Primer: Mardu Midrange
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Strong presence at the latest SCG Open: http://sales.starcitygames.com/deckdata ... country=US
- dauntless268
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Interesting how many of them are ruing stormbreath dragon over sarkan.Strong presence at the latest SCG Open: http://sales.starcitygames.com/deckdata ... country=US
I qustion whether erase is really that much better than glare.
Forgot to mention I ran -1 utter end, +1 anger in the board yesterday due to influx of rdw + jeskai heroic.
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it's important to interact on jeskai combo's turn. They typically won't drop the ascendancy until they're ready to go off, at which point you die horribly with a Glare in your hand.
Thanks to NerdBoyWonder for the amazing sig!
Son, I want you to know that no matter what happens between your mother and me, it's all your fault.
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I've moved up to 3 erase in the sideboard, as heroic ascendency and b/g enchantress are getting more popular (the one that plays Hornet Queen and Whip of Erebos). I'm on a good run on Modo, I'm about 90% win rate with current build. The only deck I've lost to recently was the Whip deck, but mainly as I flooded out.
[deck]current 75[/deck]
Current thoughts:
- The old switcheroo to control still works most of the time against Abzan, long may that continue
- Always sideboard out the Roc's when you flip to control mode, as they are bad without raid enablers.
- 4 Crackling Doom main could become very relevant now that UW Heroic is making a come-back (eg Tom Ross's deck from the Invitational this weekend)
My typical sideboard plan against midrange is:
OUT: 4 Seeker, 4 Outburst, 2 Roc
IN: 2 Read the Bones, 2 Chandra, Pyromaster, 2 Utter End, 2 End Hostilities, 2 Elspeth, Sun's Champion
Against enchantress I'll dump the Rabblemasters and bring in 3 Erase
I've found 2 Anger is plenty against mono-red, as outburst is so damn good against them and I don't bring Anger in for many other match-ups (even against the Hornet Queen decks, I'd rather blow up the whip and try to kill them before they can get to 7 mana, rather than bother bringing in Anger. If you pro-actively kill their dorks and coursers, then you can normally slow them down enough to tempo them to death before they can stabilize).
[deck]current 75[/deck]
Current thoughts:
- The old switcheroo to control still works most of the time against Abzan, long may that continue
- Always sideboard out the Roc's when you flip to control mode, as they are bad without raid enablers.
- 4 Crackling Doom main could become very relevant now that UW Heroic is making a come-back (eg Tom Ross's deck from the Invitational this weekend)
My typical sideboard plan against midrange is:
OUT: 4 Seeker, 4 Outburst, 2 Roc
IN: 2 Read the Bones, 2 Chandra, Pyromaster, 2 Utter End, 2 End Hostilities, 2 Elspeth, Sun's Champion
Against enchantress I'll dump the Rabblemasters and bring in 3 Erase
I've found 2 Anger is plenty against mono-red, as outburst is so damn good against them and I don't bring Anger in for many other match-ups (even against the Hornet Queen decks, I'd rather blow up the whip and try to kill them before they can get to 7 mana, rather than bother bringing in Anger. If you pro-actively kill their dorks and coursers, then you can normally slow them down enough to tempo them to death before they can stabilize).
- Zooligan
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Generally yes. I think against Abzan I'd leave in one Seeker unless they are main-decking banishing light/suspension field, in which case I'd bring in an Erase.Do you not side out Sorin when you side out Creatures/Outburst?
I'm experimenting with Jet as a 1-of in place of 1 Strike. So far I like it, Jeskai seems to be less popular, so the 3 damage of Strike is less of a big deal. It's possible that the split should be 2/2, what do you guys think is optimal?Why on earth is there that split between strike and jet?
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Those recurrable bloodsoaked champs seem like more support for a 3/3 lightning strike/magma spray split to me. Plus I think having some 1 CMC cards gives you some options to sling multiple spells per turn. That's kind of hard when the fat part of the curve is at 3 CMC
Last edited by Zooligan on Wed Nov 12, 2014 4:12 pm, edited 1 time in total.
