(POST ROTATION) JESKAI BURN
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- BlakLanner
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This is what I have been playing:
[deck]Raka Counterburn[/deck]
[deck]Raka Counterburn[/deck]
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- Valdarith
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Similar to what I played last month but I played fewer bad cards.
If you're on the Brimaz plan, try Chandra. The two work very well together.
If you're on the Brimaz plan, try Chandra. The two work very well together.
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It depends on what you consider bad cards. My meta is full of Abzan and Monsters, so Deflecting Palm is well positioned for me. The sheer number of Rhinos and Polukranos that have been bitch slapped back at their opponent has awarded that card those slots in the main. These days, I consider Mindswipe to be more an instant speed Fireball that might counter something or make my opponent use more mana than a "OMG, I am going to get him SO bad with this!" Sure, I sometimes counter something big and hit him hard with it, but hitting him for 3-5 and maybe countering something or making him burn more mana is good enough for me. I still have not cast the Dig in my deck.
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Well your deck isn't exactly positioned to make good use of Dig so I'd drop it completely. It's hard to build a mana base that can support UU, RR, and WW while maintaining a modicum of consistency so you have to make concessions somewhere.
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I would normally agree with you on that. However, I haven't lost a match since I put that Dig in my deck. Superstitious fool is superstitious?
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I really like the Deflecting Palm, it's so fun to play with. There is nothing better having your opponents Rino kill his newly played Sorin and gaining no life from it
How big of a deal is Mindswipe for you? I'm running a similar list but I have 2 Banishing Light's(and a single DTT to help find them or a win-con) in there. My experience is that all the decks are playing Whip of Erebos nowadays and you really need to be able to deal with it or you just lose.
How big of a deal is Mindswipe for you? I'm running a similar list but I have 2 Banishing Light's(and a single DTT to help find them or a win-con) in there. My experience is that all the decks are playing Whip of Erebos nowadays and you really need to be able to deal with it or you just lose.
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Mindswipe is a pet card. I like it for the combined effect but I would only run two at most. I rely far more on Stroke and Negate to stop Whips from hitting the board. I am contemplating putting Erase back in my deck as well to act as a one mana answer to stuff like that.
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Fair enough, I might be running to many answers to enchantments with 2 Banishing Light main and 3 Erase in the SB. But I feel like the lifegain match-ups and combo match-up are the worst for the deck so I'm running extras. And Erase is great against constellation decks being a 1 mana removal against most of their board. but it's all meta calls in the end I guess.
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Lifegain is indeed very hard to beat. Once a Whip hits the board, you have to win in very short order or get overwhelmed. I am currently running Glare of Heresy in the slots that would get Whip because Siege Rhino and Sorin are just that dangerous and far more prevalent in my meta.
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Kevin Jones
Creatures (15)
4 Goblin Rabblemaster
4 Mantis Rider
4 Seeker of the Way
3 Wingmate Roc
Lands (24)
2 Island
2 Mountain
2 Plains
3 Battlefield Forge
4 Flooded Strand
3 Mystic Monastery
2 Shivan Reef
2 Temple of Epiphany
4 Temple of Triumph
Spells (21)
2 Dig Through Time
4 Jeskai Charm
4 Lightning Strike
3 Magma Jet
4 Stoke the Flames
4 Hordeling Outburst
Sideboard
1 Font of Fortunes
1 Dig Through Time
3 Disdainful Stroke
2 Negate
1 Reprisal
1 Narset, Enlightened Master
1 Keranos, God of Storms
2 Anger of the Gods
2 End Hostilities
1 Glare of Heresy
This mainboard is close to what Im playing. I run 2 rocs and 4 jets, and my mana is different for my different sideboard.
Creatures (15)
4 Goblin Rabblemaster
4 Mantis Rider
4 Seeker of the Way
3 Wingmate Roc
Lands (24)
2 Island
2 Mountain
2 Plains
3 Battlefield Forge
4 Flooded Strand
3 Mystic Monastery
2 Shivan Reef
2 Temple of Epiphany
4 Temple of Triumph
Spells (21)
2 Dig Through Time
4 Jeskai Charm
4 Lightning Strike
3 Magma Jet
4 Stoke the Flames
4 Hordeling Outburst
Sideboard
1 Font of Fortunes
1 Dig Through Time
3 Disdainful Stroke
2 Negate
1 Reprisal
1 Narset, Enlightened Master
1 Keranos, God of Storms
2 Anger of the Gods
2 End Hostilities
1 Glare of Heresy
This mainboard is close to what Im playing. I run 2 rocs and 4 jets, and my mana is different for my different sideboard.
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- Purp
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Loving this list from Gerry T today, I had actually been using something similar. I play 2 raise the alarms, going to start with this in preparation for the Open this weekend.
