Well... sometimes... when you are dead screwed and would have nothing else to do on t3 and reckoner is your only way to do repeat dmg, sure, you can get screwed. Has only happened to me once tho. But Ive kept enough hands with one color, one muta and a reckoner but with other outs inside like yp or chandras. Its not essential that reckoner comes down on t3 in my experience playing with him.Aren't you guys having issues with reckoner + mutavaults + cipt lands?
[Primer] Boros Burn
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- HK1997
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- HK1997
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Here is what I'm going to run the next couple of events, so far the first daily 4-0. MU below:
[deck]
Creatures
4 Young Pyromancer
4 Chandra's Phoenix
Other Spells
3 Chained to the Rocks
1 Mizzium Mortars
3 Shock
2 searing blood
4 Magma Jet
4 Lightning Strike
4 Skullcrack
4 Boros Charm
4 Warleader's Helix
Lands
4 Sacred Foundry
4 Temple of Triumph
3 Mutavault
1 Temple of Silence
1 Temple of Malady
2 Boros Guildgate
8 Mountain
Sideboard
1 Mizzium Mortars
2 Keening Apparition
2 Chandra, Pyromaster
2 Banishing Light
1 Reprisal
3 Boros Reckoner
3 Toil/Trouble
1 Chained to the Rocks
[/deck]
So Ive cobbled together some of the ideas and suggestions of the past few pages and this is what I came up with, with some consideration for what I think the current online meta in my time zone is.
2 Searing blood is back because I anticipate Lifebane Zombies and quite a bit of small aggro. A
shock bites the dust and one chains goes to the SB. Searing blood is also less of a dead card vs Control than chains. Ive won a couple of G1s in the past with searing blood being activated by Elspeth tokens but only one game, as I recall when I chained three tokens to clear the way for mutas. It's fringe, but it clouds my judgment
Keening, because I like it better than W/T, 1 Reprisal, because I think Zem is right with one being enough, 3 Reckoners because I dont want draw too many, Toil/Trouble because I like it better vs Control than Flamespeaker and I could care less of his usefullness vs small Aggro, 2 Banishing light because I like overloading on Exiles vs Bx Devotion. Two mizziums total because I dont expect as much Midrange matchups anymore.
Round 1 vs. Sligh (2-0)
Game 1 I drew two young pyromancers and played it patiently, dropping down to 7 life, but being able to close it out in the end comfortably
with WLH as backup. Two for 1s didnt occur as he played around them and I just didnt care too much about them anyways. Being on the play helps a lot of course.
Game 2 He flooded on lands, not missing one drop until turn 7, when he conceded. Playing Reckoner on T3 was nice, but not game deciding in this case. I felt sorry for him. He only runs 17 lands - and I complain when I get flooded with 23...
SB: +3 Reckoner, +1 Chains, +1 Mizzium Mortars, +2 Chandra, Pyromaster, -4 Skullcrack, -3 Boros Charms
I like having one Boros Charm. Sue me.
Round 2 vs. Mono B devotion (2-0)
Nothing of great note.
SB: +2 Chandra, +2 Banishing Light, +1 Chains, no reprisal since my enchantments will stick (no green), -3 shock, -1 Mortar, -1 Boros charm. Kept in the searing bloods due to having 8 targets with lbz.
Round 3 vs. Jund Midrange (2-1)
He managed to take one Game off me, having drawn just enough removal for
my critical creeps and having just the right amount fatties plus charms to free them. Plus I was stuck on 2 Lands until turn 7.
G3 I kept a one-lander with sacred foundry, two chains, a banishing light, Shock, magma jet and a young pyromancer. I drew my land on t3 and was happy to close out the game from there, starting by playing YP to make him -2 his domri, letting me clean him off with magma jet and him low on cards. In the end Phoenix plus tokens and yp knocked him down from 23 enough for the kill.
SB: +1 Mizzium Mortars, +2 Banishing Light, +1 Chained to the Rocks, +1 Reprisal, +3 Boros Reckoner, -3 Skullcrack (yes he brought in a Diciple, no I did not care about the 3 Life, he gained, putting him to 23 in G3), -2 Searing Blood, -3 Boros Charm.
