The problem there is then you're running 8 shocks and possibly some amount of Guildgates, which is really going to screw around with the manabase and your ability to cast stuff unless you do significant amounts of damage to yourself. That seems like too much of a headache for just one creature.Also if you are scared of not hitting Reckoner mana, you could play BW Shocklands instead of swamps. Those will let you hit both T1 Cackler and T3 Reckoner (but just like any other lands, will screw T2 Zealot).
[Primer] PyroRed
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- windstrider
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I'm really excited for the new Set. This deck just waits for RB Scrylands. I think all of the Red deck do.
- Cerberus for Sledgehammer: play like Aggro deck. They wrath you, they kill your creatures but it's k. Show 'em Cerberus and they are like "if I kill his fatty, I'll give him back everything I've dealt with without getting my responses to those cards back. DEAR FUCKING GOD."
- Tymaret for PyroRed: Barrage of Expendables was cute tech. Tymaret takes out all the cuteness while leaving tech. With Chandra's Phoenix and Young Pyromancer, it's easy to just abuse his abilities. I don't need to remind you how good is having sacc outlet in Red deck. It negates wraths and removal. And if they'll ever print decent 3CMC threaten, we're at home baby.
- Exava for RDW/Sledgehammer: because we still miss the 4CMC hasty motherfucker in the format. Mogis is just not the same.
This is going to be a good format
to play with.
But for now I acknowledge the superiority of Boros mostly due to Scrylands. They are awesome Magic cards after all. And Chained to the Rocks rocks.
- Cerberus for Sledgehammer: play like Aggro deck. They wrath you, they kill your creatures but it's k. Show 'em Cerberus and they are like "if I kill his fatty, I'll give him back everything I've dealt with without getting my responses to those cards back. DEAR FUCKING GOD."
- Tymaret for PyroRed: Barrage of Expendables was cute tech. Tymaret takes out all the cuteness while leaving tech. With Chandra's Phoenix and Young Pyromancer, it's easy to just abuse his abilities. I don't need to remind you how good is having sacc outlet in Red deck. It negates wraths and removal. And if they'll ever print decent 3CMC threaten, we're at home baby.
- Exava for RDW/Sledgehammer: because we still miss the 4CMC hasty motherfucker in the format. Mogis is just not the same.
This is going to be a good format
to play with.
But for now I acknowledge the superiority of Boros mostly due to Scrylands. They are awesome Magic cards after all. And Chained to the Rocks rocks.
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I get its better in a vacuum, but what I like about doomblade is the instant speed removal, it feels combat trickery, stuff like offing a hydra with monstrosity on the stack of instant kill to take away devotion. Walkers are less the worryDreadbore is so much better than Doom Blade.
I swear to God, every thread we make falls victim to Godwin's law except instead of Hitler it's redthirst's piece.
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I hopped off the Pyromancer plan, but my sideboard looks thusly -
[deck]
Sideboard
1 Assemble the Legion
1 Hammer of Purphoros
3 Boros Charm
3 Electrickery
2 Mizzium Mortars
1 Chained to the Rocks
2 Pacifism
2 Wear // Tear[/deck]
I have 3 Chained maindeck, 2 Mortars. Having access to 4 of each has been great vs. the durdly GW decks and anyone trying to get fancy with Blood Baron. Electrickery is also a godsend vs. the Master of Waves decks everywhere, and matches with lots of x/1s.
With some small changes, I've considered cutting Satyr, putting Pyromancer back in and bumping up to 24 land.
[deck]
Sideboard
1 Assemble the Legion
1 Hammer of Purphoros
3 Boros Charm
3 Electrickery
2 Mizzium Mortars
1 Chained to the Rocks
2 Pacifism
2 Wear // Tear[/deck]
I have 3 Chained maindeck, 2 Mortars. Having access to 4 of each has been great vs. the durdly GW decks and anyone trying to get fancy with Blood Baron. Electrickery is also a godsend vs. the Master of Waves decks everywhere, and matches with lots of x/1s.
With some small changes, I've considered cutting Satyr, putting Pyromancer back in and bumping up to 24 land.
