Warning: Local meta sideboarding ahead; take my choices with an entire shaker of salt.
Here's the deck that I'm planning to play at Game Day.
[DECK=YP$'s Value Train]
Creature (8)
4 Young Pyromancer
4 Chandra's Phoenix
Instant (25)
4 Shock
4 Magma Jet
4 Lightning Strike
4 Boros Charm
4 Skullcrack
4 Warleader's Helix
1 Stoke the Flames
Enchantment (4)
3 Chained to the Rocks
1 Banishing Light
Land (23)
4 Sacred Foundry
4 Temple of Triumph
2 Temple of Silence
2 Battlefield Forge
11 Mountain
Sideboard (15)
3 Mizzium Mortars
3 Boros Reckoner
1 Pillar of Light
1 Chained to the Rocks
1 Banishing Light
2 Chandra, Pyromaster
3 Eidolon of the Great Revel
1 Wear / Tear
[/DECK]
Yes, I'm missing Mutavaults. That is entirely my fault, as I am a full-time student, and didn't get into Standard early enough in the block.
The local metagame is small and relatively
biased towards aggro (Rx, Wx, Gx) and midrange (Bx, BWx, Gx). There is relatively little control, but there is at least 1 Hexproof deck (possibly 2) in the mix to complicate things. I'm preparing for an open meta, as inevitably, a few people from other stores will try to get the champion playmat at the small store I play at.
Sideboard Explanations
Mortars: Good against aggro and midrange. Efficiently kills Coursers and Blood Barons.
Reckoner: Good against non-black aggro and midrange decks, as well as the mirror.
Pillar: Good against midrange. Snipes Obzedat at instant speed.
Chain: Good against midrange and aggro. Grants tempo advantages.
Banishing Light: Catch-all answer that comes in against control and midrange.
Chandra: Good against small aggro, control, and the mirror.
Eidolon: Good against control, Hexproof, and the mirror.
Wear/Tear: Utility against random enchantments (Hexproof, DSphere, etc.)
Discussion Points:
- I want to put a fourth Eidolon in the sideboard, since it helps in the UWx Control, Hexproof, and mirror matchups. However, I don't know what I would cut for it.
- It feels like having both Reckoner and Mortars is overdoing it, but they are both great in many matchups. I need to decide if having the additional answers to aggro is worth the sideboard space (I would consider going 4 Mortars, 0 Reckoner in favour of some number of Assembles and Pillars if I didn't need all 6 slots).
- On running Jet + Chain vs. Blood + Stoke. Sperling's choice of Blood + Stoke is riskier, but more explosive. I don't think I can go without maindeck Chains due to the huge midrange creatures running around my meta.