Round 4 vs Bg Devotion (2-0)
G1: Kept 2x Temple, 1 Sacred, 1 Muta, 1YP and 1 Chains. He starts things off with a Packratm, that eats a magma jet that I drew, scrying two lands to the bottom. YP on T3 with shock up, eats a bile blight, leaves a token.
Phoenix plus token next turn, pheonix eats another bile blight, i cast another YP that I drew and sacrifice the already standing token to a devour flesh. That's when you know he is out of removals. He drew into one demon but nothing but removals from there on out. I think phoenix did maybe 2 damage in that match.
G2: kept 4 lands (two of them temples) with pheonix, chains and yp, drawing another chains on T1. T2 thoughtseize, Chains gone. I play temple, see a reprisal and grin T3 Phoenix into open mana to start getting his removals out of his hand. It eats a cure. Packrat and he is stuck on two lands, or he didnt feel like showing me he had his third. Packrat gets chained and then he shows his third land and a Shit-Stick. In all that time I scried into a boros charm and a skullcrack. DD eats a reprisal and YP comes out to play, getting the trigger. He procedes to cast double Nightveilspectre which I
attack into with phoenix and 2-3 tokens for two turns. for some idiot reason, he likes to block the tokens instead of pheonix, which would have at least put a little bit of tempo in his favor, but he didnt and I got lucky drawing another boros charm + WLH, while he drew abrubt decay to kill YP - gg.
SB: +2 banishing light, +2 Chandra, +1 chains, +1 Reprisal, -1 Mizzium, -2 Searing Blood, -3 shock
Edited to improve grammar and add some text for the finals.
[deck]
Creatures
4 Young Pyromancer
4 Chandra's Phoenix
Other Spells
3 Chained to the Rocks
1 Mizzium Mortars
3 Shock
2 searing blood
4 Magma Jet
4 Lightning Strike
4 Skullcrack
4 Boros Charm
4 Warleader's Helix
Lands
4 Sacred Foundry
4 Temple of Triumph
3 Mutavault
1 Temple of Silence
1 Temple of Malady
2 Boros Guildgate
8 Mountain
Sideboard
1 Mizzium Mortars
2 Keening Apparition
2 Chandra, Pyromaster
2 Banishing Light
1 Reprisal
3 Boros Reckoner
3 Toil/Trouble
1 Chained to the Rocks
[/deck]
So Ive cobbled together some of the ideas and suggestions of the past few pages and this is what I came up with, with some consideration for what I think the current online meta in my time zone is.
2 Searing blood is back because I anticipate Lifebane Zombies and quite a bit of small aggro. A
shock bites the dust and one chains goes to the SB. Searing blood is also less of a dead card vs Control than chains. Ive won a couple of G1s in the past with searing blood being activated by Elspeth tokens but only one game, as I recall when I chained three tokens to clear the way for mutas. It's fringe, but it clouds my judgment
Keening, because I like it better than W/T, 1 Reprisal, because I think Zem is right with one being enough, 3 Reckoners because I dont want draw too many, Toil/Trouble because I like it better vs Control than Flamespeaker and I could care less of his usefullness vs small Aggro, 2 Banishing light because I like overloading on Exiles vs Bx Devotion. Two mizziums total because I dont expect as much Midrange matchups anymore.
Round 1 vs. Sligh (2-0)
Game 1 I drew two young pyromancers and played it patiently, dropping down to 7 life, but being able to close it out in the end comfortably
with WLH as backup. Two for 1s didnt occur as he played around them and I just didnt care too much about them anyways. Being on the play helps a lot of course.
Game 2 He flooded on lands, not missing one drop until turn 7, when he conceded. Playing Reckoner on T3 was nice, but not game deciding in this case. I felt sorry for him. He only runs 17 lands - and I complain when I get flooded with 23...
SB: +3 Reckoner, +1 Chains, +1 Mizzium Mortars, +2 Chandra, Pyromaster, -4 Skullcrack, -3 Boros Charms
I like having one Boros Charm. Sue me.
Round 2 vs. Mono B devotion (2-0)
Nothing of great note.
SB: +2 Chandra, +2 Banishing Light, +1 Chains, no reprisal since my enchantments will stick (no green), -3 shock, -1 Mortar, -1 Boros charm. Kept in the searing bloods due to having 8 targets with lbz.