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It's like how Fanatic of Mogis can use its own casting cost to fuel it's devotion ability. The trigger goes on the stack as it is resolving, so it can then count itself on the battlefield when the trigger resolves.Nope, it's a bit different.You can't turn it to a creature until it has resolved, and by then it's already entered the battlefield (as a land).
Because for example... creatures with targetable ETBs can target themselves.
The Mutavault doesn't trigger Purphoros since his ability checks the type of permanent as it resolves. Since 'vault isn't a creature when it resolves, his trigger doesn't activate. By the time you can turn 'vault into a creature, the trigger condition is no longer active.
nA bounced 'vault would re-enter as a land not a creature since it would be counted as a new permanent.
My brain took way too long to wake up this morning, which is no different than any other morning.
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This is incorrect. Purphoros's ability only triggers (read: goes on the stack) when a creature enters the battlefield. Mutavault is not a creature. So the ability never goes on the stack.The Mutavault doesn't trigger Purphoros since his ability checks the type of permanent as it resolves. Since 'vault isn't a creature when it resolves, his trigger doesn't activate. By the time you can turn 'vault into a creature, the trigger condition is no longer active.
- hamfactorial
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[deck]What's your MB look like, Master Hamwise?
Land: 23
4 Sacred Foundry
4 Temple of Triumph
2 Mutavault
2 Plains
11 Mountain
Creatures: 20
4 Firedrinker Satyr
4 Rakdos Cackler
4 Ash Zealot
4 Boros Reckoner
4 Chandra's Phoenix
Enchantments: 3
3 Chained to the Rocks
Instants and Sorceries: 11
3 Mizzium Mortars
4 Lightning Strike
4 Magma Jet
Planeswalkers: 3
3 Chandra, Pyromaster[/deck]
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Isn't that what I said?This is incorrect. Purphoros's ability only triggers (read: goes on the stack) when a creature enters the battlefield. Mutavault is not a creature. So the ability never goes on the stack.The Mutavault doesn't trigger Purphoros since his ability checks the type of permanent as it resolves. Since 'vault isn't a creature when it resolves, his trigger doesn't activate. By the time you can turn 'vault into a creature, the trigger condition is no longer active.
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You're one step away from going Dragon Stompy.[deck]What's your MB look like, Master Hamwise?
Land: 23
4 Sacred Foundry
4 Temple of Triumph
2 Mutavault
2 Plains
11 Mountain
Creatures: 20
4 Firedrinker Satyr
4 Rakdos Cackler
4 Ash Zealot
4 Boros Reckoner
4 Chandra's Phoenix
Enchantments: 3
3 Chained to the Rocks
Instants and Sorceries: 11
3 Mizzium Mortars
4 Lightning Strike
4 Magma Jet
Planeswalkers: 3
3 Chandra, Pyromaster[/deck]
Goooooood. Goooooooooooooooood!
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
- windstrider
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Edit: not upset or anything. I sincerely want to know.Isn't that what I said?This is incorrect. Purphoros's ability only triggers (read: goes on the stack) when a creature enters the battlefield. Mutavault is not aThe Mutavault doesn't trigger Purphoros since his ability checks the type of permanent as it resolves. Since 'vault isn't a creature when it resolves, his trigger doesn't activate. By the time you can turn 'vault into a creature, the trigger condition is no longer active.
creature. So the ability never goes on the stack.
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Zoo, your original statement was largely correct. The only issue is that lands don't "resolve," because playing a land is an action which does not use the stack. Your reasoning is right though.
windstrider, your statement implies that Purphoros's ability checks every permanent (read: goes on the stack) before deciding whether or not to trigger. It legitimately does nothing at all with regards to the stack when you play mutavault. Re: being upset, yea, I assumed People that get upset over the internet are silly. You don't strike me as being that kind of guy.
tl;dr Playing Mutavault doesn't use the stack, and triggers nothing but Landfall abilities.
windstrider, your statement implies that Purphoros's ability checks every permanent (read: goes on the stack) before deciding whether or not to trigger. It legitimately does nothing at all with regards to the stack when you play mutavault. Re: being upset, yea, I assumed People that get upset over the internet are silly. You don't strike me as being that kind of guy.
tl;dr Playing Mutavault doesn't use the stack, and triggers nothing but Landfall abilities.