[deck]Creatures (14)
3 Goblin Rabblemaster
3 Mantis Rider
4 Monastery Swiftspear
4 Seeker of the Way
Lands (23)
1 Island
4 Mountain
2 Plains
4 Battlefield Forge
1 Evolving Wilds
2 Flooded Strand
3 Shivan Reef
2 Temple of Epiphany
4 Temple of Triumph
Spells (23)
2 Suspension Field
3 Defiant Strike
4 Lightning Strike
4 Magma Jet
4 Stoke the Flames
3 Hordeling Outburst
3 Treasure Cruise
Sideboard
2 Banishing Light
1 Disdainful Stroke
1 Erase
2 Negate
2 Chandra, Pyromaster
2 Elspeth, Sun's Champion
2 Anger of the Gods
2 End Hostilities
1 Temple of Enlightenment[/deck]
[deck]Creatures (14)
3 Goblin Rabblemaster
3 Mantis Rider
4 Monastery Swiftspear
4 Seeker of the Way
Lands (23)
1 Island
4 Mountain
2 Plains
4 Battlefield Forge
1 Evolving Wilds
2 Flooded Strand
3 Shivan Reef
2 Temple of Epiphany
4 Temple of Triumph
Spells (23)
2 Suspension Field
3 Defiant Strike
4 Lightning Strike
4 Magma Jet
4 Stoke the Flames
3 Hordeling Outburst
3 Treasure Cruise
Sideboard
2 Banishing Light
1 Disdainful Stroke
1 Erase
2 Negate
2 Chandra, Pyromaster
2 Elspeth, Sun's Champion
2 Anger of the Gods
2 End Hostilities
1 Temple of Enlightenment[/deck]
yurp yurp
- Valdarith
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Seems good. Any deck that can reliably play Treasure Cruise gets my approval.
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- Purp
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[deck]Creatures (14)
3 Goblin Rabblemaster
4 Mantis Rider
4 Monastery Swiftspear
3 Seeker of the Way
Lands (23)
1 Island
4 Mountain
2 Plains
4 Battlefield Forge
1 Evolving Wilds
2 Flooded Strand
3 Shivan Reef
2 Temple of Epiphany
4 Temple of Triumph
Spells (23)
2 Suspension Field
3 Defiant Strike
4 Lightning Strike
3 Magma Jet
4 Stoke the Flames
2 Raise the Alarm
3 Hordeling Outburst
2 Treasure Cruise[/deck]
3 Goblin Rabblemaster
4 Mantis Rider
4 Monastery Swiftspear
3 Seeker of the Way
Lands (23)
1 Island
4 Mountain
2 Plains
4 Battlefield Forge
1 Evolving Wilds
2 Flooded Strand
3 Shivan Reef
2 Temple of Epiphany
4 Temple of Triumph
Spells (23)
2 Suspension Field
3 Defiant Strike
4 Lightning Strike
3 Magma Jet
4 Stoke the Flames
2 Raise the Alarm
3 Hordeling Outburst
2 Treasure Cruise[/deck]
yurp yurp
- dauntless268
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Here is another list:
[deck]
3 Battlefield Forge
4 Flooded Strand
2 Island
3 Mountain
4 Mystic Monastery
2 Plains
3 Shivan Reef
1 Temple of Epiphany
1 Temple of Triumph
4 Mantis Rider
4 Monastery Swiftspear
4 Seeker of the Way
1 Gods Willing
4 Jeskai Charm
4 Lightning Strike
4 Magma Jet
4 Stoke the Flames
4 Titan's Strength
4 Treasure Cruise
Sideboard
2 Ashcloud Phoenix
4 Disdainful Stroke
2 Erase
2 Glare of Heresy
2 Magma Spray
3 Suspension Field
[/deck]
Not sure which I like more... I really dislike how sideboarding of the first list is... I am not good post board as a "control" player.
[deck]
3 Battlefield Forge
4 Flooded Strand
2 Island
3 Mountain
4 Mystic Monastery
2 Plains
3 Shivan Reef
1 Temple of Epiphany
1 Temple of Triumph
4 Mantis Rider
4 Monastery Swiftspear
4 Seeker of the Way
1 Gods Willing
4 Jeskai Charm
4 Lightning Strike
4 Magma Jet
4 Stoke the Flames
4 Titan's Strength
4 Treasure Cruise
Sideboard
2 Ashcloud Phoenix
4 Disdainful Stroke
2 Erase
2 Glare of Heresy
2 Magma Spray
3 Suspension Field
[/deck]
Not sure which I like more... I really dislike how sideboarding of the first list is... I am not good post board as a "control" player.