Round 3 vs. Jund Midrange (2-1)
He managed to take one Game off me, having drawn just enough removal for
my critical creeps and having just the right amount fatties plus charms to free them. Plus I was stuck on 2 Lands until turn 7.
G3 I kept a one-lander with sacred foundry, two chains, a banishing light, Shock, magma jet and a young pyromancer. I drew my land on t3 and was happy to close out the game from there, starting by playing YP to make him -2 his domri, letting me clean him off with magma jet and him low on cards. In the end Phoenix plus tokens and yp knocked him down from 23 enough for the kill.
SB: +1 Mizzium Mortars, +2 Banishing Light, +1 Chained to the Rocks, +1 Reprisal, +3 Boros Reckoner, -3 Skullcrack (yes he brought in a Diciple, no I did not care about the 3 Life, he gained, putting him to 23 in G3), -2 Searing Blood, -3 Boros Charm.
Round 4 vs Bg Devotion (2-0)
G1: Kept 2x Temple, 1 Sacred, 1 Muta, 1YP and 1 Chains. He starts things off with a Packratm, that eats a magma jet that I drew, scrying two lands to the bottom. YP on T3 with shock up, eats a bile blight, leaves a token.
Phoenix plus token next turn, pheonix eats another bile blight, i cast another YP that I drew and sacrifice the already standing token to a devour flesh. That's when you know he is out of removals. He drew into one demon but nothing but removals from there on out. I think phoenix did maybe 2 damage in that match.
G2: kept 4 lands (two of them temples) with pheonix, chains and yp, drawing another chains on T1. T2 thoughtseize, Chains gone. I play temple, see a reprisal and grin T3 Phoenix into open mana to start getting his removals out of his hand. It eats a cure. Packrat and he is stuck on two lands, or he didnt feel like showing me he had his third. Packrat gets chained and then he shows his third land and a Shit-Stick. In all that time I scried into a boros charm and a skullcrack. DD eats a reprisal and YP comes out to play, getting the trigger. He procedes to cast double Nightveilspectre which I
attack into with phoenix and 2-3 tokens for two turns. for some idiot reason, he likes to block the tokens instead of pheonix, which would have at least put a little bit of tempo in his favor, but he didnt and I got lucky drawing another boros charm + WLH, while he drew abrubt decay to kill YP - gg.
SB: +2 banishing light, +2 Chandra, +1 chains, +1 Reprisal, -1 Mizzium, -2 Searing Blood, -3 shock
Edited to improve grammar and add some text for the finals.
Last edited by HK1997 on Tue Jun 17, 2014 7:18 pm, edited 5 times in total.
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Nice report HK.
I seem to have rotten luck with "textbook" matchups. I've lost numerous games to B(x)D with Assemble the Legion draws even before Temple of Malady enticed Golgari Charm inclusion and also to MUD with multiple Satyr Firedancers in-play. Once I resleeve up a stock list, I'm hoping my luck changes.
Did you ever trade with a YP$ token? That's a 2-for-1.Game 1 I drew two young pyromancers... Two for 1s didnt occur as he played around them and I just didnt care too much about them anyways.
I seem to have rotten luck with "textbook" matchups. I've lost numerous games to B(x)D with Assemble the Legion draws even before Temple of Malady enticed Golgari Charm inclusion and also to MUD with multiple Satyr Firedancers in-play. Once I resleeve up a stock list, I'm hoping my luck changes.
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Went through and watched Shota SB against BG Devotion.
Wins G1.
G2:+2 Chandra +2 Reprisal -1 Shock -1 Mortars -1 Skullcrack -1 Boros Charm
Loses - very slow hand vs a nice curve out from his opponent
G3: No SB changes.
Wins..Opponent gets stuck on lands, and Shota just draws well.
I thought this was interesting, and am curious to your comments on it Z. (as you bring in Flamespeaker)
Wins G1.
G2:+2 Chandra +2 Reprisal -1 Shock -1 Mortars -1 Skullcrack -1 Boros Charm
Loses - very slow hand vs a nice curve out from his opponent
G3: No SB changes.
Wins..Opponent gets stuck on lands, and Shota just draws well.
I thought this was interesting, and am curious to your comments on it Z. (as you bring in Flamespeaker)
yurp yurp
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- Longtoe
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Anyone testing the Soviet Russia burn list that won GP Moscow. I have been doing very well with it. It is good, I do not like the fated conflag in the board though. It could easily just become a 2nd chandra.
