Naya Midrange

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Naya Midrange

Postby LP, of the Fires » Mon Feb 03, 2014 10:57 pm

Magic Related. For Modern Zoo, Is the midrange deck viable? Por ejemplo:

[deck]Creatures
4 Wild Nacatl
4 Noble Hierarch
4 Voice of Resurgence
4 Tarmogoy
2 Scavenging Ooze
3 Knight of the Reliquary
3 Loxodon Smiter
1 Thundermaw Hellkite

Planeswalkers
2 Elspeth, Knight Errant
3 Domri Rade

Instants
4 Lightning Bolt
3 Path to Exile

Lands
1 Kessig Wolf RUn
1 Horizon Canopy
21 Other lands[/deck]
Seems like a good place to start with the kitty ban. It's possible that you simply want to be playing the fastest wild nacatl deck from a sheer redundancy standpoint, but I like beginning here as you get to play a bunch of fair magic cards in a mostly fair format with unique answers to a lot of the problem decks of
the format.

Lightning bolt got you down? Lots of the creatures have 4 or more toughness. Faeries a thing now? Voice and THundermaw hellkite welcome the fae menace. Jund lost deathrite shaman? Since they're slower now, that gives us the jump on them as far as board presence goes and they can no longer easily make up that life loss.

It's Wild Nactl's world, we're just living in it.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Postby Jack » Mon Feb 03, 2014 11:30 pm

Looks baller. In theory, it would be better to start with small zoo and move to big zoo once small zoo becomes more popular. Still, I love the idea of having Tmaw at the top of the curve along with a bunch of bolt-proof creatures.
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Postby Mcdonalds » Mon Feb 03, 2014 11:53 pm

Is a 3rd domri better than a 3rd elspeth?

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Postby LP, of the Fires » Tue Feb 04, 2014 12:04 am

With zero testing I'm confidently going to say 1000x yes.

Domri being able to come down earlier on turn two and/or killing problem creatures is a big game.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Postby hamfactorial » Tue Feb 04, 2014 12:25 am

Yes, you want Domri early in a Zoo deck. Elspeth in multiple is bad unless you're way ahead, but a 2nd Domri isn't awful, letting you use one for removal and the 2nd for CA to dig out of a hole.

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Postby Toddington » Tue Feb 04, 2014 3:24 pm

I didn't want to create a new thread for this, but I'm not sure it's exactly Midrange. I'm reluctant to call it budget, but I guess it is without Tarmogoyf...

[deck]Pyro-Zoo[/deck]
This seems like a reasonable deck to attack a new format with, but I've never really played Zoo before. I like the idea of dumping a load of dudes, then setting them back with Molten Rain. Chandra, Pyromaster keeps the gas on, and I like how this deck
can make use of the ultimate (sort of). Ghor-Clan Rampager + Boros Charm is a thing, I'm fond of the reach this deck has. Manabase appears to be good, but something like a Kessig Wolf Run or Gavony Township might be nice. Sometimes it feels like there's too many Shocklands, but I don't like running a basic forest. I dislike how lame Burning-Tree Emissary is sometimes, but other times it's the nut.

Loxodon Smiter, Domri Rade, and Thundermaw Hellkite all seem pretty great.

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Postby LP, of the Fires » Wed Feb 05, 2014 7:05 am

We'd prefer for you to move budget discussion to a different thread.

Having said that, I have issues with a couple things.

Chandra isn't exactly what you're list wants. You play BTE and ghor-clan. You're not trying to cast 4 mana spells. You ideally win before that happens.

Experiment one also looks pretty good in your deck.

Turn 1 Experiment one.

Turn 2, BTE, nacatle, Kird ape, evolve twice, swing for 3.

Turn 3, swing for 10, blood Rush, ghor clan, bolt for lethal.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Postby Pedros » Thu Feb 06, 2014 7:33 pm

Anyone got good Zoo Naya list post ban?
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