yurp yurp
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- TBuzzsaw
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[deck]
3 Goblin Rabblemaster
4 Mantis Rider
4 Monastery Swiftspear
3 Seeker of the Way
1 Island
4 Mountain
2 Plains
4 Battlefield Forge
2 Flooded Strand
3 Shivan Reef
2 Temple of Epiphany
4 Temple of Triumph
1 Mana Confluence
2 Suspension Field
4 Lightning Strike
3 Magma Jet
4 Stoke the Flames
3 Hordeling Outburst
2 Treasure Cruise
3 Gods Willing
2 Jeskai Charm
SB: 2 Banishing Light
SB: 3 Disdainful Stroke
SB: 4 Erase
SB: 2 Chandra, Pyromaster
SB: 1 Glare of Heresy
SB: 3 Magma Spray
[/deck]
3 Goblin Rabblemaster
4 Mantis Rider
4 Monastery Swiftspear
3 Seeker of the Way
1 Island
4 Mountain
2 Plains
4 Battlefield Forge
2 Flooded Strand
3 Shivan Reef
2 Temple of Epiphany
4 Temple of Triumph
1 Mana Confluence
2 Suspension Field
4 Lightning Strike
3 Magma Jet
4 Stoke the Flames
3 Hordeling Outburst
2 Treasure Cruise
3 Gods Willing
2 Jeskai Charm
SB: 2 Banishing Light
SB: 3 Disdainful Stroke
SB: 4 Erase
SB: 2 Chandra, Pyromaster
SB: 1 Glare of Heresy
SB: 3 Magma Spray
[/deck]
yurp yurp
- Purp
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- dauntless268
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i think you need to take to the air vs GB decks. That's pretty hard with your list though.
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I am still on the counterburn style list. The tokens just feels too fragile when my meta is full of monsters and Siege Rhinos. Today's FNM is an important one as we are playing for a copy of FTV:Twenty. I think this is what I am bringing:
[deck]
Creatures
4 Goblin Rabblemaster
4 Mantis Rider
2 Brimaz, King of Oreskos
2 Hushwing Gryff
2 Ashcloud Phoenix
2 Stormbreath Dragon
Spells
4 Magma Jet
4 Lightning Strike
4 Jeskai Charm
4 Stoke the Flames
2 Disdainful Stroke
1 Negate
2 Mindswipe
Lands
4 Mystic Monastery
3 Temple of Triumph
3 Temple of Epiphany
3 Battlefield Forge
2 Shivan Reef
4 Flooded Strand
2 Plains
2 Island
Sideboard
2 Anger of the Gods
1 Chandra, Pyromaster
1 Clever Impersonator
2 Deflecting Palm
1 Disdainful Stroke
2 Erase
2 Glare of Heresy
1 Keranos, God of Storms
1 Negate
2 Sarkhan, the Dragonspeaker
[/deck]
The Dig just proved to be not where I wanted to be so I have cut it for the second Mindswipe again. Fewer decks in the field where I liked Deflecting Palm has had it move to the sideboard and the Gryffs put in its place. I added a pair of Erase to the sideboard as well since I am seeing more and more Whips and desperately need an answer to that card.
[deck]
Creatures
4 Goblin Rabblemaster
4 Mantis Rider
2 Brimaz, King of Oreskos
2 Hushwing Gryff
2 Ashcloud Phoenix
2 Stormbreath Dragon
Spells
4 Magma Jet
4 Lightning Strike
4 Jeskai Charm
4 Stoke the Flames
2 Disdainful Stroke
1 Negate
2 Mindswipe
Lands
4 Mystic Monastery
3 Temple of Triumph
3 Temple of Epiphany
3 Battlefield Forge
2 Shivan Reef
4 Flooded Strand
2 Plains
2 Island
Sideboard
2 Anger of the Gods
1 Chandra, Pyromaster
1 Clever Impersonator
2 Deflecting Palm
1 Disdainful Stroke
2 Erase
2 Glare of Heresy
1 Keranos, God of Storms
1 Negate
2 Sarkhan, the Dragonspeaker
[/deck]
The Dig just proved to be not where I wanted to be so I have cut it for the second Mindswipe again. Fewer decks in the field where I liked Deflecting Palm has had it move to the sideboard and the Gryffs put in its place. I added a pair of Erase to the sideboard as well since I am seeing more and more Whips and desperately need an answer to that card.
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- dauntless268
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Anyone has anything for Mardu Midrange? I feel like I can't beat that matchup
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That is the one matchup where I prefer having both Stormbreath and Sarkhan in my deck. Glare takes care of Sorin, Butcher and Roc. Bring in all the Negates as well to fight things like Crackling Doom.
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Been jamming games with Kevin Jones' list from the last open.
Hordeling outburst basically fixes all the problems the deck was having. Wingmate Rock, I can take or leave, but outburst has been outstanding. It simultaneously makes the deck more threat dense and mana efficient(since stoke becomes a lot easier to cast).
