen
4 Monastery Swiftspear
4 Valley Dasher
4 Goblin Rabblemaster
Spells (22)
4 Hordeling Outburst
4 Magma Jet
4 Lightning Strike
4 Stoke the Flames
2 Searing Blood
4 Titan's Strength
Lands (22)
22 Mountain
Sideboard (15)
3 Temple of Triumph
4 Sarkhan, Dragonspeaker
3 Chandra, Pyromaster
3 Arc Lightning
2 Searing Blood
[/deck]
The Sideboard is almost funny...
MTGO handle: Clemens268
- Jasper
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Posting this here as well. Hadn't noticed that this got moved into Competitive yet.[deck]
4 Akroan Crusader
4 Firedrinker Satyr
4 Foundry Street Denizen
4 Monastery Swiftspear
4 Satyr Hoplite
2 Frenzied Goblin
4 Titan's Strength
4 Hammerhand
4 Stoke the Flames
4 Collateral Damage
2 Coordinated Assault
2 Dragon Mantle
10 Mountain
4 Wooded Foothills
4 Bloodstained Mire
[/deck]
[deck]
4 Eidolon of the Great Revel
4 Searing Blood
3 Mardu Scout
3 Wild Slash
1 Mountain
[/deck]
Went 5-2 at my last PTQ, losing a game 3 of a match where I simply played too greedy instead of holding up mana for Collateral Damage to save my Akroan Crusaders from Bile Blight. This deck largely remains unchanged every new set, but Collateral Damage is just huge. More reach, saves duplicates from Bile Blight, makes Drown in Sorrow hurt a little less. I think this only needs a little more work to take down a big event, and I've been working on some changes all week in preparation for SCG Regionals.
Currently testing with these changes, for added reach; -2 Dragon Mantle, -2 Satyr Hoplite, +4 Lightning Strike. Dragon Mantle doesn't seem so hot lately, from my personal experiences with the card. Satry Hoplite is also just the weakest creature in the deck.
I'm also trying to tune the Sideboard some. EotgR performed, as it always has. Searing Blood and Wild Slash were crucial in Aggro mirrors. Mardu Scout seemed alright, but I didn't get him in my hand often enough to come to a solid conclusion. There was a game I remember where I had a FSD out and simply dashed a Scout every turn until he removed one of them.
My local pool of testing partners isn't too bad, but none of them have any experience playing Red at all. Need help with possible deck changes, sideboarding guides, stuff like that. Even minor suggestions that provoke thought and discussion about particular lines of play. Anything to improve my chances of Top 8'ing tomorrow.
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Jasper,
Did you try any number of Humble Defectors? I've been playing nothing but limited for the past few months but I was going to play a standard event next weekend. I'll either play a deck similar to yours but I am planning to go with Humble Defector (3 or 4) and 2 Searing Blood in the main...
I just won't have much time to test. Language study is kicking my butt.
Did you try any number of Humble Defectors? I've been playing nothing but limited for the past few months but I was going to play a standard event next weekend. I'll either play a deck similar to yours but I am planning to go with Humble Defector (3 or 4) and 2 Searing Blood in the main...
I just won't have much time to test. Language study is kicking my butt.
- dauntless268
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- amcfvieira
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Hi everyone. I guess Tom Ross play a Mono-Red Aggro At SCG Regionals and made the follow article.
http://www.starcitygames.com/article/30 ... onals.html
I think the list is this, but I'm not sure because I don't have premium:
[deck]Creatures 20
4 Firedrinker Satyr
4 Foundry Street Denizen
4 Goblin Rabblemaster
4 Mardu Scout
4 Monastery Swiftspear
2 Lightning Strike
3 Searing Blood
4 Stoke the Flames
3 Wild Slash
4 Hordeling Outburst
2 Outpost Siege
22 Mountain
SIDEBOARD:
4 Eidolon of the Great Revel
1 Purphoros, God of the Forge
1 Searing Blood
1 Wild Slash
2 Peak Eruption
2 Scouring Sands
1 Outpost Siege
2 Sarkhan, the Dragonspeaker
1 Temple of Malice[/deck]
Can anyone confirm that please. Can anyone get me a copy of the article?