Standard: Red whatever variant is most meta appropriate
Modern: RB burn, infect, Twin, Bots
Legacy: UR delver, belcher
Modern: RB burn, infect, Twin, Bots
Legacy: UR delver, belcher
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Okay haha, just being snarky! I understand the B(x)D matchup thoroughly; it just seems like always seem to lose the unlosable matchups even when drawing relevant spells haha. Just bad runs.@Aodh nope, he flat out refused to attack into tokens or open mana with yp. Same goes for his pumps. Sorry for being blunt about the black devo matchups. I'll write something up about those when I'm done cooking dinner.
Fated Conflagration isn't necessary. I don't want to spend four mana on anything other than "drain 4" or "draw lots of cards."
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I think the Bx devotion matchup is VERY looseable. What I meant by textbook kills is that I had the exact answers I needed, by scrying into them after he tells you what he wants to do with his thoughtseize and duress. That he goes t1 ts, t2 packrat, t3 lbz or underworld connections and t4 demon. Or the other route with t5 merchant, if he happened to take the skullcrack. When they take away even multiple
Okay haha, just being snarky! I understand the B(x)D matchup thoroughly; it just seems like always seem to lose the unlosable matchups even when drawing relevant spells haha. Just bad runs.
Fated Conflagration isn't necessary. I don't want to spend four mana on anything other than "drain 4" or "draw lots of cards."
answers with multiple discards, this match becomes horrible. I think its a fair fight. If we stumble, we die very quickly. If they cant keep up with our pressure, its in our favor.
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Sigh. This is why I don't like having conversations about sideboarding.Went through and watched Shota SB against BG Devotion.
Wins G1.
G2:+2 Chandra +2 Reprisal -1 Shock -1 Mortars -1 Skullcrack -1 Boros Charm
Loses - very slow hand vs a nice curve out from his opponent
G3: No SB changes.
Wins..Opponent gets stuck on lands, and Shota just draws well.
I thought this was interesting, and am curious to your comments on it Z. (as you bring in Flamespeaker)
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2 - Nice, modest zem
3 - Bragpost zem
4 - Confident and funny zem
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Bona fide hustler making my name
- amcfvieira
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Are you thinking in too few targets for Chained or on untap lands?Well done. I'd personally be afraid to go down to only 11 mountains!After more than a month oh "hiatus" of standard and focus only in Modern. I take the deck for the FNM and in Sunday to try qualify to the Nationals and got it. I play Young Pyromancer in the list and really like it. The main board was very standard, and the sideboard choices are bellow.
Deck
My sideboard plan are bellow and any help to improve it will be appreciated.
Sideboard PlanThink in change one mountain for another Red Temple. After being 2 times colour screw (from the 2 red) in the FNM I cut the white temple for mana confluence. Now thinking in return for 8 untap lands and 6 temples again.
The Prophetic in sideboard it's only a try, because I don't have it online and I can test it in MTGO. But I never had it in
my hand.
Legacy: IZZET DELVER ; BURN
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
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As mentioned earlier in the week, I will be doing a featured playtesting session with Team Sneak and Show (www.sneakandshow.com). The matchup will be:
James Fazzolari playing Yasooka Burn (Team Channel Fireball) vs.
Julian To playing Esper Control (Team Sneak and Show)
There will be accompanying commentary from some of Australia's best players.
You can watch here: www.twitch.tv/sneakandshow
We will be broadcasting at 7pm EST / 5am EDt / 2am PDT
Video will be archived to watch afterwards of course. Sorry about the time zone issues, but you know, I live on the other side of the world to most of you. =/
James Fazzolari playing Yasooka Burn (Team Channel Fireball) vs.
Julian To playing Esper Control (Team Sneak and Show)
There will be accompanying commentary from some of Australia's best players.
You can watch here: www.twitch.tv/sneakandshow
We will be broadcasting at 7pm EST / 5am EDt / 2am PDT
Video will be archived to watch afterwards of course. Sorry about the time zone issues, but you know, I live on the other side of the world to most of you. =/
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I did cut a Mutavault.Aren't you guys having issues with reckoner + mutavaults + cipt lands?