I thought the font of fortunes in the board was weird till I realized he's not boarding in any lands since it's an auxiliary method of augmenting the mana count. List for reference:
[deck]4 Seeker of the Way
4 Goblin Rabblemaster
4 Mantis Rider
3 Wingmate Roc
4 Hordeling Outburst
3 Magma Jet
4 Lightning Strike
4 Jeskai Charm
4 Stoke the Flames
2 Dig Through Time
4 Temple of Triumph
2 Temple of Epiphany
4 Flooded Strand
2 Island
2 Plains
2 Mountains
3 Battlefield Forge
2 Shivan Reef
3 Mystic Monastary
SB:
1 Font of Fortunes
2 Anger of the Gods
2 End Hostilities
1 Narset, Enlightened Mentor
3 Disdainful Stroke
2 Negate
1 Glare of Heresy[/deck]
Hordeling outburst basically fixes all the problems the deck was having. Wingmate Rock, I can take or leave, but outburst has been outstanding. It simultaneously makes the deck more threat dense and mana efficient(since stoke becomes a lot easier to cast).
I thought the font of fortunes in the board was weird till I realized he's not boarding in any lands since it's an auxiliary method of augmenting the mana count. List for reference:
[deck]4 Seeker of the Way
4 Goblin Rabblemaster
4 Mantis Rider
3 Wingmate Roc
4 Hordeling Outburst
3 Magma Jet
4 Lightning Strike
4 Jeskai Charm
4 Stoke the Flames
2 Dig Through Time
4 Temple of Triumph
2 Temple of Epiphany
4 Flooded Strand
2 Island
2 Plains
2 Mountains
3 Battlefield Forge
2 Shivan Reef
3 Mystic Monastary
SB:
1 Font of Fortunes
2 Anger of the Gods
2 End Hostilities
1 Narset, Enlightened Mentor
3 Disdainful Stroke
2 Negate
1 Glare of Heresy[/deck]
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
- amcfvieira
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It didn't really look all that great to me. Here is the list they used in the video.
[deck]
Creatures
4 Monastery Swiftspear
4 Seeker of the Way
4 Goblin Rabblemaster
Spells
4 Treasure Cruise
3 Jeskai Charm
4 Stoke the Flames
4 Lightning Strike
3 Chained to the Rocks
4 Gods Willing
4 Magma Jet
2 Arc Lightning
Lands
4 Mystic Monastery
3 Mana Confluence
2 Temple of Enlightenment
9 Mountain
2 Battlefield Forge
Sideboard
4 Mantis Rider
2 Ashcloud Phoenix
1 Chained to the Rocks
2 Glare of Heresy
2 Magma Spray
2 Erase
2 Arc Lightning
[/deck]
[deck]
Creatures
4 Monastery Swiftspear
4 Seeker of the Way
4 Goblin Rabblemaster
Spells
4 Treasure Cruise
3 Jeskai Charm
4 Stoke the Flames
4 Lightning Strike
3 Chained to the Rocks
4 Gods Willing
4 Magma Jet
2 Arc Lightning
Lands
4 Mystic Monastery
3 Mana Confluence
2 Temple of Enlightenment
9 Mountain
2 Battlefield Forge
Sideboard
4 Mantis Rider
2 Ashcloud Phoenix
1 Chained to the Rocks
2 Glare of Heresy
2 Magma Spray
2 Erase
2 Arc Lightning
[/deck]
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After playing Jeskai decks in last weeks to training for a PTQ (last in old format) I take some conclusions of my tests. I want to play an agroo version with Swiftspear and some cheap spells.
I test the list That Gerry's T post
and I like the deck. I didn't have good memories of the mana, in paper I like it, but have so many problems and many times had some cards in hand that I could play. I love the concept but I'm not sold out. Defiant Strike is many times played like a recycle spell, not sold with that.
Test Suspension Field in the deck with 4 copys, 2 main and 2 in sideboard and playing like a tempo deck it's fine. The list is something like the Yuuywa Watanabe list from the Pro Tour but with no Brimaz (I didn't have it in paper and anyone that I know can loan it to me). This list seems very strong to me and I like the plan. This guy real created decks that I like.
Test Kevin Jones list from SCG and the same 75 made top 8 in San Antonio GP and the deck is very good. Maybe the best Jeskai now, but it's not the plan I want to play. The same to Shaun McLaren list of Pro Tour, not the plan I want to play in a big event with 8 or more rounds. I want a list that let me have time to eat, rest in round or at least have 5 or 20 minutes to clear my head.
Last week I try Jeskai Ascendancy deck that win SCG Richmond (http://www.mtgtop8.com/event?e=8596&f=ST) and I was very surprised with the deck . Take it to FNM for fun and love it, then I try it at an tournament saturday and maybe I have here some material to work. I really like the synergy of prowess with tokens makers and Jeskai Ascendancy. I'm not want to play the combo part of the deck at all. It's fine have a instant kill in the deck that let you ignore the other deck, but I think I want to try make work a agroo deck with tokens in next days. In Pro Tour Peter Steinaa's have a deck like that call Kung-Fu Tokens (http://www.quietspeculation.com/2014/10 ... ai-tokens/), but I'm not exciting with that kind of list.
