Let's break it all down, and come to some sort of consensus, as to which deck has the highest chance of success in a wide-open meta. I have been testing LP's list so far and enjoying it, so I'm pretty convinced I'll be playing some sort of Jeskai at the $5k the day after KTK release.
Creatures:
Firedrinker Satyr, ah yes, old reliable stuck around. Are we the beatdown? Do we want to be? Most importantly, can we afford the life loss caused by this little dude.
Monastery Swiftspear, one of my favorites from the new set. Add's value to burn spells if we're just being the beatdown, but also acts as a powerful blocker when combined with burn.
Satyr Firedancer, still here to give us some value. In a set that looks to be dominated by solid creatures, will he be the satyr we need to survive?
[card]Mantis Rider[/card:
3prikrje], our new American overlord. Good on the offense and the defense, most likely an automatic 4-of.
Goblin Rabblemaster, certainly sends a message. This card declares that we intend to race, and we intend to win.
Stormbreath Dragon, nothing more needs to be said than the name. With so much removal being white, he's still capable of putting in work, if not more.
[card]Narset
Gods:
Keranos, God of Storms, always an option, providing bolts or free cards, for that sweet sweet card advantage.
Ephara, God of the Polis, a card advantage engine, but will we be running enough creatures to trigger her? Fuck the Polis, I say. 4-mana do-nothings that don't provide anything until the beginning of turn 6 aren't my idea of fun.
Purphoros, God of the Forge, another God who requires creatures, and more of them. I don't think he's welcome in our
clubhouse, unless we're talking about playing cards that make tokens, such as 3-Goblin thing, or 2-Soldier thing.
Spells, the things we always want more of:
Stoke the Flames, we want 4, end of story.
Jeskai Charm, pretty sure we want 4. All modes have their uses.
Lightning Strike, another card we probably want 4 of, but is it wise to play a spell that's limited to 3 damage, in a world dominated by X/4's and larger?
Magma Jet, less than ideal damage, but good for the power of Scry.
Deflecting Palm, much disputed. I think this card is poised to be in the main deck, given the amount of creature based strategies. Entirely reactive, but I think that's what this deck is all about anyway. You can guarantee to see plenty of free wins and blowouts, with the number of Polukranos appearing increasing every day.
Mindswipe,
the card we need, or the card we deserve? Our own counterspell that can kill, but is it playable? Certainly no more than 3, probably closer to 2, if the deck even wants it.
Steam Augury, oh hey, you still exist. With so many redundant cards in the deck, this looks poised to be an effective 'draw 2, instant speed, for 4'. Also works nicely with our next card in the list.
Treasure Cruise and
Dig Through Time, draw spells that scale the longer the game drags on.
Chained to the Rocks, great removal, but do we have enough rocks?
Disdainful Stroke, does much of the same things that
Negate does. Sideboard, or Mainboard? It deals with many of the cards that give burn spells problems.
Anger of the Gods, if this isn't in your Sideboard, I'm not sure you know what you are doing.
[card]
Winterflame[/card], not quite
Electrolyze, but it may find a use this Standard, who knows.
Singing Bell Strike,
Suspension Field,
Banishing Light, will enchants still be reliable as removal, or will there be enough enchantment hate to put it to an end?
Walkers:
Chandra, Pyromaster, the queen remains for another rotation.
Sarkhan, the Dragonspeaker, inherently powerful, the questions seems to not be whether we run him, rather, how many.
Lands:
Basics are good.
Temples, relying on the power of Scry, but can we afford lands that come in tapped?
Pains, untapped and versatile, if you're losing life from one of these, it was probably worth it.
Fetches, or should I say Fetch. The only one we have is for 2 of our secondary colors.
Mana Confluence, gets it's own section, but I don't think anyone cares. Not
worth running with so many better options.
3-color/2-color taplands. Are we this desperate?