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Still liking flamespeaker against control with his list. The extra banishing light helps neuter the Jace problem and now I understand why he slow played to kill Jace's rather than slam threats into removal.
Been bringing in 2 flame/2 reckoner vs UW, would do 3/1 except they play more creatures and last breath.
Been bringing in 2 flame/2 reckoner vs UW, would do 3/1 except they play more creatures and last breath.
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Hi! I'm from Russia and I've been on GP Moscow last week. I had no time for playtesting, because I was preparing for achieving my Ph.D degree whole last 2 month. So I was preparing to GP on forums articles and MDU's videos. Big thanks to you all!!!
So I ended first day of GP with 7-1 record and second day with 2-4. The deck was good but my luck is not on second day. Here is my decklist adapted for meta. Feel free to ask questions and sorry for my English
[deck]
Lands
2 Boros Guildgate
10 Mountain
3 Mutavault
4 Sacred Foundry
4 Temple of Triumph
Creatures
4 Chandra's Phoenix
4 Young Pyromancer
Spells
4 Boros Charm
4 Chained to the Rocks
4 Lightning Strike
4 Magma Jet
3 Shock
4 Skullcrack
4 Warleader's Helix
1 Chandra, Pyromaster
1 Banishing Light
Sideboard
2 Stormbreath Dragon
2 Wear/Tear
1 Chandra,
Pyromaster
3 Nyx-Fleece Ram
3 Boros Reckoner
1 Reprisal
3 Mizzium Mortars [/deck]
So I ended first day of GP with 7-1 record and second day with 2-4. The deck was good but my luck is not on second day. Here is my decklist adapted for meta. Feel free to ask questions and sorry for my English
[deck]
Lands
2 Boros Guildgate
10 Mountain
3 Mutavault
4 Sacred Foundry
4 Temple of Triumph
Creatures
4 Chandra's Phoenix
4 Young Pyromancer
Spells
4 Boros Charm
4 Chained to the Rocks
4 Lightning Strike
4 Magma Jet
3 Shock
4 Skullcrack
4 Warleader's Helix
1 Chandra, Pyromaster
1 Banishing Light
Sideboard
2 Stormbreath Dragon
2 Wear/Tear
1 Chandra,
Pyromaster
3 Nyx-Fleece Ram
3 Boros Reckoner
1 Reprisal
3 Mizzium Mortars [/deck]
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I imagine you winning 70% of the games, you are so favored against Esper.As mentioned earlier in the week, I will be doing a featured playtesting session with Team Sneak and Show (http://www.sneakandshow.com). The matchup will be:
James Fazzolari playing Yasooka Burn (Team Channel Fireball) vs.
Julian To playing Esper Control (Team Sneak and Show)
There will be accompanying commentary from some of Australia's best players.
You can watch here: http://www.twitch.tv/sneakandshow
We will be broadcasting at 7pm EST / 5am EDt / 2am PDT
Video will be archived to watch afterwards of course. Sorry about the time zone issues, but you know, I live on the other side of
the world to most of you. =/
Last edited by Purp on Wed Jun 18, 2014 1:51 pm, edited 1 time in total.
yurp yurp
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Speaking of Ram, have most of you guys tested it and dropped it? I currently have between 2 and 3 in my board for Burn and RDW.
It hasn't met my expectations but my expectations have been "Play on T2 and win automatically if it stays."
I really would like 3-4 cards to sure up the mirror match when I'm running the Eidolon version. The Eidolon version is too inflexible in the mirror match so I need an edge somewhere. There's still enough room to consistently beat less experienced players but not when the skill levels are close.
It hasn't met my expectations but my expectations have been "Play on T2 and win automatically if it stays."
I really would like 3-4 cards to sure up the mirror match when I'm running the Eidolon version. The Eidolon version is too inflexible in the mirror match so I need an edge somewhere. There's still enough room to consistently beat less experienced players but not when the skill levels are close.
Congratulations for Day 2 and your Ph.D.Hi! I'm from Russia and I've been on GP Moscow last week. I had no time for playtesting, because I was preparing for achieving my Ph.D degree whole last 2 month. So I was preparing to GP on forums articles and MDU's
videos. Big thanks to you all!!!