When I play the SCG deck I feel it can ignore the midrange decks and overtake it, demolish monored and grind control decks. The Jeskai Ascendancy have the bonus that people will bring in the anti-combo cards to the second game and I will not have any combo in the deck. In last SCG John Runyon pilot an deck like that I want to try and make and he impress in the games but he come out of top 16 (I think made #19 place) and didn't had his list to compare
Craig Wescoe work in a list based in a top 32 finish of Joseph Scalco in SCG Edison (http://magic.tcgplayer.com/db/deck.asp?deck_id=1215719). The updated Craig Wescoe deck list(http://magic.tcgplayer.com/db/article.asp?ID=12138) one week ago is interesting but I want to try something more close to Scalco then to Craig list. Now that I had introduced my research I will explain my first ideas for the deck.
First want a low count of lands Something between 20~21 and cheap spells, probably stop my curve in Stoke the Flames.
Want to be aggressive in first game with a beatdown plan and want play Swiftspear.
Low count of creatures (no more than 15) to provide more prowess and more jeskai ascendancy triggers.
A deck that can kill without any card in special and no easy to disrupt.
Blue only for splashing Jeskai Charm and Jeskai Ascendancy, Maybe Mantis Rider and for sure Treasure Cruise or Dig Through Time.
I test Prophetic Flamespeaker in the tournament and the games I can put him online it's superb! Raise the alarm it's fun and superb!
My first thoughts are this:
[deck]21 LANDS
12 CREATURES
4 Monastery Swiftspear
3 Seeker of the Way
3 Goblin Rabblemaster
2 Prophetic Flamespeaker
20 CORE SPELLS
4 Jeskai Ascendancy
4 Jeskai Charm
4 Raise the Alarm
4 Stoke the Flames
4 Hordeling Outburst
7 FLEXIBLE SLOTS
2 Dig Through Time / Treasure Cruise
3 Lighting Strike / Magma Jet / Defiant Strike
2 Gods Willing / Titan's Strenght[/deck]
I will begin testing this week the deck. Can someone give me some help with the Mana base, please.
I will appreciated all criticism that you can get me.
Sorry for this wall of text.
Thanks in advance.
I test the list That Gerry's T post
Test Suspension Field in the deck with 4 copys, 2 main and 2 in sideboard and playing like a tempo deck it's fine. The list is something like the Yuuywa Watanabe list from the Pro Tour but with no Brimaz (I didn't have it in paper and anyone that I know can loan it to me). This list seems very strong to me and I like the plan. This guy real created decks that I like.
Test Kevin Jones list from SCG and the same 75 made top 8 in San Antonio GP and the deck is very good. Maybe the best Jeskai now, but it's not the plan I want to play. The same to Shaun McLaren list of Pro Tour, not the plan I want to play in a big event with 8 or more rounds. I want a list that let me have time to eat, rest in round or at least have 5 or 20 minutes to clear my head.
Last week I try Jeskai Ascendancy deck that win SCG Richmond (http://www.mtgtop8.com/event?e=8596&f=ST) and I was very surprised with the deck . Take it to FNM for fun and love it, then I try it at an tournament saturday and maybe I have here some material to work. I really like the synergy of prowess with tokens makers and Jeskai Ascendancy. I'm not want to play the combo part of the deck at all. It's fine have a instant kill in the deck that let you ignore the other deck, but I think I want to try make work a agroo deck with tokens in next days. In Pro Tour Peter Steinaa's have a deck like that call Kung-Fu Tokens (http://www.quietspeculation.com/2014/10 ... ai-tokens/), but I'm not exciting with that kind of list.
When I play the SCG deck I feel it can ignore the midrange decks and overtake it, demolish monored and grind control decks. The Jeskai Ascendancy have the bonus that people will bring in the anti-combo cards to the second game and I will not have any combo in the deck. In last SCG John Runyon pilot an deck like that I want to try and make and he impress in the games but he come out of top 16 (I think made #19 place) and didn't had his list to compare
Craig Wescoe work in a list based in a top 32 finish of Joseph Scalco in SCG Edison (http://magic.tcgplayer.com/db/deck.asp?deck_id=1215719). The updated Craig Wescoe deck list(http://magic.tcgplayer.com/db/article.asp?ID=12138) one week ago is interesting but I want to try something more close to Scalco then to Craig list. Now that I had introduced my research I will explain my first ideas for the deck.
First want a low count of lands Something between 20~21 and cheap spells, probably stop my curve in Stoke the Flames.
Want to be aggressive in first game with a beatdown plan and want play Swiftspear.
Low count of creatures (no more than 15) to provide more prowess and more jeskai ascendancy triggers.
A deck that can kill without any card in special and no easy to disrupt.
Blue only for splashing Jeskai Charm and Jeskai Ascendancy, Maybe Mantis Rider and for sure Treasure Cruise or Dig Through Time.
I test Prophetic Flamespeaker in the tournament and the games I can put him online it's superb! Raise the alarm it's fun and superb!