Thanks in advance.
http://www.starcitygames.com/article/30 ... onals.html
I think the list is this, but I'm not sure because I don't have premium:
[deck]Creatures 20
4 Firedrinker Satyr
4 Foundry Street Denizen
4 Goblin Rabblemaster
4 Mardu Scout
4 Monastery Swiftspear
2 Lightning Strike
3 Searing Blood
4 Stoke the Flames
3 Wild Slash
4 Hordeling Outburst
2 Outpost Siege
22 Mountain
SIDEBOARD:
4 Eidolon of the Great Revel
1 Purphoros, God of the Forge
1 Searing Blood
1 Wild Slash
2 Peak Eruption
2 Scouring Sands
1 Outpost Siege
2 Sarkhan, the Dragonspeaker
1 Temple of Malice[/deck]
Can anyone confirm that please. Can anyone get me a copy of the article?
Thanks in advance.
Legacy: IZZET DELVER ; BURN
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
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- Jamie
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- amcfvieira
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- LaZerBurn
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The Tom Ross list is EXCELLENT I've been playing it on MTGO and it's a really solid deck It's more RDW than Boss Sligh so I've put the list and SB Guide up here
PM'ed you the SCG article amcfvieira
PM'ed you the SCG article amcfvieira
Thanks to NerdBoyWonder for the awesome sig
- amcfvieira
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- LP, of the Fires
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This is what I'm on right now after spending my time on Jeskai since rotion, I have been longing for my little red creatures and fast games!
I'v cut the Hammerhands and Titan's Strength to avoid any 2 for 1 and I'm just focusing on creatures and burn. Goblinslide is a real gem in this deck providing a lot of free dudes against the slower decks and is just insain against any control deck where you just burn them and get free goblins. Collateral Damage is super solid against opponenets with lifelink as I just sac the creaturs they are fighting to prevent lifegain and it's also a good counter to Bile Blight whenever they try to clear out several of the goblins. The dash creatures are great against any deck with sorcery speed sweepers as since you don't need to over commit to the board.
[deck]Creature (20)
4x Firedrinker Satyr
4x Foundry Street Denizen
3x Frenzied Goblin
2x Goblin Heelcutter
3x Mardu Scout
4x Monastery Swiftspear
Instant (16)
4x Lightning Strike
4x Searing Blood
4x Stoke the Flames
4x Wild Slash
Sorcery (4)
4x Hordeling Outburst
Land (20)
20x Mountain
Sideboard (15)
3x Collateral Damage
3x Eidolon of the Great Revel
3x Forge Devil
2x Goblinslide
2x Harness by Force
2x Peak Eruption
[/deck]
I'v cut the Hammerhands and Titan's Strength to avoid any 2 for 1 and I'm just focusing on creatures and burn. Goblinslide is a real gem in this deck providing a lot of free dudes against the slower decks and is just insain against any control deck where you just burn them and get free goblins. Collateral Damage is super solid against opponenets with lifelink as I just sac the creaturs they are fighting to prevent lifegain and it's also a good counter to Bile Blight whenever they try to clear out several of the goblins. The dash creatures are great against any deck with sorcery speed sweepers as since you don't need to over commit to the board.
[deck]Creature (20)
4x Firedrinker Satyr
4x Foundry Street Denizen
3x Frenzied Goblin
2x Goblin Heelcutter
3x Mardu Scout
4x Monastery Swiftspear
Instant (16)
4x Lightning Strike
4x Searing Blood
4x Stoke the Flames
4x Wild Slash
Sorcery (4)
4x Hordeling Outburst
Land (20)
20x Mountain
Sideboard (15)
3x Collateral Damage
3x Eidolon of the Great Revel
3x Forge Devil
2x Goblinslide
2x Harness by Force
2x Peak Eruption
[/deck]
- jsilv
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Tue Nov 12, 2013 8:16 am
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