So I ended first day of GP with 7-1 record and second day with 2-4. The deck was good but my luck is not on second day. Here is my decklist adapted for meta. Feel free to ask questions and sorry for my English
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You can always run Peak Eruption if you want to screw the mirror.Speaking of Ram, have most of you guys tested it and dropped it? I currently have between 2 and 3 in my board for Burn and RDW.
It hasn't met my expectations but my expectations have been "Play on T2 and win automatically if it stays."
I really would like 3-4 cards to sure up the mirror match when I'm running the Eidolon version. The Eidolon version is too inflexible in the mirror match so I need an edge somewhere. There's still enough room to consistently beat less experienced players but not when the skill levels are close.
Congratulations for Day 2 and your Ph.D.Hi! I'm from Russia and I've been on GP Moscow last week. I
had no time for playtesting, because I was preparing for achieving my Ph.D degree whole last 2 month. So I was preparing to GP on forums articles and MDU's videos. Big thanks to you all!!!
So I ended first day of GP with 7-1 record and second day with 2-4. The deck was good but my luck is not on second day. Here is my decklist adapted for meta. Feel free to ask questions and sorry for my English
That being said, if you want a card that's more flexible, I've really enjoyed Blind Obedience in the mirror. Phoenix is a card we don't actually want to spend time dealing with, so it helps take the edge off of it, and the extort can be very strong. At most points in the game where you're light on action the card is pretty great. Whether it be a land-
heavy hand or the game's just going long and you have a bunch of lands and only a few cards in hand, Extort gives you a nice advantage, especially in a matchup where each point of life matters.
I wouldn't call Blind Obedience a haymaker or anything, but I've just really enjoyed the small edge it gives.
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So I was testing vs Boss Sligh, and a kind of interesting decision point came up. It was post board and I managed to stabilize at 9 life. I was on 3 lands (1 muta, 1 foundry, 1 mountain), and my hand was Temple, Chandra's Phoenix, Chandra, Sacred Foundry, and Warleader's Helix. My opponent had an Ash Zealot and a Foundry Street Denizen on board with 0 cards in hand and 4 basic mountains.
So my options are to shock a land in and play Chandra (and kill Denizen), shock a land in and hold Warleader's Helix (shock bringing me to 7), or scry and play Phoenix to block (opponent is at 20 life). What would you guys do?
So my options are to shock a land in and play Chandra (and kill Denizen), shock a land in and hold Warleader's Helix (shock bringing me to 7), or scry and play Phoenix to block (opponent is at 20 life). What would you guys do?
My choice
excerpt from my t8 profile:
- dpaine88
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I similarly am drawn to Dpaine's line the most. I'm just not gonna shock if I can help it.
Though I guess the warleaders helix play is the best since it lets you play around madcap skills which is a card I don't think you actually beat with your hand the way it is otherwise. Cause...if he plays madcap on denizen, chumping ash with phoenix doesn't get you anywhere and you're trying to slowly fight back vs. his advanced clock.
Though I guess the warleaders helix play is the best since it lets you play around madcap skills which is a card I don't think you actually beat with your hand the way it is otherwise. Cause...if he plays madcap on denizen, chumping ash with phoenix doesn't get you anywhere and you're trying to slowly fight back vs. his advanced clock.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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I would of Shocked and WLH the Ash Zealot going up to 11. Nothing he draws kills you, and if he DOES draw madcap (or even mantle into madcap) you would be at 6-7 life, you have a shock to kill the denizen and play phoenix on your turn (id leave it back). Now you have a creature on defense and a chandra coming down next turn.
yurp yurp
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Nyx-Fleece Ram was very good it is the best card to be flooded with against aggro. It is good against Eidolon burn builds and decent against YP. Still, i really want additional Banishing Light in 75.Great result! Anyway you can fill us on your matchups and SBing? Interested to see how Nyx Fleece worked out for you
Stormbreath dragons was good against BxDevotion and UW control.
Boros reckoners was real miss for my sideboard. I always had them with mutavault with no chance to cast.
Now i'm testing
Flamespeakers in saideboard and can tell that they are good against almost all non-green decks.