My first thoughts are this:
[deck]21 LANDS
12 CREATURES
4 Monastery Swiftspear
3 Seeker of the Way
3 Goblin Rabblemaster
2 Prophetic Flamespeaker
20 CORE SPELLS
4 Jeskai Ascendancy
4 Jeskai Charm
4 Raise the Alarm
4 Stoke the Flames
4 Hordeling Outburst
7 FLEXIBLE SLOTS
2 Dig Through Time / Treasure Cruise
3 Lighting Strike / Magma Jet / Defiant Strike
2 Gods Willing / Titan's Strenght[/deck]
I will begin testing this week the deck. Can someone give me some help with the Mana base, please.
I will appreciated all criticism that you can get me.
Sorry for this wall of text.
Thanks in advance.
Legacy: IZZET DELVER ; BURN
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
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Standard: Work in Progress
- amcfvieira
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- Posts: 177
(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Oct 03, 2013 2:28 pm
Point of situation after 27 games:
Play about 27 games in paper and MTGO. Win 21. In paper play against Mardu, Jeskai, Boss Sligh and Abzan. The list in test in MTGO is above:
In paper I test Dig and one mana with Temples UR and Mana Confluence (cards that I don't have right now in MTGO).
First consideration: MTGO sucks and have a lot of lag for this days!
Now seriously, I'm sold 75%~25% to Dig instead of Treasure. Sometimes have to change to a burn plan because I'm overwelming in the board and in that time it's much better. Prophetic is enormous in some games and very unuseful in others! Will test in next days Titan's Strenght in board and I believe it will be better then. My online mana needs a lot of work and sometimes screw my games, but I can play resonable.
UPDATED:
See now Yuuya Watanabe crush Chapin in Worlds with Jeskai Tokens. The list is much less agressive than what I have in my mind, but I will to test it
List Above:
Play about 27 games in paper and MTGO. Win 21. In paper play against Mardu, Jeskai, Boss Sligh and Abzan. The list in test in MTGO is above:
First consideration: MTGO sucks and have a lot of lag for this days!
Now seriously, I'm sold 75%~25% to Dig instead of Treasure. Sometimes have to change to a burn plan because I'm overwelming in the board and in that time it's much better. Prophetic is enormous in some games and very unuseful in others! Will test in next days Titan's Strenght in board and I believe it will be better then. My online mana needs a lot of work and sometimes screw my games, but I can play resonable.
UPDATED:
See now Yuuya Watanabe crush Chapin in Worlds with Jeskai Tokens. The list is much less agressive than what I have in my mind, but I will to test it
List Above:
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Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
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Standard: Work in Progress
- Jamie
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- amcfvieira
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Oct 03, 2013 2:28 pm
I don't have Premium, but the list is not the same. People on comments talk about Retraction Helix, so I suppose it's the list that win SCG in day 21. I Suppose the videos are record previously and the Yuuya's list was only post yesterday. I think the list is this: http://www.mtgtop8.com/event?e=8596&f=STin scg's premium article for today/yesterday, the vs video, is that jeskai list the same as Yuuya's?
amcfvieira when is flamespeaker actually working? against a specific deck or specific situation?
Prophetic woks fine and have a good synergy in the deck, special with the Jeskai Ancendancy . It is relative easy to kill but if he connects can be super good.
With ascendancy in play it's relatively easy to have him give 6 or more damage in a swing and pop 2 cards, in a empty board he can develop your board very quickly. Saturday I had a game where my opponent anger my board and I only protect Flamspeaker, in the end of next attack I pop me 1 Goblin Rabblemaster and one land that I need to play Rabble e Ascendancy in same turn. My opponent draw and scoops...
Yesterday I begin testing a MIX between Yuuya's and the list I was trying, cutting Prophetic, and Gods Willing for up to 23 lands and 2 Chandra's, but Keeping Swiftspear, and I was enjoy Chandra's in the deck.
Legacy: IZZET DELVER ; BURN
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
- Jamie
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- Jamie
- Tire Aficionado
- Posts: 631
(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Sun Jul 20, 2014 10:50 am
- amcfvieira
- Regular Member
- Posts: 177
(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Oct 03, 2013 2:28 pm
Edited
Last edited by amcfvieira on Fri Dec 05, 2014 3:15 pm, edited 1 time in total.
Legacy: IZZET DELVER ; BURN
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
- amcfvieira
- Regular Member
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Oct 03, 2013 2:28 pm
Hi. Jamie. I begin the week in MTGO with this list:
In paper with a build with Dig.
Then Yuua's list appear in Worlds and I try it. The list is above:
I like very much the list, but it's a little different from my thoughts for the PTQ I want to prepare.
Some considerations:
-I like very much the mana base, with my mana in paper I had games that I didn't won because I could not cast for e.g. an Charm to gain life because I only have pains or Mana Confluence . This mana it's more tap lands and less damage lands and it work fine for me.
