[KTK] Surrak Dragonclaw
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[KTK] Surrak Dragonclaw
Surrak Dragonclaw
2GUR
Legendary Creature - Human Warrior
Flash
Surrak Dragonclaw can't be countered.
Creature spells you control can't be countered.
other creatures you control have trample.
6/6
As if we needed another reason to play RUG...
Last edited by Tyrael on Wed Sep 10, 2014 5:07 pm, edited 1 time in total.
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This makes the charm being mana-leak even more broken.
Easiest way to win a game of magic is being able to hold up threats and disruption that your opponent has to respect and blowing him out when he plays around the wrong card.
Think faeries repping cryptic/clique or being agro against control and not knowing to play around jace or verdict.
Easiest way to win a game of magic is being able to hold up threats and disruption that your opponent has to respect and blowing him out when he plays around the wrong card.
Think faeries repping cryptic/clique or being agro against control and not knowing to play around jace or verdict.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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Yes, but I like all the play to this card. You can flash it in during combat to either block or give all your guys trample which is awesome and unlike advent of the wurm, you can punish people for playing around it by having counterspells in your deck.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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uncounterable card makes a counter good?This makes the charm being mana-leak even more broken.
Easiest way to win a game of magic is being able to hold up threats and disruption that your opponent has to respect and blowing him out when he plays around the wrong card.
Think faeries repping cryptic/clique or being agro against control and not knowing to play around jace or verdict.
this card is fine, not sure RUG needs it, depends when the curve ends
Standard hobos who play budget garbage should be looked upon with suspicion.
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More like more instant speed options makes a counter good.
If they know your only instant speed interaction is charm, they can just play around charm. If you have multiple ways to interact at instant speed, well, they can't play around everything.
If they know your only instant speed interaction is charm, they can just play around charm. If you have multiple ways to interact at instant speed, well, they can't play around everything.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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