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Yeah the 3rd Sorin gets sided out a lot. I originally had the 3rd one, as Jeskai was super-popular in my local meta, but not sure if that is still the case. I'm playing tomorrow, so will find out then if it's shifted since I last played paper magic a couple of weeks ago.While Jeskai is less popular these days, there are guys like Fleecemane Lion and Raksasha Deathdealer. 4 Lightning Strike is the way to go. I'd personally cut 1 Sorin in your list for the fourth.
Yep read this earlier. That deck just looks so weak against aggro strategies though, I hate not being able to flip to a proper control deck (and she comes to the same conclusion in the article). It's a shame as I love Bloodsoaked Champion, but I don't think he's that good in the current meta.
One idea I've considered as a good shell for Bloodsoaked Champion is some kind of Esper or UB delve/tempo deck; with the core engine being M15 Jace, Bloodsoaked Champion and Treasure Cruise. The esper version would be vaguely warrior themed, with Chief of the Edge to pump the champions and lets you play up to 8 fetch lands to help power up delve and also gives you access to Sorin and Seeker of the Way for the aggro match-ups. Treasure Cruise is crushing modern and Jace seems like a good delve enabler and combos nicely with Bloodsoaked champion (can get him in to your yard and re-animate + use the bounce effect to remove blockers/tempo your opponent)
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For my fellow Mardu enthusiasts who have been piloting this deck for a while, I bring you a spicy brew -- Mardu Dig:
[deck]Mardu Dig[/deck]
http://tappedout.net/mtg-decks/mardu-dig/
The basic Mardu shell remains, but a few notable changes include Mantis Rider in the place of Outburst, no Chained (sad-face), and the inclusion of Dig Through Time. The transformational sideboard becomes a lot scarier with the ability to add Disdainful Stroke and Negate. Ashiok and Keranos for style points.
Take this for a spin at your next FNM or IQ. I'll be taking it to an IQ on Sunday. Obviously the mana base is a lot more painful but I guarantee that playing Mantis Rider into Butcher/Sorin will make you smile. The full 13-15 card sideboard swap makes for a really fun 4C control setup.
I've spent hours on the mana base and I'm certainly open to suggestions. It's a real challenge, but a fun one if you're into that type of torture. Have fun!!
[deck]Mardu Dig[/deck]
http://tappedout.net/mtg-decks/mardu-dig/
The basic Mardu shell remains, but a few notable changes include Mantis Rider in the place of Outburst, no Chained (sad-face), and the inclusion of Dig Through Time. The transformational sideboard becomes a lot scarier with the ability to add Disdainful Stroke and Negate. Ashiok and Keranos for style points.
Take this for a spin at your next FNM or IQ. I'll be taking it to an IQ on Sunday. Obviously the mana base is a lot more painful but I guarantee that playing Mantis Rider into Butcher/Sorin will make you smile. The full 13-15 card sideboard swap makes for a really fun 4C control setup.
I've spent hours on the mana base and I'm certainly open to suggestions. It's a real challenge, but a fun one if you're into that type of torture. Have fun!!
Last edited by eldub on Thu Nov 13, 2014 5:50 pm, edited 2 times in total.
- dauntless268
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Interesting Article, thanks for posting it. I agree with the reasoning that 1 drops are good in a format where people durdle with CIPT lands. The Mardu deck she posted reminds me of the Black Rabble Variants Todd Anderson suggested a while ago. This deck must indeed be extremely weak against Boss Sligh due to the lack of early interaction with the opponent's board. I also feel that giving up on Hodeling Outburst hurts the value of Stoke and makes the deck weak against more controlling lists with a lot of spot removal.
I was very happy with playing Swiftspear and Seeker in my MOCS deck. In comparison to Champion, Swiftspear is good on offense and defense, and the red manabase allows you to play both Hordeling outburst and Chained to the Rocks, which are excellent against Boss Sligh and midrange alike.
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I'm playing swiftie now and like the fast starts.
Last edited by Zooligan on Wed Nov 12, 2014 11:09 pm, edited 1 time in total.
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Bloodsoaked Champion has infinitely more synergy with Butcher of the Horde, and he's the main reason for running the deck. I'd only play the Mardu Aggro list if I was fairly sure there would be no aggro. It was pretty close to what I was trying to force before Brad broke the deck.