-I like a lot make tricks with the Jeskai Charm, and I don't like only have 2 copy's.
-4 Treasure Cruise could be fine, I really want to find one, but the máx amount I done to win it's 2. If I ever cast the 3, it's only in some chain of spells and my opponent will be dead any way...
-4 Lightning Strike, it could be fine, but I feel it's to much.
-Chandra's it's some kind of strange to play in this days. It's not have a very much relevant +1 in this deck (only in the mirror to kill tokens, or against some agroo decks where it's slow but maybe better than some other options. The ability for zero don't feed the graveyard, and can be OK if we don't have gaz, but not really of the other world. The ultimate it's wonderful, and it win me some games where I had to chump block to live and burn my opponent to win.
-Sideboard options take the deck for a more controlling pace, that I don't really want to play. Maybe it's better, but if everybody goes big, this will not be the best deck to do it for sure. One match in the streaming Yuua's had a copy of End Hostilities dead in the hand because he had better board, and after a couple of turns he draw a Ascendancy and finally looting it.
Resume it's very very fun to play and great list.
My actually list is in change and I was trying something like this yesterday noon.
Some considerations about this build and changes I will test:
-I will not play the transformation for a more controlling build against midrange, so I will play less lands maybe returning to 21 or 22 if cut the Chandra's.
-Chandra's will be cut (one at least or maybe the both copy's), because it make me less in this more agroo deck that in the Yuua's list. Maybe adding Prophetic again or 2 spells.
-In paper where I face many times midrange decks, I usually like more Dig, but it need test again that I will take with some friends in Saturday.
-I miss some number of God's Willing
-I try a mana base similar to Yuua's with 2 less tap lands and one more pain land (in testing). But I'm not sure of that.
-Usually I play 2 negates in sideboard against whip and walkers or some sweeper. Now I'm testing the playset of strokes that Yuua's have in this list, and it's close. Stroke much better against Abzan, midrange decks and Control Builds, much worst against Anger of the Gods and Hero's downfall.
-I usually play 2 erase in sideboard, but maybe cutting one if I Keep 4 permition spells.
-Thinking in cut one Mantis, but it depends of my sideboard plans.
This is where I was last night. The field in MTGO is raising in Tokens, at 2 days ago I face it 9 times. 4-1 against RW and 3-1 against Jeskai tokens/combo (in that day I was playing Negate sideboard). The deck is very fun to play and can win from nowhere
Then Yuua's list appear in Worlds and I try it. The list is above:
Some considerations:
-I like very much the mana base, with my mana in paper I had games that I didn't won because I could not cast for e.g. an Charm to gain life because I only have pains or Mana Confluence . This mana it's more tap lands and less damage lands and it work fine for me.
-I like a lot make tricks with the Jeskai Charm, and I don't like only have 2 copy's.
-4 Treasure Cruise could be fine, I really want to find one, but the máx amount I done to win it's 2. If I ever cast the 3, it's only in some chain of spells and my opponent will be dead any way...
-4 Lightning Strike, it could be fine, but I feel it's to much.
-Chandra's it's some kind of strange to play in this days. It's not have a very much relevant +1 in this deck (only in the mirror to kill tokens, or against some agroo decks where it's slow but maybe better than some other options. The ability for zero don't feed the graveyard, and can be OK if we don't have gaz, but not really of the other world. The ultimate it's wonderful, and it win me some games where I had to chump block to live and burn my opponent to win.
-Sideboard options take the deck for a more controlling pace, that I don't really want to play. Maybe it's better, but if everybody goes big, this will not be the best deck to do it for sure. One match in the streaming Yuua's had a copy of End Hostilities dead in the hand because he had better board, and after a couple of turns he draw a Ascendancy and finally looting it.
Resume it's very very fun to play and great list.
My actually list is in change and I was trying something like this yesterday noon.
-I will not play the transformation for a more controlling build against midrange, so I will play less lands maybe returning to 21 or 22 if cut the Chandra's.
-Chandra's will be cut (one at least or maybe the both copy's), because it make me less in this more agroo deck that in the Yuua's list. Maybe adding Prophetic again or 2 spells.
-In paper where I face many times midrange decks, I usually like more Dig, but it need test again that I will take with some friends in Saturday.
-I miss some number of God's Willing
-I try a mana base similar to Yuua's with 2 less tap lands and one more pain land (in testing). But I'm not sure of that.
-Usually I play 2 negates in sideboard against whip and walkers or some sweeper. Now I'm testing the playset of strokes that Yuua's have in this list, and it's close. Stroke much better against Abzan, midrange decks and Control Builds, much worst against Anger of the Gods and Hero's downfall.
-I usually play 2 erase in sideboard, but maybe cutting one if I Keep 4 permition spells.
-Thinking in cut one Mantis, but it depends of my sideboard plans.