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nWell, maybe I am. I'm plenty silly, at least.Zoo, your original statement was largely correct. The only issue is that lands don't "resolve," because playing a land is an action which does not use the stack. Your reasoning is right though.
windstrider, your statement implies that Purphoros's ability checks every permanent (read: goes on the stack) before deciding whether or not to trigger. It legitimately does nothing at all with regards to the stack when you play mutavault. Re: being upset, yea, I assumed People that get upset over the internet are silly. You don't strike me as being that kind of guy.
tl;dr Playing Mutavault doesn't use the stack, and triggers nothing but Landfall abilities.
Since it's a static ability, it kinda makes sense, to me at least, that it would "check" every permanent as it resolves on the battlefield. If yes, then ability triggers. If no, then ignore. I realize that Magic has some very arcane rules that state otherwise, but that's how I think of it.
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Oh, I know. No offense taken at all. I know what I'm *trying* to explain, but I can't find the right words to use, and that is exceptionally frustrating for me.Make some hot tea, it'll take the edge off the coffee Apologies if the rules lawyering sounds like I'm being an asshole; I don't mean it that way. Just tryin to spread the knowledge.
Edit: I want to post a PyroRed decklist in the Sally RDW thread and break their brains.
Last edited by windstrider on Fri Oct 18, 2013 5:34 pm, edited 1 time in total.
- hamfactorial
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Yup! I'm going to sell off a bunch of boosters that I won in 8 mans and buy some Stankbref Dargons.[deck]What's your MB look like, Master Hamwise?
Land: 23
4 Sacred Foundry
4 Temple of Triumph
2 Mutavault
2 Plains
11 Mountain
Creatures: 20
4 Firedrinker Satyr
4 Rakdos Cackler
4 Ash Zealot
4 Boros Reckoner
4 Chandra's Phoenix
Enchantments: 3
3 Chained to the Rocks
Instants and Sorceries: 11
3 Mizzium Mortars
4 Lightning Strike
4 Magma Jet
Planeswalkers: 3
3 Chandra, Pyromaster[/deck][/
quote]
You're one step away from going Dragon Stompy.
Goooooood. Goooooooooooooooood!
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Nigga, yo breaf stank!Yup! I'm going to sell off a bunch of boosters that I won in 8 mans and buy some Stankbref Dargons.You're one step away from going Dragon Stompy.[deck]What's your MB look like, Master Hamwise?
Land: 23
4 Sacred Foundry
4 Temple of Triumph
2 Mutavault
2 Plains
11 Mountain
Creatures: 20
4 Firedrinker Satyr
4 Rakdos Cackler
4 Ash Zealot
4 Boros Reckoner
4 Chandra's Phoenix
n
Enchantments: 3
3 Chained to the Rocks
Instants and Sorceries: 11
3 Mizzium Mortars
4 Lightning Strike
4 Magma Jet
Planeswalkers: 3
3 Chandra, Pyromaster[/deck]
Goooooood. Goooooooooooooooood!
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
- hamfactorial
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I know how ya'll Niggars are with your bills!Your rent's due, motherfucker!
http://www.youtube.com/watch?v=-I7JJChM6IQ
For reference before I get lynched by some black people.
How about that for irony?
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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DE time (3-1)
Lesson(s) learned
- I misplayed twice in this DE. The first one was saved by real luck, but I shouldn't have counted on it to carry me. I should have known better than to assume the last opponent to be a Blue
Devo, for starters (3 Islands and Mutavault and no creatures at all? Freaking bizarre).
- I misplayed twice in this DE. The first one was saved by real luck, but I shouldn't have counted on it to carry me. I should have known better than to assume the last opponent to be a Blue
Devo, for starters (3 Islands and Mutavault and no creatures at all? Freaking bizarre).
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Someone else will have to chime in, but I don't think so. The God isn't leaving the battlefield, so it's still the same permanent even though it's lost a card-type through later game-state changes.
Thanks to NerdBoyWonder for the amazing sig!
Son, I want you to know that no matter what happens between your mother and me, it's all your fault.
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