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Currently:
[deck]Mardu Walkers[/deck]
I moved Chandra main over Sarkhan to deal with decks that I'm seeing more of online - Red, various flavors of Heroic, Green decks with mana elves that ramp quick, lots of 1 toughness targets. Seems ok.
I've also toyed with 3/3 Lightning Strike/Magma Spray split again for the same kind of matchups. I'm not a good enough player to tell if this is correct or not. Sometimes it works, sometimes I'm stuck with creature removal in hand and nothing to remove, sometimes the heroic dudes grow out of Spray range. IDK, I hate spending 2 mana to burn out a 1 toughness dude instead of doming them for those points.
[deck]Mardu Walkers[/deck]
I moved Chandra main over Sarkhan to deal with decks that I'm seeing more of online - Red, various flavors of Heroic, Green decks with mana elves that ramp quick, lots of 1 toughness targets. Seems ok.
I've also toyed with 3/3 Lightning Strike/Magma Spray split again for the same kind of matchups. I'm not a good enough player to tell if this is correct or not. Sometimes it works, sometimes I'm stuck with creature removal in hand and nothing to remove, sometimes the heroic dudes grow out of Spray range. IDK, I hate spending 2 mana to burn out a 1 toughness dude instead of doming them for those points.
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i just bought back my rabbles at a much lower price than i sold them. I'll put them back in and test, but so much stuff at 3 CMC feels just AWKWARD.
When the field is clear -
Spear, Seeker, Outburst is just a sweet curve.
Nothing, Seeker, Rabblemaster is pretty good.
When there's something needs a'killin -
Spear, Seeker, Strike/Jet (leave 1 mana untapped with rabble in hand) is still pretty good.
Nothing, Seeker, Strike/Jet (leave 1 mana untapped with rabble-dabble in hand) kinda feels meh.
When the field is clear -
Spear, Seeker, Outburst is just a sweet curve.
Nothing, Seeker, Rabblemaster is pretty good.
When there's something needs a'killin -
Spear, Seeker, Strike/Jet (leave 1 mana untapped with rabble in hand) is still pretty good.
Nothing, Seeker, Strike/Jet (leave 1 mana untapped with rabble-dabble in hand) kinda feels meh.
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Current list
[deck]
Creatures
3 Seeker of the Way
4 Goblin Rabblemaster
4 Butcher of the Horde
2 Wingmate Roc
Instants
3 Chained to the Rocks
4 Lightning Strike
4 Crackling Doom
1 Murderous Cut
Sorceries
2 Anger of the Gods
4 Hordeling Outburst
Planeswalkers
2 Sorin, Solemn Visitor
2 Sarkhan, the Dragonspeaker
Lands
4 Nomad Outpost
4 Bloodstained Mire
3 Temple of Triumph
3 Battlefield Forge
2 Temple of Silence
2 Caves of Koilos
6 Mountain
1 Swamp
Sideboard
3 Elspeth, Sun's Champion
2 Erase
2 Magma Spray
3 Read the Bones
1 Anger of the Gods
2 End Hostilities
2 Utter End
[/deck]
This is mainly to adjust to the local meta. Lots of decks maindecking Hornet Queen (which we lose to). I might even swap out the third Read the Bones for a third Erase depending on what the meta brings.
[deck]
Creatures
3 Seeker of the Way
4 Goblin Rabblemaster
4 Butcher of the Horde
2 Wingmate Roc
Instants
3 Chained to the Rocks
4 Lightning Strike
4 Crackling Doom
1 Murderous Cut
Sorceries
2 Anger of the Gods
4 Hordeling Outburst
Planeswalkers
2 Sorin, Solemn Visitor
2 Sarkhan, the Dragonspeaker
Lands
4 Nomad Outpost
4 Bloodstained Mire
3 Temple of Triumph
3 Battlefield Forge
2 Temple of Silence
2 Caves of Koilos
6 Mountain
1 Swamp
Sideboard
3 Elspeth, Sun's Champion
2 Erase
2 Magma Spray
3 Read the Bones
1 Anger of the Gods
2 End Hostilities
2 Utter End
[/deck]
This is mainly to adjust to the local meta. Lots of decks maindecking Hornet Queen (which we lose to). I might even swap out the third Read the Bones for a third Erase depending on what the meta brings.
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