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I would be heavily tempted to hold up the helix for his precombat step but topdecked skullcrack bringing you to 3 is the worst of those scenarios although if he auras the zealot, the blowout is crushing. I don't like sligh getting free card draw. Yours is probably the safest.I would of Shocked and WLH the Ash Zealot going up to 11. Nothing he draws kills you, and if he DOES draw madcap (or even mantle into madcap) you would be at 6-7 life, you have a shock to kill the denizen and play phoenix on your turn (id leave it back). Now you have a creature on defense and a chandra coming down next turn.
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I'll be streaming the daily in 3 minutes at www.twitch.tv/nezeru
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Mantle + Madcap would do it, but Madcap Skills by itself would be a setback.Since the guy has zero cards in hand I would just play scry and Phoenix to block. I can't think of anything he could draw that would kill you, and then you have Helix into Chandra.
I'd Shock and play Helix before he draws, going to 9 and leaving him with a 1/1 that will still be a 1/1 next for Chandra to pop off. Helix pre-combat opens up to a Skullcrack draw.
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[deck]
Creatures (8)
4 Chandra's Phoenix
4 Young Pyromancer
Instant (25)
4 Boros Charm
4 Lightning Strike
4 Magma Jet
2 Searing Blood
3 Shock
4 Skullcrack
4 Warleader's Helix
Enchantment (4)
1 Banishing Light
3 Chained to the Rocks
Land (23)
2 Mana Confluence
3 Mutavault
8 Mountain
4 Sacred Foundry
1 Temple of Malice
1 Temple of Silence
4 Temple of Triumph
Sideboard (15)
1 Banishing Light
1 Chained to the Rocks
2 Chandra, Pyromaster
2 Keening Apparition
3 Mizzium Mortars
3 Prophetic Flamespeaker
3 Toil / Trouble[/deck]
After reading the discussion that's taken place lately, I've switched things up again, this time dropping my beloved Eidolons entirely. They disappointed me last night and weren't great in my 1-3 outing last FNM, plus I agree with Brainsick and others who made the statement about how the sideboard needs to be more cohesive - trying to go two separate directions in
the same boarding package isn't a great idea. Mortars and Toil have definitely been good for me, and I'm dying to try out the Flamespeaker people are raving about, so I put 3 in the SB. Also, I lost to two different mono black lists last night and my meta is heavy aggro, so I threw another Chains in the main. Might swap the Banishing for the 4th, though that would lead to awkward game 1s against control. Also, switched out the 4th Muta and a Mountain for a Temple of Silence and Malice.
Gonna try this out at FNM tomorrow, unless anyone has any criticism of it!
Also, I apparently won game 3 of a match against a BG constellation deck due to one YP token. I don't really understand it, but the guy was furious about his misplay of not killing the YP when he had the chance. *shrug*
Creatures (8)
4 Chandra's Phoenix
4 Young Pyromancer
Instant (25)
4 Boros Charm
4 Lightning Strike
4 Magma Jet
2 Searing Blood
3 Shock
4 Skullcrack
4 Warleader's Helix
Enchantment (4)
1 Banishing Light
3 Chained to the Rocks
Land (23)
2 Mana Confluence
3 Mutavault
8 Mountain
4 Sacred Foundry
1 Temple of Malice
1 Temple of Silence
4 Temple of Triumph
Sideboard (15)
1 Banishing Light
1 Chained to the Rocks
2 Chandra, Pyromaster
2 Keening Apparition
3 Mizzium Mortars
3 Prophetic Flamespeaker
3 Toil / Trouble[/deck]
After reading the discussion that's taken place lately, I've switched things up again, this time dropping my beloved Eidolons entirely. They disappointed me last night and weren't great in my 1-3 outing last FNM, plus I agree with Brainsick and others who made the statement about how the sideboard needs to be more cohesive - trying to go two separate directions in
the same boarding package isn't a great idea. Mortars and Toil have definitely been good for me, and I'm dying to try out the Flamespeaker people are raving about, so I put 3 in the SB. Also, I lost to two different mono black lists last night and my meta is heavy aggro, so I threw another Chains in the main. Might swap the Banishing for the 4th, though that would lead to awkward game 1s against control. Also, switched out the 4th Muta and a Mountain for a Temple of Silence and Malice.
Gonna try this out at FNM tomorrow, unless anyone has any criticism of it!
Also, I apparently won game 3 of a match against a BG constellation deck due to one YP token. I don't really understand it, but the guy was furious about his misplay of not killing the YP when he had the chance. *shrug*
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