You're right. The probability of hitting turn 4 curve with 20 lands is 44%, with 22 is 54% and 23 is 59%. Hitting 4 turn 4 is really necessary for Fanatic to be of most use when he hits.@Zooligan: 5 four-drops and 1 five-drop on 23 lands? You're a brave one.
@todd: You too, with your 4 drops and 20 lands.
First goldfish with 20 lands was a T4 kill 22 points damage. Opening hand, 2 Mountain, Satyr, Cackler, Ash Zealot, BTE, FS. Drop Mountain and Satyr T1. T2 draw Ash Zealot, attack with Satyr, drop land, BTE > FS. T3 Draw land, drop land, drop Ash Zealot, attack, drop Cackler unleashed. T4 draw Lightning Strike, attack with team. No fourth land.
-1 Fanatic, -1 Phoenix, +2 Mountain.
First goldfish with 22 lands opening hand 1 Mountain,
Satyr, Cackler, 2 BTE, 1 FS,1 Lightning Strike. T1 drop land, play Satyr, T2 draw Mountain, attack with Satyr, drop land, BTE > BTE > FS, T3 draw Mountain, drop Mountain, attack with team pumping Satyr,unleash Cackler, T4 draw FS, attack with team. Top deck is a Mountain.
- Fanatic, +1 Mountain
First goldfish with 23 lands opening hand 2 Mountain, Cackler, BTE, GHC, Phoenix and Mogris. T1 Mountain, Cackler unleashed, T2 draw Saytr, attack with Cackler, drop land, BTE > GHC. T3 draw Mountain, drop land, play Phoenix, T4 Draw BTE, attack with team, BTE > Satyr. T5 draw Magma Jet. Swing for win.
Still no T4 4 Mountain, but I think 23 lands is definitely best.