This is where I was last night. The field in MTGO is raising in Tokens, at 2 days ago I face it 9 times. 4-1 against RW and 3-1 against Jeskai tokens/combo (in that day I was playing Negate sideboard). The deck is very fun to play and can win from nowhere
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Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
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Standard: Work in Progress
- Jamie
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I like chandra. The +1 also makes big green creatures not able to block, so you have another token the next turn (or another blocker when you untap your creatures with ascendency).
I really like that list though.
The field over here in the unitedstates midwest is 90% green devotion and abzan, so I'm keeping the end hostilities, and the elspeth. I have a suspicion that jeskai tokens (mirror) and sidisi decks are going to be pretty big but I'm not worried about those.
I think this is the list I'm going to take. Any suggestions?
[deck]dudes 19
4 Monastery Swiftspear
4 Goblin Rabblemaster
3 Seeker of the Way
4 Raise the Alarm
4 Hordeling Outburst
gas 5
2 Chandra, Pyromaster
3 Treasure Cruise
kill 13
3 Lightning Strike
4 Jeskai Ascendancy
2 Jeskai Charm
4 Stoke the Flames
mana 23
3 Battlefield Forge
3 Flooded Strand
1 Island
2 Mountain
4 Mystic Monastery
2 Plains
4 Shivan Reef
4 Temple of Triumph
sideboard 15
2 End Hostilities
1 Elspeth, Sun's Champion
4 Mantis Rider
3 Disdainful Stroke
2 Erase
1 Glare of Heresy
1 Lightning Strike
1 Seeker of the Way
[/deck]
btw what do you board in vs the mirror?
I really like that list though.
The field over here in the unitedstates midwest is 90% green devotion and abzan, so I'm keeping the end hostilities, and the elspeth. I have a suspicion that jeskai tokens (mirror) and sidisi decks are going to be pretty big but I'm not worried about those.
I think this is the list I'm going to take. Any suggestions?
[deck]dudes 19
4 Monastery Swiftspear
4 Goblin Rabblemaster
3 Seeker of the Way
4 Raise the Alarm
4 Hordeling Outburst
gas 5
2 Chandra, Pyromaster
3 Treasure Cruise
kill 13
3 Lightning Strike
4 Jeskai Ascendancy
2 Jeskai Charm
4 Stoke the Flames
mana 23
3 Battlefield Forge
3 Flooded Strand
1 Island
2 Mountain
4 Mystic Monastery
2 Plains
4 Shivan Reef
4 Temple of Triumph
sideboard 15
2 End Hostilities
1 Elspeth, Sun's Champion
4 Mantis Rider
3 Disdainful Stroke
2 Erase
1 Glare of Heresy
1 Lightning Strike
1 Seeker of the Way
[/deck]
btw what do you board in vs the mirror?
- amcfvieira
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Oct 03, 2013 2:28 pm
Jamie I advice you to put a 24 land if you will have that sideboard plan, maybe in sideboard?
What your plan for the mirror?
Control player (If I win game one I like this plan, if I lose it will depend of what I see in game one): I board in all my removal, and for sure Anger of the Gods. Cut Swiftspear and some randon stuff.
Agroo player (I like to play this in game 3 if I lose game 2): I board in only Magma Jet, Glare and maybe Mantis for another creature. I will cut 2 Chandra's and 1 Ascendancy.
I'm thinking in some changes in my sideboard, that will improve my agroo plan. First step is cut one Mantis and one Stroke for two Negate. Maybe second step will be ad two or three God's Willing and cut one erase and another card.
What your plan for the mirror?
Control player (If I win game one I like this plan, if I lose it will depend of what I see in game one): I board in all my removal, and for sure Anger of the Gods. Cut Swiftspear and some randon stuff.
Agroo player (I like to play this in game 3 if I lose game 2): I board in only Magma Jet, Glare and maybe Mantis for another creature. I will cut 2 Chandra's and 1 Ascendancy.
I'm thinking in some changes in my sideboard, that will improve my agroo plan. First step is cut one Mantis and one Stroke for two Negate. Maybe second step will be ad two or three God's Willing and cut one erase and another card.
Legacy: IZZET DELVER ; BURN
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
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Standard: Work in Progress
- amcfvieira
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Oct 03, 2013 2:28 pm
@Jamie
How it work today in your tournament?
Today's I test with a friend against Mardu (List that win San Antonio) and it's fine pre board and post board my strategy of board in a control position didn't work very well: Will have to revised my plan for that matchup, maybe I have to be the aggressor and put him on pressure. The reactive strategy didn't work for me. I didn't play the Dig in afternoon and I miss it. My today's cruises were too weak
How it work today in your tournament?
Today's I test with a friend against Mardu (List that win San Antonio) and it's fine pre board and post board my strategy of board in a control position didn't work very well: Will have to revised my plan for that matchup, maybe I have to be the aggressor and put him on pressure. The reactive strategy didn't work for me. I didn't play the Dig in afternoon and I miss it. My today's cruises were too weak
Legacy: IZZET DELVER ; BURN
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
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