I'm glad your having success with a deck now Pedros
(it won't be long until you over take me, esp. since I can't play until end of this week (darn you RL))
Although I can't play I'll like to discuss deck theories with those who are using my list:
1) SFD vs MM:
Lets think about this: vs Monsters, Esper Midrange, Aggro and Ux Devotion what are you cutting? How would Golgari Charm or Pain // Loss make you feel if you had SFD and YP$ in play? Use that conclusion too make your choice.
2) Manabase: Should we run 2x Mountains over 2x Gates? 2x Mountain means we're more open too PE however it will give us more untapped land which is important for T3 and 4 (with our current 10 we only have 81% chance of hitting one on T3 and 86% on T4 - they're decent odds esp. if you factor in "scry"). The reason
why I run gates is because I've been **** over by colors during deciding matches much too often which is why I'm running my current base, that said in the grand scales of things I've only died 3-4 four times - compare that with the number of games won you'll notice that I'm clearly overreacting thus I won't fault anyone in cutting the gates.
3) 3rd Assemble the Legion vs 2nd Chandra, Pyromaster SB: Assemble is a very expensive card so you don't want to see it in your opening hand or early draws - HOWEVER you do want to see it on the curve (I hate seeing 2 in my hand if my opp. doesn't discard it, I hate not seeing 1 on my 5th land drop) what would you guys pick and why? I'm leaning more on 2 Assemble because we're running so much "scry" and I want room for more cards to hate on Rx, UWx, Ux and Bx.
4) BO vs PE: I won't say BO is better then PE or vice visa since PE is MANY times better against Hexproof, Burn and arguably Gr Monster (I prefer BO vs Junk and Jund) - but BO helps you
win games you CAN'T win like for example Whip into Ghost-dad, or Whip into dredge, whilst still being decent against Burn and Monsters (with 14 sources to activate it in our version its even better).
5) 1x Chandra, Pyromaster MD or toss it into the SB: "
if people see a card in G1 - they are prepped for it G2 whereas if you bring the card in it can wrongfoot them - B may have taken out all the HDF for example" - quoted from someone awesome. I'm personally in favor of running Pyromaster MD because I like having the option to go on the "defend the queen plan", if for example the Bx deck keeps HDF as a result - then my creatures will have a better time attacking him or his SB will get messy - the game 1 where pyromaster can just win on its own (Ux Devotion, Control, Small Aggro, Bx Devotion and Burn) is enough for me.
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I'm sure some of you know, I also post on Sally and since I'm not backed by any large sites I tend to get lots
of "WTF" PMs (do you get these as well Z?) - the main issue is I find is that people are all trapped into a concept that burn MUST be Fast, it MUST be doing something. if burn doesn't win in X turns its DEAD. So when they see Young Pyromancer, Blind Obedience, Chandra, Pyromaster and Assemble the Legion they question your sanity since it goes against the notion of burn which they're fixated on.
I think Z mention this before but standard burn might as well be a tempo or control deck rather then aggro - how many times have you guys won by swinging in with Chandra's Phoenix 7-10 times, while clearing the board? that not really that fast now is it? Young Pyromancer, Blind Obedience, Chandra, Pyromaster and Assemble the Legion doesn't have the same impact as PE, Ash or VFB but they'll get the job done eventually and they'll do even more work if the game goes on.
This is Esp. true on G2-3 when your enter control mode....